Hmmm… ok I can work with this.
Basically the way I was playing him as was that he had trouble understanding societies norms, such as with the changing of factions or his… mild ‘sociopathy’.
He mainly sees life as survival, such as his main belief is that it is better to be a part of society rather than not due to increased… comfort and survival rates.
To him killing another if it means his own life is an obvious choice that he sees little wrong with, it’s less sociopathy than it is just a lack of understanding.
He has currently begun to realize there are ‘problems’ with his views and actions which has ‘calmed’ him down, I.e. so long as not killing an enemy is a viable option with small increase to the risk of his health he’ll mainly just knockout them out (or maim them if necessary).
Such as if he was jumped by a group of criminals or such, dependent on the amount, weapons and their general size he might kill some of them, none of them or all of them, whichever is the least dangerous (or surrender if that’s the safest).
Of course if he ever did come to understand why exactly his views were so off he’d be pretty out of it for a while as that computed.
(And I already know who has the highest chance of attempting this (coughcough@BlackBeltGamer98coughcough))
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As for the neutrality bit, I was originally going to have it that he’d been apart of the Decepticons faction originally and then later the Predacons for a bit (he’d believed their society would’ve been beneficial to his line of work… until he realized how much more likely his health would be brought into danger from his jobs there). But your way could work for him.
Basically he tends to work either simple jobs (basically whatever’d be the equivalent of a cashier/janitor/lawnmower, basic little ‘everyone’ can do them jobs) or as a ‘guns-for-hire’, which, in truth, is more or less guard-for-hire, be that bodyguard, store guard or just being payed to guard an area.
So coming from a completely neutral territory could help that because he could work in any faction and due to having no personal interests in their politics and whatnot.
Due to his odd sense of loyalty too it’s basically impossible to make him work against his employer until his contracts up, but with said contract comes his willingness to bend or break certain areas if it means a higher chance of his survival.
Such as if he was told to guard an item, if there was an attack to steal said item and fleeing (with the item) increased both his odds of survival and odds of the item remaining ‘guarded’ he will take it, even if it’s stated he’s not supposed to leave the area (of course for such as that he may attempt to hide in said area).