I was primarily talking about the comment following it:
This one. It, paired with the first one, seemed like you were doing just that. And ignoring the first one, it seemed like a personal attack on Traykar as a person. Though, I readily admit I could be wrong, and I hope I am.
As have I, and I'm saying that mayhaps it's not a problem resting solely on the shoulders of the players. Partially? Yes, maybe even mostly, but both the players and the GM need to make adjustments, or else there will always be that resentment of one another, even if the problem dies down for a bit. And I mean only for a bit, no doubt it'd rear its ugly head again.
Then let him face the consequences. If he wants to do it, have him face what would happen in universe, instead of just saying "hey no you can't do that."
Because not everyone in the party think that these are small enough disputes to settle with something like an arm wrestle. They're considering that this is about trying to defeat a man who's trying to take over the world.
And so what if it's "edgy?" Some people's characters are edgy. Not everyone wants to be a 100% goody-two-shoes.
And yes, we need to work together. We as players understand that. However, we shouldn't have to sacrifice our characters' autonomy and actual character traits to accomplish this.
As am I.
Exactly. No one has fun when they're just witnesses to the story going on in the RP, with no way to affect it unless the GM explicitly tells us to. All I want is for this game to actually have ways for us to have some sort of impact other than "do exactly what the GM's characters say."