Transformers: Twilight of the Golden Age Sign-up Topic (Concluded)

Speaking of making characters, I may make one myself. However I’m not too well versed on transformers lore outside of G1 and Prime and a couple miscellaneous comics, so don’t expect anything too much.

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That’s fine.

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I know Kira is definitely cooking up one, he’s just working on some specifics. I don’t necessarily want to speak for him but I just thought you should know.

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Thanks for letting me know.

Idk. I’m busy right now but I may be able to get one up

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Important NPCS:

Leaders:

[details=Chaplain- Hecate]Name: Chaplain

Homeworld: Hecate

Appearance:

Alt-mode: Cybertronian semi-truck.

Weapons, abilities, and equipment: Chaplain carries a large sword and a shield that can transform into a forearm-mounted blaster. He also has thruster packs built into his calves and back.

Bio: the stoic, firm-yet-fair leader of Hecate. He believes that the Cybertronians should end their self-imposed exile and reintroduce themselves to the galaxy at large.[/details]

[details=Refuse-Junkion]Name: Refuse

Homeworld: Junkion

Appearance:

Alt-mode: Terran semi-truck.

Weapons, abilities, and equipment: forearm blasters that fire globs of molten metal at targets, along with a war hammer the standard Junkion traits. He owns an old Autobot shuttle that he uses on the rare occasions he leaves his world.

Bio: the the amicable, if eccentric, leader of Junkion. He supports his planets’ isolationist policies, but strives to maintain friendly relations with the rest of the Commonwealth.[/details]

[details=Autobahn- Velocitron]Name: Autobahn

Homeworld: Velocitron

Appearance:

Alt-mode: Cybertronian motorcycle

Weapons, abilities, and equipment: Autobahn can deploy electrified blades from her wrists, and her forearms can transform into subsonic repeaters. Like all Velocitronians, she possesses enhanced speed and reflexes.

Bio: the laid-back and free-spirited leader of Velocitron. Though she tries to hide it, the responsibilities of her position do weigh down on her.[/details]

[details=Daybreak- Cybertron]Name: Daybreak

Homeworld: Cybertron

Subtype: techno-organic

Appearance: a red and white female cybertronian with a robot mode similar to RID2015 Filch

Alt-mode: phoenix

Weapons, abilities, and equipment: Daybreak possesses two plasma blasters and can throw jets of white-hot flame from her palms. For melee combat, she also possesses a set of wrist blades.

Bio: the soft-spoken and humble leader of Cybertron, who values the well-being of her planet and the Commonwealth as a whole above all else. She supports keeping the Cybertronian race isolated from the organic races in the galaxy, which often puts her at odds with Chaplain.[/details]

[details=Drill and Bit- Gigantion]Names: Drill and Bit

Homeworld: Gigantion

Subtype: Micromaster combiner team

Appearance:

Drill

Bit

Alt-mode: Drill forms the business end of a laser-drill vehicle, while her brother forms the back end.

Weapons, abilities, and equipment: wrist-mounted laser weapons, increased strength

Bio: the taciturn leaders of Gigantion. They believe in keeping their gaze towards the future, along with the traditional Gigantion values of work ethic and unity. They disapprove of Refuse’s decision to continue Junkion’s isolation, as it creates a divide between the planet of junk and the rest of the colonies.[/details]

[details=Apex-Eukaris]Name: Apex

Homeworld: Eukaris

Subtype: N/A

Appearance:

Alt-mode: the dragon in the above image.

Weapons, Abilities, and Equipment: a massive ax with an Energon blade. In beast mode, he possesses atomic breath (like Godzilla, because I’m still twelve years old, at heart). Apex also possesses formidable strength.

Bio: the proud king of the cybertronian population of Eukaris. He will not hesitate to resort to battle in defense of his people.[/details]

[details=The Predaking- Eukaris]Name: the Predaking

Homeworld: Eukaris

Subtype: Predacon

Appearance:

It is unknown if the Predaking does not possesses a robot mode, or simply prefers not to utilize it.

Weapons, Abilities, and Equipment: the Predaking possesses immense strength and durability, along with sharp claws and teeth, quick reflexes, and explosive fire breath. His body is also covered in sharp blades and spines.

