Hmm… I personally think it will result in a tie IMO.
I completely agree. To understand how Dodge ability works, I find it helping to look at previous evolutionary stages of it.
Stage 1: Surprisingly difficult to catch.
Stage 2: Fast enough to evade the most skilled disk-thrower on Mata Nui.
Stage 3: Quick enough to crawl circles around an enraged Husi pecking bird.
Stage 4: Able to dodge faster than a Tarakava’s strike.
Stage 5: Skilled enough to dodge even Pohatu Nuva’s speed.
Stage 6: Impossible to physically strike, no matter how swiftly or powerfully.
While it’s not exactly super speed per se, descriptions for Dodge seem to suggest that user of this ability will be able to move really fast, to speed that rival even Pohatu Nuva’s in later stages, even if just for evading attacks.
Meanwhile, Accuracy to me seem to describe ability of attacking a specified “target” with greater and greater precision, across longer and longer distances as it evolve. This will result in something like a “sniper” skill.
Stage 1: Instinctively seeks out the most vulnerable part of a target.
Stage 2: Able to strike and infect a nearby target perfectly nine times out of ten.
Stage 3: Has the ability to strike a close target with unerring accuracy.
Stage 4: Can strike even a remote target with near-perfect accuracy.
Stage 5: Able to leap and strike with perfect precision, no matter the circumstances.
Stage 6: Can strike the smallest target at a great distance or in any environment or condition.
So I imagine a fight between these two Rahkshi will turn out in a stalemate, with each one won’t be able to really attack each other. Assuming that these Rahkshi abilites are ingrained as their permanent traits, Accuracy Rahkshi will be able to perfectly locked on its target, and fire a blast accurately to that location regardless of the wind interference or difficult terrains. However, Dodge Rahkshi will instinctively move out of the way in a speed that faster than fired projectile itself, thus moving the “target” location to elsewhere, which Accuracy Rahkshi will then precisely attack at, and so on.
While at first it might seem like Dodge Rahkshi will come out on top, it must be constantly avoiding every attacks, which are all perfectly aimed due to its opponent’s ability, so it won’t really have any time to counterattack. Thus this conflict would result in a draw.
Battle between Calix and Sanok wearers is even more inconclusive, as both Kanohi powers are not absolute.
Calix’s power is described in BS01 as:
It allows its user to perform at the absolute peak of their natural physical abilities (such as excecuting seemingly impossible leaps, dodges, flips, etc.) so that they move and react better than almost any unenhanced member of their species.
While Sanok’s is descibed as:
It allows its user to turn virtually any inanimate object into a projectile weapon and hit almost any target they aim for.
As you can see, these Kanohi powers aren’t as extreme as above Rahkshi abilities. Calix’s power is bound by wearer’s physique, and Sanok wearer won’t hit every target. So this fight seem to depend a lot on luck and circumstances to win.
However, if wearers of both Kanohi are Makuta with equal skill at the start, I think the one with Calix will win. As said before, Calix will bring out “absolute peak of their natural physical abilities”, which in this case include Dodge ability among other things. So at least Calix-wearing Makuta will be able to stay clear of everything another Makuta throws at him, both with or without the help of Sanok. And with Calix perfecting his other offensive abilities, he should be able to gain the upper-hand and defeat Sanok-wearing Makuta with ease.