Mods To the 2016 Sets

It screams samurai more than ninja imo, its nice though

3 Likes

I agree with BrokenAxels that it looks more Samurai than Ninja.
The overall build could use some improvements, such as how the axles connecting the shoulders to the body are completely bare from the back, I think if you covered that up with at least something it would do the back some good.
I also think that the “sheaths” on the waist are a little bit awkward and bare. Nothing immediate comes to mind, but I feel that there could be a better method to hang those swords on the waist.

Overall, the design is nice for what it is (if you can get past a bulkier build for a Lewa), it only needs a few tweaks to fix it up. As it stands, I think it is a little too cluttered when he’s loaded up with all of his weapons at once.

3 Likes

this looks really good!

2 Likes

That arm build is simply wonderful. I have to try it!!!

2 Likes

@BrokenAxels Katana is a samurai blade, you are extremely right

@OculusNuva truth but the idea is use just 2 sets :slight_smile:

@Toa_Straya thanks dude

@cabbieboy thanks, I recommend you don’t use the gear

Edited for Quadruple Post - Waj. Please read our rules on posting more than once in a row. Thanks!

Following the same conservative concept as my 2015 villain mods, I now present you 2016 villain mods!

I really like Umarak the Hunter just the way he is, so I didn’t mod him. Yes, I’ve tried moving his shoulder joints up a notch, but I found that it kinda limit his articulation that his arm shells would clash with his shoulder traps when he tried raising his arms up, so I changed them back.


  • Umarak the Destroyer

First, I lengthened his legs by using his hunter form’s thighs, and switched that limiting ankle support bones into something with more range of movement.

For the arms, I changed his upper arm into shorter trans bones to eliminate the gap between his shoulder pads and the crystal shells. I also added the smallest bone pieces to add both elbow and wrist articulations.

To the body, I tried to give him his JtO crystal back look with the spare parts left from JtO Makuta combiner, and also an articulated neck. So I restructured his neck region a bit by first removing most of the old technic neck construction to achieve this, and I ended up attaching his head to the original body’s ball joint with some small CCBS neck.

Finally, the head. I tried to emulate how his gold horns look like their bases are attached directly to the side of his head in both the game and JtO. I just inserted a ball joint between the connectors, and put a gold shell there to give the illusion that his horns reach up further to his head. And I also made his jaw movable using a really simple mod.


  • Quake Beast

I like the asymmetric look of this set but the function make his crystal arm both wobbly and gappy. So I first changed that by adding ball joint friction for his function, then adjusted the shoulder attachment to make his crystal shells more tightly-packed and continuous.

For the body, I moved his gear box down one unit and his other arm to the back, to make both shoulders connect at similar level. And like what I’ll do for all the beasts, I attached his ribcage add-on directly to the main torso.

Finally, the big problem that plagued every beast sets, lackluster pseudo-digitigrade lower legs. So I decided to give him true digitigrade legs while staying true to his asymmetry. I also used a solid purple shell, some pink spikes and trans-purple toes, to compliment his accent colors.


  • Storm Beast

First, I modded his function following Play Stippling’s Mocitorium to give it more friction. And in doing so, I also ended up reconstructing how his neck is connected to the body. Some technic parts were changed to black counterparts to better fit the color scheme.

All of his limbs were changed. His tail was made slightly longer with addition of a small bone. His arms and legs were all reconstructed for better articulations. But I actually really like his claw hands so I kept them that way.


  • Lava Beast

For this beast, I managed to give him a functional shadow trap on his back like other beasts.

And like every other beasts, his legs were changed to full digitigrade look.


!!!HERO BONUS!!!

  • Ekimu the Mask Maker

The main mod for Ekimu is in the body. I moved the gear box down to accommodate the front ball-joint friction system, and changed the should pad attachment to Tahu Master’s style with added small trans-blue shells to cover the side gaps.

His arms and legs were both modded to be more articulated with better proportions.

Here’s how Ekimu looks with Agil. I did switch some of Agil’s black parts with grey ones to make his whole color scheme seems a bit lighter, as it is a creature of light. :sunny:

10 Likes

Would be great if Ekimu had two of those light grey pieces at the back of his left leg. Asymmetry bothers me.

If you only had one pistol, would you carry two holsters?

5 Likes

Its not about it being used as a holster, its it being used as back coverage.

2 Likes

At first I thought it was to store the buckler, but you might be right. In that case, I don’t think it should be there at all.

Yeah, Black colored version goes better than light bluish grey. You would be surprised how nice it covers Umaraks upper back legs when you put that and the pin and axel connector. Makes the upper legs look like they are actually filled in. Not to mention you can store your masks and weapons on it.

1 Like

My mods for Beasts.

http://i.imgur.com/uzY2FHN.jpg
http://i.imgur.com/eFbixCM.jpg
http://i.imgur.com/61JbSAq.jpg
http://i.imgur.com/Y7hshfD.jpg
http://i.imgur.com/TK33uCV.jpg

http://i.imgur.com/dtSL190.jpg
http://i.imgur.com/0Cou8F6.jpg
http://i.imgur.com/oXxDUS2.jpg
http://i.imgur.com/od79d2r.jpg
http://i.imgur.com/r85QRYT.jpg

http://i.imgur.com/2Rn5dYf.jpg
http://i.imgur.com/AT22MY2.jpg
http://i.imgur.com/djpYAU0.jpg
http://i.imgur.com/IsjwkcP.jpg
http://i.imgur.com/j8TqCPi.jpg

5 Likes

Storm and Lava beast look great, being much more intricate and fleshed out, though Quake looks even more awkward with the gappy shoulders, two overly buff arms which are asymetrical, and scrawny legs

1 Like

removing the brainstalk maybe help normal beast head build can close the jaw

JTO screen accurate-ish kopaka

Body made by @LoganMcOwen
also it was made with bootlegs pieces, so dont judge me

4 Likes

I was wondering were you got those awesome colored trans pieces. What bootleg are they from?

Thank you :slight_smile:
PS: Funny how Melum and Kopaka are sold here seperately.

https://es.aliexpress.com/■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■=searchweb0_0,searchweb201602_4_10152_10065_10151_10068_436_10136_10137_10157_10060_10138_10155_10062_10156_10154_10056_10055_10054_10059_100032_100033_100031_10099_10103_10102_10096_10147_10052_10109_10053_10050_10107_10142_10051_10084_10083_10080_10082_10081_10110_10111_10176_10112_10113_10114_10181_10183_10182_10185_10184_10078_10079_10073_10123-10102,searchweb201603_1,ppcSwitch_5&btsid=8ec0d043-f669-4b6f-8c7a-097e412083b9&algo_expid=06f6d82a-5d40-4936-8545-5b50ee6b1fb2-3&algo_pvid=06f6d82a-5d40-4936-8545-5b50ee6b1fb2

that mega link tho

it’s really good for being 8€

I’ll probably mod 2016 pohatu to match on screen version

Lewa without waist gear. Looks much better, IMO.

9 Likes

The fact they didn’t use the crystal add-on on Ekimu is a crime.

10 Likes