About the Lands
The Great Nest of Dragopia
The Great Nest of Dragopia it's the home of all Dragons. Dragopia is the biggest land in the world and has the largest population as well, most of the time that number is made up of the dragons but there are some cases where other races have moved in and lived in there, though most of the times it's around the borders.
People in Dragopia are very traditional and listen to a traditional type of music, the way they make music is through self-made instruments. Most of the times Dragons spend their time in the crystal clear lakes with crystals inside of them to relax, they are so many everywhere in Dragopia there is a lake that fits that description, it's almost like a spa where you can sit in the water, relax and enjoy the warmth the crystals provide.
Dragopians don't have a religion, they do believe that there might be something out there in the cosmos waiting for them but they do believe that the Ancestors or the Dragons of Old are among the Stars watching them and guiding the King in being a better, benevolent Ruler. Their current ruler is Michael Bloodfang, the Dragon Lord.
Though those are only legends and myths that have been told from generation to generation. There is also the Great Eyrie, a place where new baby dragons are being born every day, the place is one of paradise where there is harmony and rarely any violence as it's always visited every day by Katelyn. The Dragopian Queen.
This is how the Dragopian landscape looks like, well most throughout the land.
Dragopia is a fertile land with many landscapes and sizes, from forests to high mountains and just plains of grass. It is the most suitable land that can grow life effortlessly, serving as a paradise for every dragon through the plenty of food resources it has and beautiful sights, such as river falls, beautiful clouds and stargazing sunsets and sunrises.
Isotix Empire is the home of the Celtic Warriors and their King, Versing. At first glance, the land doesn't look all that magnificent but when you get to see the Castel of Isotix you start to get a feeling of what the Celtic life is all about.
Their landscape looks rough of the edges as there are many mountains and little flat land and where there is, it's occupied either by the Castle itself and the Forest that runs throughout the area.
The Celts themselves live by six core values such as honor, loyalty, hospitality, honesty, justice, and courage. These were the basic principles upon which the very first Celtic society was founded.
Even so upon the rule of the Tyrannical Versing most of them maintain those core values as it will be disrespect towards their Celtic Gods who they worship every time they are in war or need for guidance or to simply have the land prosper.
Before Dragopia showed up Istoixian Empire was thought to be the most powerful country in the world because Versing committed raids upon raids with little regard of the outside world, bringing the Isotixian Empire a few steps forward than anybody, especially with their military tactics and strategies.
The castle of the Isotixian Empire.
The Isotix Empire is inhabited by Celts that are humans, very rarely do people see other races or species try to immigrate towards them probably because Versing will send his royal guard to make way with them, it may be looked as racist and discriminating but he doesn't care as he will not have them seek shelter here. The only ones that he is willing to let come are humans but not from enemy kingdoms.
The Ippotismos Kingdom
The Ippotismos Kingdom is the homeland of the Brotherhood of Knights that protects the weak and helpless by also delivering true justice according to their honor bond law. The Ippotismoticans and Isotixians were at bad terms ever since the creation of their kingdoms as each side cannot tolerate what they're doing. The way they both see it is that they'll never come to terms with each other because Versing has committed many raids against them and slaughtered innocents for just being in the way.
The Ippotismoticans are acceptive of any race that requires help, they only need to ask and the gates will be open. Their army is mostly made out of knights, these so-called knights are strikers that are specialized in martial arts, sword fighting, and magical combat abilities as they work closely with the Kingdom of Cloudia.
They adopted the religion of Christianity in believing that there is a God and that people should be careful with their sinning. They never enforce their beliefs on others but they are ready to fight for them. The Kingdom is guarded by knightly policemen and they make sure no law goes broken on their watch.
The land itself is fertile but not comparable to the Paradise Dragopia has. The Ippotismos Kingdom is ruled by a King and people talk about him a lot, saying that he is a great benevolent one and that there is nothing he'll never do for the people.
Many races live inside the Kingdom, ranging from Dwarfs, Orcs, Elves and other species but the larges population around there is the human one.
The Ippotismos Castle
The Kingdom of Cloudia
The Kingdom of Cloudia is the second homeland of the Knights, though they are exceptional fighters their shtick to call it like that is their defensive capabilities, such as full plated flexible light armor and defensive magic spells as well as healing ones.
To put it simply the Ippotismos Knights are the ones who are specialized in the offensive and the Kingdon of Cloud were specialized in the defensive and they also usually run on very fast horses.
They are very similar to the Ippotismos Kingdom, the only difference is that the Kingdom is ruled by a Queen and they aren't as war-ready as the Ippotismoticans as they are pacifists that join the war to maintain the peace.
They have a strong relationship so they always conduct business talks and other things, as they have been allies for quite some time so there is a lot of trust behind them. The Kingdom itself is not inhabited that much by other races but they are some but once again the human population is at larger there.
