…So.
I’m going to do an analytical review of this, because I’ve noticed a lack of that with a lot of content posted here on the boards. Keep in mind, for anyone reading this, I’m not making any sort of reference to any other content Prentice has posted, I’m reviewing this on its own merit.
I want to preface this by stating that I do not intend any sort of insult or attack in this review, nor am I trying to offend you or anyone else. This is just me taking, both at face value and from an analytical perspective, a look at what you’ve posted as of six hours ago, by the time of this post.
Without further ado, let’s get this thing started.
Three minutes in and there’s something dreadfully apparent: The animation quality is abysmal. Not only do the characters and vehicles look like they’re floating through a sea of JPEG images - or in this case, three or four at maximum - there’s no indication that the terrain they’re supposedly on actually matters whatsoever. The entire first scene could take place in a bowl of mashed squash and it wouldn’t make a single difference to how it looks.
Actually, now that I think about it, Geonosis does share a resemblance to mashed squash…
The special effects feel incredibly cheap and unrealistic, like all of them were pulled from a free special effects website and placed wherever it’s convenient. The blaster bolts, especially, reflect an MS Paint quality nearly all the time they’re present.
Thirty seconds later and the animation frame rate dropped even more. I’m beginning to wonder if this will be running at two frames a second by the end. And then with a sudden jump cut, we have reached the end of the first scene.
Everything in the second scene that feels off I’ve already mentioned as being in the first, so unless I mention an exception to them, they’re going to remain a running constant throughout the whole twenty minutes. And here I’m going to bring up the next major issue with this: the voice acting.
I understand the plot importance of having all the clones have the same voice, but in a world where characters interacting are so stiff you wonder if they’re supposed to be alive at all, you can’t tell who’s talking unless the camera violently snaps to their position. There’s several segments of the second scene that reflect this perfectly, with two or more characters and no indication as to who is talking at all except for names being listed. Not even a head turn.
And the voice acting isn’t really good, either, although the battle droid voice is passable.
Scene three has exact repeats of the problems I listed before, with a couple extra: I noticed one of the clones gliding across the ground instead of walking, when everyone else was walking. Later on, three clone troopers do it despite their leader walking ‘normally’. You really can’t say that isn’t lazy animation when the walk cycle for characters is two frames.
The second issue is the incredibly large amount of clips snatched from other media, like the lego star wars video game and clone wars (original). They serve little purpose and often end up layered on top of scenes or cut right before the animation begins, making them feel completely irrelevant.
Overall, I feel like this animation was incredibly short-budget, had very little time to actually be worked on, and offers very little in entertainment value. The voice acting is under average, the animation is outrageously bad, and the special effects don’t even feel like they belong. The only thing I can say was a positive was the general script, although some particulars were rather poor, but nothing compared to the rest of it.
Again, I’m not trying to offend you with this. This is nothing more or less than a analytical review of your video, and I do not intend any sort of insult or attack by it. I’d love to see you improve with your animated works, but I know that won’t happen until something is said about the flaws with them - I’d rather it be me that lists them than someone else.