Generation 3 Art: Toa, Environments, and Colors [Larger Images]

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As others have said, this is amazing! Like, these look like something that would come out of the artbook!

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First, these drawings are absolutely and completely amazing. The colors are great, and the general design in awesome. The backgrounds are just beautiful.

The only nitpick I have at all is Kopaka being Lighting. I like the idea and how you handled it, but I don’t see a Toa of Lighting being like Kopaka.

They look great, but my only issue is why would you change Ice to lightning, but do NOTHING with Stone or Earth.

These are very interesting concepts for the characters and brilliantly executed design artwork.

I am especially fond of the environments in these paintings- specifically Gali, Onua, and Kopaka’s.

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This is understandable. I figured with the changes to earth, it and stone were sufficiently different. I might be wrong though… we will see.

@OculusNuva Thank you :blush:

Do not double post. -Eljay

Your not alone in this opinion, but what made you feel that ice needed to be cut? I’m curious how you came to this decision that seems pretty out of left field to me.

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Not sure. Ice seemed redundant to water, and it would be the easiest to replace while still keeping in line with Kopakas biome. Pohatu could have been electricity easy, but it would be hard to create a biome that fit without overlapping others.

I considered making Lewa plants, Pohatu wind, and Onua stone/earth- but I really liked Onua having plant powers. Ice always stuck out to me as the most redundant… Can’t explain it.

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These are incredible. If this was the aesthetic of G3, I would have zero complaints.
Good job dude!

Looking good!

You are now one of my new favorite people.

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They look great but not too fod of kopaka being lightning or lewa being pronounced loo-ah. Just seems a bit odd, but the art is really good

The amount of vibrant color and cultural markings make the Toa feel so tribal and natural, like the Maori. They definitely have a more island look to them than either g1 or g2 ever did.

Also, I see nothing wrong with your water environment- It looks gorgeous, and the idea of constant heavy rain allowing coral to grow on land is amazing.

All in all, THIS seems like the direction system Bionicle should go. The colors and culture have a very Lego feel to it, and not because the Toa are in minifig form. 10/10, and I’ve got to praise the Bionicle community for picking itself up after g2’s cancellation and working together on this massive project. True dedication and fans, you all are.

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They’re some beautiful bonkles : D

Work at LEGO please.

I had another thought, though it might be a bit late.

Tahu- Fire (duh)
Lewa- Vegitation
Gali- Water
Kopaka- Ice
Onua- OG Earth+Stone
Pohatu- Wind.

While the previous environments would be self explanatory, Pohatu is a bit different. His environment could be a sweeping prarie, and his power of wind gives him incredible foot speed.
Lewa would stay mostly the same, save for any forms of powered flight. He could continue being the most agile of the bunch.

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A couple suggested this over in the main topic, but people seem to be really set on Lewa being air, and TTV has stated that their almost guaranteed to go Var’s changes to earth.

I thought so, and I kinda feel the same way. Still thought I should throw it out there.

Yeah, the idea was mentioned a few times throughout the week in the chaos that is the polls, but it never really gained much traction.

On a different note, will you be drawing an island of Mata Nui to go with these?

Perhaps later, as soon as we determine the elements and such. I already have a shape idea, which is a cross between the two Gens.

(Truth be told, Im working on a novel called Islandfall that is vaguely inspired by Bionicle. I’ll try my hardest not to use my Islandfall concepts throughout this project… which includes island shapes.)

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I am suddenly equally interested in this as I am TTV’s G3 pitch…

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