This is how the Kingdom of Cloudia looks like.
Tempus City is the local City where everyone can come and not feel threatened in any shape or form. It also has been depicted the City of Trading because everyday people from every country come to trade and buy stuff, you can even buy a house or live in an inn for how many days you want if you got the money. It's the typical New York of this World, it has no real ruler or king or any of that. It's being run by the major and people are happy as is.
This is how a portion of the Tempus City looks like.
Holy Dynasty is ruled by Four Angelic beings. The citizens of this Kingdom are mostly humans but other races that are not seen as unholy such as elf, dwarf, gnome, orc, etc., are allowed to live there. Beings like Demons, Vampires, Ghouls, Lycans, and Werewolves are forbidden in this land.
Their military strength isn't so great as one might think, the only military investment they have is in the Holy Paladins, the protectors of the Holy Dynasty while also serving as the police. They are strong believers in God, which is most likely the Christian God that they worship and his son.
People in there are strong believers and those who question them do receive answers but not by force but with love. They don't condone violence but they will fight if their land is attacked by enemy forces.
The Capital where the Four Holy Angelic Kings live.
The Capitol itself is very beautiful with white architecture and buildings that look as if they were made by the hand of God, or that's how they interpret the beauty of their city. They also like trading exports, working together for a project or conducting business with the Republic, another neutral country.
The Republic is a simple trading Hub, but countries from all around the world do come to this Hub and start trading. They are a democratic country and they have little to no real military only generic Knights that serve as the security police guard force.
Each day lots of different people from all across the world come to the trading Hub Center and they sell or buy stuff. As it's a democratic country they have no king or ruler but rather a government that every four years choose a new president.
To give you an idea of how it looks like.
Its environment is filled with simple architecture while also filled with nature, hills, grasslands and farming animals. It's the closest thing you can get for a utopia, but even so, the Republic itself isn't always perfect and they do make mistakes.
The Elf Kingdom
The Elf Kingdom is surrounded by large trees, making it a very dense forest that inside hides a beautiful crafted Elf City. In fact, it has been stated that when you walk inside the forest you don't know when ti ends or where it begins as you find yourself in the City.
Most of the dwellings there are constructed off of a mix of wood and stone. Many having two or three stories at max while featuring high arches and pillars that mimic the natural structures of the trees with intertwining branches. Within a dwelling, most doorways were closed by an ornamental hanging of heavy fabric rather than a wooden door. These fabric door hanging, called veldaln, were beautiful, featuring delicate embroidery and feltwork that has been a family member's labor of love for many years. Some show family portraits or woodland scenes, while many others feature the mother tree.
The Elfs leave peaceful with one another under the rule of a King and a Queen, though they are peaceful creatures they too share their fair bit in the military as well as in blacksmithing, having a big competition with the Dwarf Kingdom as to which Country's Blacksmith is the best.
The Elfs are one of those races that use magic and are at peace and live with their environment, this time being the forest their so-called home, they will protect it at all cost.
A few concept arts to show you how it looks like https://www.pinterest.de/pin/864620828446769737/, https://www.pinterest.de/pin/864620828446769735/
The Dwarf Kingdom
The Dwarf Kingdom is mostly surrounded by hills and forest, their house design is square with very little houses having an archway. The material they use is stone but inside their houses, it's pretty cozy.
They don't lack in the military department but they are exceptional at making weapons, often due to their pride and a bit of racism backlash against the Elfs they consider themselves the best country with the best blacksmiths one can get their hands on.
Though they are small they have a big ego, big heart and a heck of a hot temper. Everyone knows that they also can be very stubborn so everyone should be on their good side. Of course, like any other kingdom, it is ruled by a King and Queen who are equally as stubborn as a dwarf can ever get.
Though they are stubborn as a rock, they are bound by a code of honor but sometimes they let their pleasures get the best of them such as eating meat, having golden trinkets and expensive jewelry and alcoholic drinks like rum, wine and so on.
The Starwalker Tribe is made out of multiple Tribes, each having their specific culture and influence. But together they came up with Astronomy, they were the first to discover that the stars themselves are planets, comets, suns, and even galaxies.
Their race is called Starwalker because when they are born, even from birth they have their signature ability which is Celestial Vision. It allows them to look far into the sky and even outside, reaching towards space. That is how they were able to learn about the stars, know how many they are and gave them names.
But their vision works at best when it's night because there isn't the sunlight that damages the sensible eyes of the Starwalkers so during the day they wear sunglasses when conducting their ability in whatever they may choose to do.
They are peaceful though there have been a few conflicts within the tribe and outside. Most of the Starwalkers are caring ornamental accessories on themselves, such as rings, earrings, necklaces, piercings, etc.
