Quick, disconnected thoughts and opinions on the subject:
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Not all female characters need to look excessively feminine, and that’s fine (especially in Bionicle). It is, in fact, fine if there are no traits to make a character look feminine. Gorast is a good example.
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Conversely, for the people saying that there is no reason for anyone in the Matoran Universe to have visibly distinguishable genders, by the same token you could argue that genders needn’t exist in the MU at all. I don’t think there’s an issue either way.
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Just because a character does not have a “feminine” figure, it does not mean they necessarily look like a male. Nokama Metru’s Miramax design is a great example of how her gender is shown through facial expression and movement, rather than any intrinsic elements of her physical design. For Bionicle, this is personally my favorite approach to the issue to see taken.
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Many of the sets were designed by set designers that didn’t know much about the characters - Roodaka was the first female character who the story specifically required being female (Visorak Queen) and was a part of the basic outline for the year, meaning she was likely one of the few sets designed with that in mind.
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I definitely think that fan designs that push the boundaries any further than Roodaka did are unnecessary, as by that point it’s well and truly obvious that the character is female and it starts becoming less about conveying the character and more just… being a bit creepy.
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Beyond those sorts of designs, I have no issue with whatever approach the MoC creator or artist decides. The six finalists for the Helryx art contest varied from “somewhat feminine” to “not at all feminine” and neither approach really impacted my voting. Again, the only thing that would turn me off is the unnecessarily exaggerated stuff.