(Just to start out, I wasn't really sure where to put this topic between Lego and Creative Content)
Hello, message board users! Over Christmas break, I received a copy of "Overwatch: Game of the Year Edition". Now I must say, I love this game. What would I love even more if it existed? Real Overwatch. What real thing is a perfect medium for creating a real Overwatch? Lego!
I know that as of now, this is not likely to ever happen, but let's be honest: so is a Bionicle G3. If Lego were to turn to a shooter game to make sets off of (ones that take themselves seriously, sorry Splatoon), I would actually first see Battlefront II. However, that does not differentiate enough from an existing line to discuss in my opinion as Overwatch. So why not just Brainstorm what it could be like? I also know a topic was created by @VelociJACKtor about a Lego Overwatch, but I felt that that was more of a discussion over his amazing Reinhardt moc and whether or not it could exist. This topic would be ignoring both of those, and just getting down to the sets.
We can discuss the sets, what they'd be like, and rules for each one. I'd think mocs would be really cool to see too.
To start out, let's begin with some borderlines and set ideas I have already come up with. These can always change, but that requires some fair arguments against these.
- Each set would contain some sort of conflict, allowing a story to be told without buying extra sets.
- Minifigures would be a prominent form of advertisement, so I would suggest only one of each figure being available in the sets.
- Each of the sets with a $20+ price point would have to have some sort of location.
- I know some Overwatch characters are "bad guys" (Reaper, Sombra, Widowmaker, Junkrat, Roadhog etc...), and some are "good guys". I'm not too knowledgeable in who's-with-who, but I think Lego'd advertise the "good guys" against the "bad guys", not intermixed teams like the actual game.
- While skins would be a cool feature, I don't think they should be in the sets. Instead, I would suggest a minifigure pack containing legendary skins for all of the minifigure characters.
- Speaking of minifigures, Winston and Roadhog I can guarantee would be big figs, while D.Va, Orisa, Reinhardt, and Bastion would each be mixel figs, at least in my mind. Therefore, ultimate skins (save for D.Va, but not her mech) would not be available for purchase.
- Each set that would have a location would be a map, while I would suggest not making more than one set for a map.
- Each map, if available, should have at least a "native" character. For example, a Junkertown set must includes Junkrat, Roadhog, or both, but not neither. If a set like Blizzardworld were to exist, which I'm pretty sure has no "natives", obviously it is not required.
- I would ask that each character be available for purchase in at least one set, and each character have a built version of at least one of their abilities.
- Ultimates, while suggested for some (Junkrat, for example), are not required, and sometimes discouraged.
- Lego would also put some money into the amazing functions in the sets, no matter how simple. I could see a concussion mine explosion for Junkrat (I'm sorry for bringing him up so much), a self-destruct for D.Va, a zip-line for Widowmaker, and a rebuild-able Bastion.
I think those are all, I hope this Brainstorm could work here on the Message Boards, and please, tell me where I should put this topic. I'm excited to see ideas, minifigure concepts, set designs, even complaints about my stupid boundaries (which, again, are easy to change). Please leave feedback, and I hope you all have a wonderful day!