So...I have a secondary idea. If/when we run another Mafia game hosting vote..I guess people can vote for either of my ideas?
I mean...I like this idea too..so....
Ninja Academy Mafia (Ninjago Themed Mafia)
Five rouge Nindroid infiltrate an academy meant to train the next generation of protectors. Antics ensue, along with most everybody dying.
4 Cloaked Nindroids (Mafia)
X Ninja Students (50% non-roles)
X Serpentine Ninja Students (50% non-roles, non-secret role, can lay Poison onto any Mafia who attacks them if they choose to activate their ability the night before they would be attacked, but are still terminated)
1 Traitorous Serpentine (secondary Mafia who, when investigated by a Teacher, reads up as a normal Serpentine Ninja Student)
1 Teacher (can investigate one other player per night to discover their role)
1 Secret Role (can...oh wait it's a secret >:D)
Suspect List is done similarly to @Eljay's wonderful Item List. Credit to him there.
Once again, I have added my own little twist to the system. It's different than you might think, though.
Players can gain or lose points through certain activities in the game. Point scores are kept secret from other players. At 100+ points, players can resist a Mafia attack.
Successful Mafia Execution = +50 Points to players who voted for the Mafia
Student Execution = -25 Points all players who voted for the Student
Successful Serpentine Poisoning = +50 Points all Serpentine
Successful Mafia Defense = -100 Points Attacked Player
Successful Teacher Investigation = +25 Points Teacher
Now I wait for other people to show their ideas.