Bio: the reigning lord of the Predacon population of Eukaris, who uses his strength and savagery to keep his “subjects” in line.[/details]

[details=Exilis- Vergrandis]Name: Exilis

Homeworld: Vergrandis

Subtype: Targetmaster

Appearance:

Alt-mode: sword

Weapons, Abilities, and Equipment: Exilis can project a set of Energon armor over her body in both robot mode and sword mode. In sword mode, this armor can heat up to extreme temperatures. She also wears the Chimera Stone, the artifact of Micronus Prime, around her neck. The stone allows the bearer and their allies to share their abilities amongst themselves.

Bio: the recently-elected leader of Vergrandis, who already has a decent grasp of the responsibilities of the taxing position.[/details]

The Heralds of Unicron:

[details=Nemesis Prime]Name: Nemesis Prime

Appearance:

(Credit to Pinterest user Jin-Saotome.)

Alt-mode: none.

Weapons, equipment, and abilities: Nemesis Prime was created to be Unicron’s one-bot answer to the Thirteen, and as such he is immensely powerful. He possesses the combined might of all the original Primes, as well as supernatural reflexes, resilience, and endurance. He wields the Dark Star Saber, a twisted replica of Prima’s sword which possesses all the attributes of the original, in addition to the properties of the Dark Energon comprising it’s blade.

The Dark Star Saber

Recently, Nemesis Prime acquired the Dead Matrix, a dark counterpart to the Matrix of Leadership. As the Matrix imbues it’s host with the power of Primus, the Dead Matrix grants Nemesis mastery over the dark energies of his creator. Though the presence of the Matrix of Leadership prevents Nemesis from using them to their full extent, he can tap into a fraction of the Dead Matrix’s power with enough concentration. This process wreaks havoc on his body and leaves him in great pain afterward, however.

Bio: Originally the most loyal of Unicron’s heralds, Nemesis Prime has acquired a measure of autonomy and self-awareness during his time in the Void. Scorning his late master for using him for a pawn in his ultimate scheme, leading him to spending most of his life trapped in the non-space outside reality, Nemesis Prime now serves only himself, using the other three heralds to further his interests[/details]

[details=Ramjet]Name: Ramjet

Appearance:

Alt-mode: Cybertronian jet

Weapons, abilities, and equipment: Ramjet exists in a state of both being and unbeing, his broken body held together by his power over the fabric of reality and the sheer force of his will. Of all the heralds, Ramjet is the most difficult to kill, as he can recover and reconstitute his form after most attacks and injuries with great speed.

Ramjet wields the Antrodemonus Sword and has two large canons on his shoulders, all three of which he uses to focus his chaotic powers into more devastating attacks. He is also accompanied by four Minicons: Thunderwing, Thunderclash, Terradive, and Gunbarrel. These Minicons don’t appear to have wills of their own, existing as extensions of Ramjet’s being and transforming into other blades and blasters for him to use.

Thunderclash:

From left-to-right: Terradive, Thunderwing, and Gunbarrel.

Bio: Ramjet embodies the chaos that Unicron has come to be associated with in Cybertronian lore. He is a cruel, psychotic individual who revels in destruction, slaughter, and suffering- just as his creator desired. Even the other three heralds keep their distance from him, as he has tried to kill all of them numerous times in a quest to gain Unicron’s undivided favor. Ramjet despises Nemesis Prime in particular, envying him for the favoritism he always garnered from the Chaos Bringer. With the Dead Matrix in his possession, however, Nemesis is now able to exert at least a semblance of control over Ramjet with the powers it has given to him. Still, the sadistic seeker is an unpredictable and formidable adversary that all beings must be weary of.[/details]

[details=Megabolt]Name: Megabolt

Appearance:

Alt-mode:

This, but with the robot mode’s colors.

Weapons, abilities, and equipment: Megabolt possesses a large arsenal of devastating weaponry, as well as enhanced strength and endurance. In vehicle mode, he is capable of superluminal travel.

Bio: while the other three heralds wield various flavors of what can only be described as magic, Megabolt prefers a more… “scientific” means of enacting the late Unicron’s will. And by scientific, I of course mean a nigh-infinite arsenal that would make movieverse Ironhide squeal. Megabolt is a pragmatist, eschewing the lengthy monologues and theatrics of his kin for a more down-to-earth persona. He focuses on completing the task at hand, often becoming tunnel-visioned and unable to think outside the proverbial box.[/details]

[details=Infernocus]Name: Infernocus

Appearance:

Infernocus is a combiner, formed from five individual components:

From left to right: Rupture, Gorge, Skulk, Thrash, and Glug.

Alt-modes: the Infernocons transform into varying types of dragons, save for Skulk, who does not possess an alt-mode.

