Thanks! His head was a challenge.
Eh, in most cutscene he appears almost white.
If I could, I would, man.
Thanks!
Thanks Ghosty.
Thanks! His head was a challenge.
Eh, in most cutscene he appears almost white.
If I could, I would, man.
Thanks!
Thanks Ghosty.
Amazing job my buddy my dude my guy. Weapon seems a bit clunky to me, tho.
This is awesome, does a nice job at resembling the source.
Sweet moc, bro! Keep up the good work. I dare you to try and make some more characters from Halo 5.
yesyesyesyesyes
this is so good
Sadly, no floaty bits, but I won’t blame you for not breaking physics.
The neck feels way to long to me. The legs are to thin. The arms are to long.
But other then those complaints, it is an okay MOC I guess.
So that’s what those legs were for
I got to say this is a fine representation of Warden Eternal.
Though his sword should have some more trans-orange.
Interesting way of bringing his head design to life.
XD you’r right man!
I’m just wondering, what would this armor section look like if flipped?
It severly limits his articulation.
Sure, it looks better, but I decided to put it that way because I wanted his arm to be able to move.
In the first picture you can see his left arm has it flipped.
I might experiment with my own parts to see how that would work.
I usually try to make armor move out of the way when it comes to achieving clearance, but I can imagine why you would rather not go through the effort.
Wow! Great job!
As others have said, this is incredible! Go give your resume to Lego!
Oh wow, I forgot to comment on this.
It really does resembles the warden. This is about as accurate as you can get without making peice ms float somehow, and it’s virtually flawless in my eyes.
Nice job.
I’d give it a You are not permitted entry/10.
I really like it, however something in the head bugs me, but I don’t exactly know what… But anyway, good job!
Are you really complaining now just for the sake of complaining?
anyway not sure If I gave my critique on this MOC yet…but I really even can’t give much.
The MOC looks like what it is supposed to look like…perhaps the torso could be a little bit more accurate.
Nah, we were talking about it after that and I figured out the issue. It was something to do with the neck area, but it would be extremely difficult to change.