Vodka-chugging, wasteland-wandering, dual-shielding master of druidic sand magic.
I’m really hoping that these images are not actually squished down like they’re previewing, doing it manually is such a hassle. If they are…give me a few minutes and I’ll have them fixed.
Eyo. I’m back, for now. Meet Katya. Crab girl. Took me 4 years to make good on a concept I had back in 2015, but she’s finally here. Not entirely satisfied, but I think she came out pretty well.
Also, her torso uses some serious dark magic sorcery, so if you’re one of those people who likes to figure out how stuff is built, I wish you the best of luck.
Species thing. She’s a female Revenant, which means she has a long flexible tail. Male Revenants instead have broad fanlike tails, like Entropy. Bit of a weird quirk, I know, but I like my consistency
Not gonna lie, thought she was a triceratops or a bug at first, a great idea and the shield bits do sorta convey the crab look. Perhaps add some claw pieces to further the look?
@Kardax
I tried that but I ran into the issue where most of LEGO’s weapons were silver, and it looked very out of place on her. I would have tried to make them out of system, but I really lack any keetorange System parts, so I stuck with the dual-shields instead. “Crab girl” was mostly just the pitch - it isn’t the final concept that completely defines her. Glad for the feedback though! Might try to include that for a future update.
Realistically, yes. Unfortunately, I’d have to slightly mess up the torso build in order to fit the gem into the actual armor piece, and the original intention was actually more of a navel-jewelry type look. Again, however, definitely something to look into for future versions - I can’t imagine it would be terribly difficult to move it up to that hole in the Carapar armor.