Weapons, abilities, and equipment: The Infernocons are pyrokinetic, able to summon and manipulate fire magnified by the dark energies of Unicron. This power is increased a thousandfold when they combine into Infernocus. The Infernocons wield various melee weapons, and Infernocus carries a massive sword formed from Skulk’s armaments.

Bio: Every team of villains needs its’ dumb muscle, and Infernocus fills that role perfectly for the heralds of Unicron. Seemingly incapable of speech or higher thought, Nemesis Prime finds it best to simply point the brute in one direction and let him raze to his twisted sparks’ content. The individual Infernocons likely contribute to the gestalt’s mindless bloodlust, being savages who delight in causing wanton mayhem and destruction.[/details]

Other NPCs:

[details=Bootleg]Name: Bootleg

Homeworld: Junkion

Subtype: Minicon, Point One Percenter. Specifically, he’s a Loadbearer with a twist: his body is constantly malfunctioning and falling apart. Fortunately, he’s pretty easy to put back together.

Appearance: TLK deluxe Sqweeks, with the color scheme of WALL-E and green eyes. His right arm is an off-white color.

Alt-mode: terran scooter.

Weapons, abilities, and equipment: Bootleg carries around a small, red-and-white trailer full of spare parts and medical equipment to make repairs on the fly. This trailer can combine with Bootleg, deploying a set of missile launchers. Bootleg’s right arm can also transform into an amalgamation of an X-12 Scrapmaker, a plasma cannon, and a laser-guided missile launcher.

Bio: a rude, foul-mouthed, and immature Junkion with a secret spark of gold.[/details]

[details=Salvage]Name: Salvage

Homeworld: Junkion

Appearance:

Alt-mode: terran pickup truck.

Weapons, abilities, and equipment: Wrist-mounted blasters, a big-ol’ claw weapon, an endless battery of pop-culture references.

Bio: a young and excitable Junkion who yearns for more in life.[/details]

[details=Coaxial]Name: Coaxial

Homeworld: Vergrandis

Subtype: Headmaster

Appearance:

Alt-mode:

This head, but with the robot mode’s colors.

Weapons, Abilities, and Equipment: Coaxial owns a combat-class transtector with a Cybertronian tank alt-mode. It resembles the Titans Return Hardhead toy, but with Coaxial’s color scheme, of course.


This transtector is equipped with a blaster rifle and a quagma cannon.

When united with a transtector, Coaxial can coat his armor (and that of the transtector) in a durable, silver alloy that allows him to take less damage in combat. Unfortunately, his weapons and T-cog are inaccessible to him when this alloy is in use. When not using a transtector, Coaxial carries a rifle that fires hard light projectiles.

Bio: a corporal in the Vergrandian militia who doesn’t quite grasp the concept of formality, and sometimes leaves things to the last possible minute.[/details]

[details=Liege Maximo]Name: Liege Maximo

Appearance:

Alt-mode: none

Weapons, abilities, and equipment: Liege Maximo’s signature weapons are the Liegian Darts, which contain a wide variety of poisons, acids, and other chemical weapons that the disgraced Prime uses to dispatch his targets. His body naturally replenishes his supply, as with most Cybertronian weapons.

Bio: he’s pretty much a straight port of his (Aligned) cannon portrayal, personality wise. He’s charismatic, deceitful, and will manipulate others to further his own interests.[/details]

[details=Nightfall]Name: Nightfall

Homeworld: Cybertron

Subtype: techno-organic

Apearance: similar to Daybreak’s. Her armor is mostly back, with gold as a secondary color, and her optics are a deep purple. Her body is similar in design to RID2015 Filch.

Alt-mode: phoenix

Weapons, abilities, and equipment: like her sister, Nightfall’s forearms can transform into plasma blasters, and she possesses a set of wrist blades. Nightfall can also bend light around herself or a target of her choosing to become nearly invisible.

Bio: witty, sociable, and perhaps a little too protective of her twin sister, Nightfall is a dependable ally in these dark times.[/details]

[details=Wastebasket]Name: Wastebasket

Homeworld: Junkion

Subtype: Monoformer

Appearance: TLK Cogman, but with a faded, rusted, primarily deep-red color with silver accents. He’s much taller- about eighteen feet in height.

Weapons: a laser pistol and a rusted dagger.

Bio: Refuse’s deadpan secretary. He’s a little fed-up with the slag he has to deal with on a daily basis, but remains by Refuse’s side out of loyalty to the Junkion leader. He doesn’t admit this, however, and lies that the pay he receives for his work is the only reason he’s held out this long.[/details]

[details=Glaive]Name: Glaive

Homeworld: Velocitron

Appearance: Cybertron Override, but with a silver-and-blue color scheme.

