As of right now, all RPG game topics are set to close in 3 months, on October 4th. The reason for this is twofold- One, The RPGs board before was full of dead RPGs that no one had played in for years that were still open and cluttering the board, closing and unlisting these RPGs leaves them open for review through the Archive while keeping the RPGs list to (mostly) active RPGs for casual browsers.
Two, because as squeaver and Bio outlined, the RPGs with a few thousand posts are extremely difficult for new players to get into because there's months or sometimes a years worth of posts and gameplay, none of which is usually outlined in the RPG topic's first post. To get around asking every GM to periodically update their RPGs with information for new players to get caught up with (Which, I might add, should be getting done anyways if you're a good GM) I'm forcing the issue by closing these topics every three months.
It also, in its own way, forces the GMs to move along the plot of their RPGs when they can no longer exist in perpetuity. Harsh, maybe, but again, we're in new territory here.
Now, as outlined with everything else in the reset, these rules can all be revisited if the timelines are too quick or something is just plain not working. Let's feel this out, I have no issues pumping that reset time up to six months or removing it completely if it doesn't have the intended effect, but as it stands right now, it is what it is.
Also, if anyone has any suggestions as to how to make things easier for new players, I'm all ears. Because the only other suggestions that I've gotten have all been "Force the GM's to do blank" and I'm trying my hardest to not force any GMs to do anything in their games. I'm not interested in telling you how to run your games, I'm interested in keeping things semi organized.