However, one day the Isotixians have found their way into the Starwalker tribe and they began a raid, a raid that left them almost extinct as they killed women, children, and men that stood in their way. There are very few survivors of the Starwalker race and the ones that have been scattered across the world either don't know they can come back, don't want to or have a new life where they currently are.
The Starwalker tribe is in ruins and it awaits for someone to hopefully one day rebuild it.
How the Starwalker tribe looked like before it was in ashes.
The Dark Elf Kingdom
The Dark Elf Kingdom is made out of well more darker and evil versions of the Elfs, though they are neutral evil at best they can condone actions that seem selfish towards everyone but justified in their views. They see as their Elf counterpart as weak, they concentrate too much at living with the environment instead of taking its resources and proceed with science.
One might say the Dark Elfs are against nature and that is true as they take Nature's resources to proceed with their scientifical plans, as they take the approach of modern-day technology and science to heart like Elfs do with magic.
They live in the underground with houses made out of bricks, wood, and stone to accommodate the warmth inside the houses and keep them from freezing to death.
Their King and Queen are questionable at best but they simply don't care too much about the outside world as they put their efforts into their plans. Of course, no other being but the Dark Elfs live in there as they do not accept foreigners into their underground kingdom.
A concept as to what it looks like
The Dark Dwarf Kingdom
Like the Dark Elfs, the Dark Dwarfs live underground and they are the worst characteristics that a Dwarf can or will have. They don't craft their weapons they go in small packs to perform small raids that steal weapons and claim that there are theirs.
Dark Dwarfs are mean, merciless, dishonest, they know no honor, they steal what is not theirs and lie like humans easily breathe and live. They are more racist and cruel towards Elfs and they have been working more than a few times with the Isotix Empire for personal gains but even now and then when they try to stab Versing in the back he reminds them where their place is at. In a way whenever Versing needs them they will come, of course, for the right price as they love gold, especially jewelry and drinks.
Concept art on how their kingdom looks like.
The Forbidden Land
The Forbidden Land was once a fertile, peaceful, beautiful, filled with life land. Until its inhabitants made their Kingdom around a mysterious Gate, which they call it as the Gate. When the people studied it's engraved carvings, they read that it had the miraculous ability to grand those which it deemed worthy, the ability to ascend to a higher form of being. However, due to their ignorance in understanding that the ability the Gate promised was not without consequences.
The so-called Chosen by the Gate were transformed into hideous aberrations of flesh and fang. Within a few days' notices, the Gate's so-called Blessings, made the majority of the Forbidden Land's population reduced to mindless twisted beasts. News quickly spread of the magical fallout emanating from the Forbidden Land, causing the neighboring countries to close their borders and place the Kingdom under Quarantine. Nobody passing through the Republic or, the Dark Dwarf Kingdom would dare to venture into those lands for fear of what still dwelled within.
The Forbidden Land is nothing but a wasteland and a mere shadow or reflection as to what it truly once was. It is said that its King is still alive, floundering about the wasteland, from place to place like a wandering Ghost who seeks out a conclusion.
Very little is known about the Ice Kingdom. Though what is known about is that it has not been fully explored and that the temperatures there are very extreme below zero. The only lifeforms that live in the Ice Kingdom is King Klaus with his Kindred of Snow Warriors in the Ice Castle.
An illustration as to what the Ice Kingdom looks like.
Of course, these are not, over the top, to the maximum bone, descriptive detailed information about each Country. It's there to serve as an idea as to what they look like, what races there are, where they live and so on.
During the course RP when you will be hunting for Artifacts you will get to see most of the lands with a few descriptive details about it.
The Artifacts are either, tools, weapons or things that have been created a very long time ago by the ancient ancestors of every country, there are seven know artifacts in the whole world, these are:
The Great Nest of Dragopia Artifact
Sunlight Blade: The Sunlight Blade is the most powerful ancient artifact and weapon in the world. The Blade itself is older than Dragopia and it was made a long time ago, its true origin unknown, some may say it was made by the bones of an incredibly powerful Elder Dragon, some say it was made with the resources of a meteorite that hit Dragopia during its prehistoric age and sat there while worshipped by the dragons until the modern-day came and used it to create this weapon.
Whatever is true what is know about this blade is that it was made by a compatible with magic and nigh-indestructible material, being one of the most durable things in the whole world, it was also said that the best blacksmiths and craftsmanship have joined together in crafting this weapon. The process is said to have taken seven days and seven nights to make, the process itself is very tedious, as nothing but thermal energy of the Sun was used to melt it and cast it out into its blade form. Being the best blade of high caliber having no weakness and efficiency with magic, it suits Michael Bloodfang the best.
