I am in need of some to help me for rigging and skinning the characters for OOG. I need some that knows blender enough to do so, I can do it but if I'm doing that it means I can't build the world at the same time.
Who ever can help me with this would be recognized when OOG is released and with get a 3d print of the in game model for the skull spiders.
It's a white 3d print of the in game model (dimensions are 1.57x1.37x0.84 inches)
Please comment if you can help with this, preferably if you have experience with blender and thank you.