Name: The Xir’algath
Alias: None
Gender: Although there are a few females in this race, The Xir’algath are predominately male, and women are scarce.
Generation: Old-Timers
Alignment Self
Affiliations: The Infinite Empire, The League of Shadows, The Cult of The Dark Lord, The Cult of The Plague Doctors
Powers/Abilities:
Shapeshifting:
They alter all or parts of their body at will into anything they please. They can increase their mass without losing density, and can harden or soften the density of their bodies. They can stretch as thin as a single atom, and slip through even the smallest of spaces. They can also take the shape of beings that they have previously encountered, and be an exact replica down to the smallest hair. Thir shapeshifting can even fool those closest to the being that is being copied.
Regeneration/rejoining:
If part of their body is removed or seperated, they can simply just reattach it. Each individual cell in a Xir’algath’s body functions independandtly, and so separated chunks of their mass can temporarily take on an slight individual sentience until returned to the main body. If a part of a Xir’algath’s body is completely destroyed, (Which would be unlikely) they can simply regrow entirely new parts to replace them. A Xir’algath can regrow their entire body from even a single remaining cell.
Spikes:
Xir’algath have bone-like spike potrusions on their bodies. These can be used to scrape, slash or stab an enemy, and, in pinch, can be ejected from their bodies like quills and shoot towards an enemy.These spikes contain a lethal venom, capable rupturing every cell in its victims body shortly after infection. Chance of survival from this venom is extremely low, unless the antivenom can be formulated and distributed to the victim in time.
Resiliance:
Additionally, Xir’algath are extremely resiliant and adaptable creatures. They can withstand even the most extreme heat, cold, radiation and pressure. They also are immune to the effects of reality warping, and cannot be effectively subjected to it.
Xalnergy Manipulation:
This ability is only held by a few. Xir'algath who rise to a certain rank of power within the empire are given access to Xalnergy.
Xalnergy itself is a very rare element, one of the rarest in the entire Multiverse. It originate from The Chao Umbra, a deep black pit of destruction, chaos and darkness at the bottom of the Multiverse’s center. Xalnergy is only compatible with very few beings. Examples of when compatibility is allowed is when a host possesses great physical strength, willpower, or are “worthy” or “destined” to use it. If a host does not match any of these criteria, they become consumed by the Xalnergy and die a painful death of disintegration.
Most beings who wield Xalnergy are capable of creating and blasting Xalnergy beams at their opponents, creating energy vortexes, teleportation, and are given super strength and speed. They can also create rifts in time and Space, and bring things out from a certain location or time period. This could even mean bringing back dead people by retrieving them from a point in the past before their death.
Beings who are especially powerful or skilled in the use of Xalnergy can create and inhabit pocket dimensions, in which they can create and reinvent the laws of time and physics to their own whims. Essentially, they become gods in this realm, and anyone who finds themselves in one of these pocket dimensions are at the mercy of its creator.
Appearance: Tall, Black, oily and Muscular. They have bone spikes protruding from their bodies, and every Xir’algath wears a mask that is exactly like the Gamemaster’s mask.
Biology: The Xir’algath’s biology are far different from any other being in the multiverse. Due to their shapeshifting and regenerative abilities, they do not have a skeleton, or any organs or blood. Essentially, they have no “Weak point”, as every part of their body is made of the same substance. They do not have any nerves either, and therefore cannot feel pain. Reproduction-wise, the Xir’algath don’t usually sexually reproduce, as they are immortal creatures. However, it is a possibility. Usually, when a Xir’algath reaches the end of its “natural” lifespan(By which I mean they grow bored of life), they can asexually reproduce by having their biological material recycled for a new being (Similar to regeneration from Doctor Who).
Their physiology is also different from usual creatures; Xir’algath are not “organic” in the way that most people think of biological creatures. They are living, thinking entities, but their cells are not made from normal biological material. Their cells are practically indestructible and omni-regenerative, and do not age like normal organic cells. there is only one element in the entire multiverse that can permanently destroy and degenerate these cells. However, it won’t be featured in this RP.
Personality/Bio: The Xir’algath are beings who exist and were created outside the multiverse at its beginning, and therefore have no “origin universe” to speak of, and there are no alternate versions of themselves in any Universe; The Xir’algath are the only versions of themselves to ever exist, and it will forever remain that way. Meaning every action they do in one universe has no alternate outcome in another.
The Xir’algath collectively care about only one thing at this point, and that is the conquest of the entire Multiverse. They wish to conquer and invade every universe, until they remain become the Multiverse’s sole rulers, and rule above all Eternity. They are committed to this one cause, and nothing else will ever divert them from this goal.