Name: Kelratz Nekrat
Titles: The builder, sparkling, scrapper
Appearance: (His height is around a bit below average height for a human i.e between 4"-5")
Weapons: Anything he can get his hands on/build. Prefers guns/long ranged weapons.
Power/abilities: Possible teleportation abilities. Basically he has a tendency to sometimes vanish when others look away/blink but always appears nearby... such as behind them.
So far no one has ever witnessed how he does this.
Despite his mental instability he is a genius when it comes to weapon building, most turning out as weapons of mass destruction.
He is willing to try and build nigh any weapon asked of him, but only for as long as his attention can be kept on it. If he loses said attention he’ll most likely never return to working on it or finish it.
He is extremely weak when it comes to physical strength, actually going so far as to build flame boosters into his wrists to increase his punching force, unfortunately they have a limited amount of fuel/energy (don’t exactly know what he uses for those) and they only raise the force to about that of an average punch.
Despite said lacking of skills he has a good amount of speed, agility and durability (just slightly higher than average).
The oddest attribute of his though is his lifting capabilities, he has literally lifted and moved objects much bigger and heavier himself (think a bike/computer) if only for a short distance/time and his boosters can even increase said lifting weight temporarily, if burning out faster.
Weaknesses: Short height, durability, his own physical strength Except for when lifting
Personality: Kelratz is in all truth a maniac, his personality is erratic, stuck in a nigh constant flux of happiness and excitement. he few times when that branches out is quickly taken advantage of by Nekrat for control.
As said he is a happy fellow, willing to become friends with anyone who interests him (even if its only in the terms of him calling you his friend), easily excited by new prospects and anything that catches his eye or interest him.
But he is also chaotic, moving erratically in conversations, such as randomly walking or looking around for no reason and he’s highly distactable, especially by anything shiny, his own talkative nature an example through his ease of switching subject at random to say the randomness of thing such as “Ooh! A tree!” Or “Shiny!”, and switching back.
He’s highly adventurous, willing to travel anywhere and be a part of anything that sounds interesting as long a story he can keep his focus on it.
He is also, at heart, a coward, more likely to run from a fight then stay unless he’s fighting to protect a friend or using a ranged weapon, during which he becomes quite serious and focused for himself, almost as if he's a different person yet not.
As one can guess he’s very protective of friends and quite optimistic, despite his high possibility of being even more insane then Hibe once was.
He is the original personality, and has more mental control than Nekrat. Yet despite Nekrat’s evil nature he is more than willing to share control with him, allowing him a day a week, sometimes more if he can be convinced for whatever plan Nekrat is attempting.
He even allows for Nekrat to speak when he’s not in control, unless he’s being rude, then he’ll ‘ground’ him for a bit.
He is terrified of bugs, especially spiders, yet nothing else really scares him, and even those just make him jump.
He has a love of comics/anime especially funny ones with fighting and adventures, such as One Piece or One Punch Man.
He can climb nearly anything and reach the most improbable areas, such as lights on the ceiling, all without help and he loves to do so.
But he’s also the biggest klutz you’ll ever meet when he’s not climbing.
Always stumbling, tripping, falling down, bumping into/knocking down items or just plain walking into things.
He has an obsession with shiny things and electronics (only handheld/computer based though) and will attempt to steal any he sees, be they sentient or not (he’ll stop though after a few tries so long as they keep discouraging him) and will make little nests of the items in the oddest of areas, from shelves higher than he should be able to reach to underneath dressers.
His erratic nature has also caused for a couple of ‘fun’ habits of his, such as attempting to ride dogs that he meets, stating that ‘if a dog is called man's best friend, think of what would happen if he made one his best friend, just imagine what a loyal steed it'd be!’
A love of sacrificing minigiures to ‘deities’ such as Mata-nui’s mask or anything that’s can be considered one and will set up little alters (watch him and make sure to destroy any you find! So many figures will be lost if you don’t!)
Due to his cowardice he prefers long ranged items, being a decent shot in them, and when forced into a physical fight he’ll play dirty, hitting weapojnts, throwing dust into eyes or plain throwing at/hitting them with anything he can get his hands on (he also has a tendency to yell “Falcon punch!” When using his boosters).
His stamina doesn’t help, usually becoming tired faster than others, whereas Nekrat’s stamina is basically normal.
He’s right handed, his claws making it a bit difficult but he has enough skill to not break/damage most of the stuff that he picks up/touches.
Titles: The gentleman villain, the trapper, the fool, the gloater
Appearance: Same as Kelratz
Weapons: Same as Kelratz but prefers swords... unless he's about to lose, then he utilizes explosives.
Power/abilities: Can take over Kelratz at times, usually requires Kelratz to be in a state of high aggravation/similar ‘extreme’ emotions. Kelratz does allow him time to take control though, about 1 day per week and he can sometimes convince Kelratz to allow control, dependent on what for.
Genius planner but typically wastes it on making comple, slow and (rarely) highly ‘deadly’ traps for his enemies which then fail due to the speed and his own love of ranting.
For some reason he’s somehow stronger than Kelratz but sacrifices speed, agility and some of Kelratz’s odd lifting ability for it.
He’s also a master of escape, always has some kind of backup escape plan, for himself and only himself. They usually also are made in such a way that if he’s working with another when this betrayal comes around it’ll seem like it wasn’t his fault (he’ll deny it and have reasons).
Weaknesses: Same as Kelratz for the most part, somehow has higher physical strength, if at the cost of his lifting abilities, gloats way to much whenever he captures someone, allowing them to usually escape.
Personality Nekrat can be considered an evil character, even if he’s not as good at it as he believes/claims.
He’s highly pompous and vain, gloating over his victims of how evil/amazing he is and how briliant/genius his traps and skills are (typically allowing for said victims to escape) and he absolutely hates getting dirt on himself.
Interestingly enough when he’s not being evil he acts quite polite and gentleman like, if with a bit of dark humour.
Bio/other: Nekrat is Kelratz’s split personality.
How he came to be is currently unknown but from what can be told he is mainly formed from corruptions no errors in Kelratz’s own code.
He is also ‘weaker’ than Kelratz who has more mental control and can ‘ground’ Nekrat, temporarily cutting off his physical and mental connections for a time, leaving him as nothing more than a voice in Kelratz’s head. He can wrench control when Kelratz’s mental will/concentration lapses but it is not a permanent hold.
He is more of a close range fighter, preferring to use swords over ranged weapons, unless said ranged weapon is a bazooka or similar weapon of mass destruction.
He has currently never fully succeeded in any of his plans or killed anyone. Either from Kelratz’s own interventions or from his own gloating.
He is also much more mentally stable than Kelratz.
This is all basically copy and paste with mild edits, so it might be a bit off.