Sorry about being inactive for a couple months, been having troubles logging in so I had to make another account.
So along the lines of new parts I have put together are these:
I understand that most of the parts are not custom parts but they serve a purpose; to first make the actual parts and then use those parts to make new ones.
I know it is a long time since my last post, but my PC had a virus some months ago and that´s why all my files are gone
So I´ve started a third version (rough) of my death crown and I remade an old g1 armor piece to fit with ccbs. That was my biggest project yet because of the details it has. But overall I´m very satisfied how it turned out
I doubt this is the right place to ask, but does anyone know if there’s someone doing/who could make some blank Clone trooper helmets to the CCBS scale?
Phase 1 would be preferable if that’s possible; more towards the live-action style as opposed to the Clone Wars style. Again, if that’s possible please?
So, if this thing is still active and/or whatnot, pretty interesting little site I found here for some basic, easily modifiable 3D-printable Technic pieces: Part Designer
From what I can tell, going by work I’ve seen printed from it, all its preset measurements should be accurate.
I recently acquired a 3d printer in order to produce large quantities of pieces for customisation, for my next project I require several copies of the original kanohi Hau, so if anyone can find a STL file or OBJ file of this mask that would be immensely appreciated.
I designed exactly one bionicle mask for 3d printing, it turned out ok, and I haven’t tweaked it since. (original topic here) I’ll upload it to my thingiverse eventually
(sorry if this came off as being advertisey, it wasn’t really meant to sound like that)
I’m trying to get better at 3D modeling. Does anyone have any tips for making Kanohi, and other Bionicle pieces?
Also, is Tinkercad a good enough software for modeling complex designs, or would it be in my best interest to learn something more advanced (like Blender)?
Tinkercad works fine for complex kanohi designs for me, the only problems are that I can’t chamfer or fillet curved edges as easily. I also use blender (just basic functions) to smooth or sculpt surfaces for more organic forms sometimes if I can’t do it in tinkercad or to symmetrize things.
One thing I would recommend in the beginning is chopping up existing pieces to figure out how they are made. You can even make new masks this way. You can also practice by using existing models as a shape guide for new parts/ masks.