Human Shoulder System Tutorial

This is for anyone who is interested in the one part of my self moc that took me three years to figure out.

The human shoulder system allows Bionicle and CCBS figures and MOCs to have the same range of shoulder motion that a human does. Utilizing a “Floating Anchor” system of uo to eight points of articulation (per shoulder) rather than a fixed shoulder connection on a torso or gearbox.

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