Knight of Mystery ~ Star Wars Interactive Adventure

If we have escape pods launch two,

Seconded

Dynamic class ships don’t have escape pods.

They are highly moddable but that’s outside the scope unless cronk wills it.

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Were in a small shuttle, so there wouldn’t be escape pods.

Can we do a random jump?

Note to self:

Don’t assume ship type.

Though I was correct in assuming we don’t have pods.

Well, sorry to disappoint you guys, but I have no inspiration to do this anymore. This has gone a way different path than intended, and as such I have no idea where to take this.

So uh, sorry. Game’s over.

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Welp.

aww man

That’s disappointing.

Quitter

More like, this story has gone to the point where I despise it and I made the format wrong and I decided to kill it before it became a chore.

So call me a quitter, but I don’t care what you say. I know a bad project when I see one.

2 Likes

rude.

Sorry I didn’t mean to be rude. Please don’t hate me :pensive:

We died.