I actually wonder about controller support. It seems like the perfect game to play on a controller, but the combat actions alone would take up all the face buttons and a shoulder button or two.
Melee Attack : Square/X
Heavy Attack: Triangle/Y
Elemental Attack : Circle/B
Special Rush: R1/RB
Special Breaker: Hold Special Rush
Special Heavy: R1/RB + Triangle/Y
Select Mask: L1/LB
Use Mask: L2/LT
Currently one trigger and two stick buttons are left, along with the Pause/Start button.
I've seen a lot of people asking for control remapping too, so hopefully that gets implemented (it's good for any game to have to be accessible).
As I said before, I like the combat system (I'm always a big fan of melee attacks and dodging). I do feel like it's currently missing a bit of a vertical element, though, and I think that will be more apparent with the more agile Toa like Pohatu and Lewa. It also kinda disappoints me that, from what I've seen so far, every Toa has the same move-set, just with different animations and effects (this is kinda made worse by the fact that once you have all the masks, your choice of Toa will likely have very little effect on gameplay).
But otherwise, it's looking cool. The press reaction is also intriguing.
Of course, my computer probably can't handle the game anyways, so I'll probably never play it.