The Golden Sunlight Blade can summon or channel thermal energy from the sun and it also makes full use of Michael’s elemental manipulation and energy manipulation abilities, casting out waves of elemental energy that can crack the ground, shatter or create a crater and there is seemingly nothing in the world that can withstand its might and sharp, cutting capabilities. The only artifact that has been speculated that can take a strike from it was Tiara’s Shield. It can’t be broken or shattered. The only weapons that stand a chance are the other artifacts that are throughout the world. This artifact lies safely in Michael’s possession and security.
The Starwalker Tribe Artifact
Thunderstorm: This longbow is the Artifact of the Starwalker Tribe, it is a relic of the past, long forgotten into the depths of the Tribe. Laying there to rest into a perpetual maelstrom of wind and electricity in the Elemental Plane of Air. This bow had been made by a rare metal that proved to be durable and capable enough to absorb supernatural and elemental magic. During thunderstorms or any other storm, during those decades and even centuries of the Starwalker Tribe’s prosperity, it absorbed the volatile magic of lightning, thunder and weather storms. Whoever uses this bow has complete control over the weather. The arrow that is shot by this bow goes as fast as lightning, and when it hits a target, while still alive that person becomes a living conduit for electricity for a straight minute (two posts).
The Kingdom of Cloudia Artifact
Tiara's Shield: Tiara’s Shield is also a relic of old. Many people confuse Tiara as the Queen of Old of this Kingdom but it wasn’t true. She gave up her supposed lineage of being the next Queen and decided to be a Warrior rather than a Queen. She was a formidable fighter and had a shield that was crafted by a Dragon Blacksmith, those are very rare indeed as they craft the most destructive of weapons. She was the very first person to discover Dragopia but didn’t know it was a country yet, so she was gifted this shield because of something she did that helped the Dragon Lord. The Shield is indestructible, nothing can pierce it, nothing can shatter it, nothing can eat it away and it also has magic immunity and it’s also practical in being thrown as a deadly weapon.
The shield has three diamonds inside of it, two are visible but whenever the third one shifts or appears the user that has this shield can project a force field, magic barrier or an energy shield that can be shrunk into different sizes and shapes.
The Ipptotismos Kingdom Artifact
The Calibur Sword: Calibur Sword is thought to be the matched rival of the Sunlight Blade, it has almost the same explanation as to how it was made like the Sunlight Blade. One theorized that it was made out of the same material that the Sunlight Blade was made out of, which gives them cosmetic like abilities, being able to use and warp energy and elements to their will.
Unlike the Sunlight Blade, the Calibur Sword can control any and every known element, every time it does it changes the color of the blade into that specific element as well as energy manipulative abilities. However, the sword can be wielded whenever the strongest swordsman in Ippotismos gets defeated in a fair dual, only then the sword will show itself and can be wielded and taken out of its eternal rocking slumber.
Isotix Empire Artifact
The Pelt of Strength: The Isotixian Artifact is the Pelt of Strength, its origin lost through time, however, it is believed that it was a gift of the Celtic Gods to the Isotixians. The Pelt of Strength dates even the earliest years of the Isotix Empire’s first beginnings. This black furry bear-like pelt is a cape that gives the user super strength and ferocity. It stands as a Token of Pride for the Isotixian people and unfortunately while it gives the user incredible super-strength, those who use it for too long become mindless beasts that have nothing but bloodlust and the thought of fighting on the battlefield in mind.
The Dwarf Kingdom Artifact
The Warhammer: During the beginning of the Dwarven age, a blacksmith of old as he is now depicted crafted a weapon to satisfy the king who required one to fight in battles. After three days the blacksmith was done and he crafted a great Warhammer weapon that was able to crack the ground by simply slamming it down with enough force, depending on who wielded it.
It had a glowing purple aura, whenever charged it created massive explosive shockwaves that would take hoards of warriors down with ease. It also can crack dents into the most durable of weapons, it is a formidable weapon not to be wrecking with.
The Forbidden Land Artifact
The Gate: Unlike other Artifacts that were created from and by the inhabitants of the other Kingdoms, the people of the forbidden lands founded their Kingdom around The Gate. The Gate’s carvings detail that it has the miraculous ability to grant those it deems “Worthy” the ability to ascend to a “Higher form of Being” what the people of the Kingdom failed to understand was that this ability the gate promised was not without consequences.
The “Chosen” by the Gate were transformed into hideous aberrations of flesh and fang. Within a few days of the Gate’s “Blessing,” the majority of the Forbidden Lands’ population were reduced to mindless twisted beasts. News quickly spread of the magical fallout emanating from the Forbidden Lands, causing the neighboring countries to close their borders and place the Kingdom under Quarantine. Nobody passing through the Republic or, The Dark Dwarf Kingdom would dare to venture into those lands for fear of what still dwelled within.
Credit to @Bramsley for hooking me up with this artwork.