Alt-mode:

Weapons, abilities, and equipment: a double-barreled laser rifle and the usual Velocitronian traits of enhanced speed and reflexes.

Bio: the sarcastic, however mostly relaxed captain of the CCS Javelin. She does not take kindly to others challenging her authority, though, especially aboard her vessel. May Primus help you if you manage to truly get on her bad side…[/details]

[details=Beta Maxx]Name: Beta Maxx

Homeworld: Cybertron

Subtype: Minicon

Appearance:

Alt-mode: the jet in this image below. It also functions as an alternative Key to Vector Sigma, and he can also transform into a blaster which fires streams of garbage data via light beams into the processors of enemies, stunning them for a short time (basically weaponized Li-Fi).

Weapons, abilities, and equipment: Beta Maxx is capable of superluminal travel and possesses the accumulated knowledge of the Cybertronian race within his datatrax.

Bio: created to aid Alpha Trion in his duty to record the history of the Cybertronian people, Beta Maxx has an insatiable thirst for knowledge and the desire to use his vast wisdom to help others.[/details]

[details=The CCS Excalibur]The Excalibur

Built as a smaller sister vessel to the Commonwealth flagship, the Stormbringer, the CCS Excalibur is perhaps the fastest, most advanced ship of its’ kind constructed since the end of the golden age. It is equipped with a prototype BW-199.6 Transwarp drive, enabling it to travel through non-space nearly three times as fast as those equipped with the current-standard R0-TF V09 drives (and the sublight engines leave little to be desired, as well). For combat, the Excalibur boasts a truly impressive compliment of weaponry, including Foldspace warheads, two Omega Whip electro-magnetic cannons, two neuron beam emitters, and a Hydra-class warp cannon adorning the prow.

The Excalibur is also equipped with a rudimentary artificial intelligence that can run much of the ship on its’ own, if needed, allowing for an astoundingly small crew to truly be required to operate it. The Excalibur is currently docked in the Metroplex shipyards on Gigantion, its’ shakedown voyage halted with the arrival of the Heralds of Unicron.[/details]

Click this link to read about the relics of the Thirteen:

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@MichaelTheLightBringer I was reading the sign-up of Vortex Pax when I saw that, at the species category, you said that he is a Cybertronian. That doesn’t really work. Cybertronian would be more of a nationality than a species. @Chromeharpoon Since Vortex’s alt mode is a tiger, wouldn’t this make him a Maximal?

Not here; beast-formers can and have been part of the main factions.

Cybertronians are a species. Everybody is a Cybertronian here.

@Toa_Vladin I dont think it really matters who said that Cybertronians cant transform into an animal it doesnt have to be a maximal thats what I think,

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Really? Yes, a species as a whole, but when it comes of faction, he can’t be a Cybertronian.

Yes, he can.

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Sorry then.

https://tfwiki.net/wiki/Cybertronian_(faction)

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Yeah, but that faction doesn’t exist here, either. “Cybertronian” refers purely to the species in this RP.

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Name: maké
Homeworld: gigantron
Subclass/subspecies (optional): micromaster combiner
Appearance:

(Replace red with yellow)
Alt-mode: front half of a small Cybertronian truck
Weapons, Abilities, and Equipment: claw that he uses as a scorpion tail, can deploy an emp(doesn’t affect transformers) if merged with twin. Two Hunter drones built by haliaetus that hide in his wheels, can control pretender shells when with twin duel shotgun pistols
Bio: him and his twin joined haliaetus in one of his trips to gigatron a few centuries ago


Name: shifter
Homeworld: gigatron
Subclass/subspecies (optional): micromaster combiner
Appearance:

(Replace orange with yellow)
Alt-mode: back half of Cybertronian truck
Weapons, Abilities, and Equipment: claw used like a scorpion tail, sniper, can deploy an emp(doesn’t affect transformers) if merged with twin. can control pretender shells when with twin. Two Hunter drones built by haliaetus that hide in her wheels
Bio: see maké

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Accepted, though I’d like to know what exactly the hunter drones can do.

Hovering disks that track targets

Okay.

Name: Hardshot
Homeworld: Jukion
Subclass/subspecies: N/A
Appearance: His armor is a very very dark grey, bordering on black. Unlike most of his kind he tries to keep a sense of coherency to his color scheme, repainting any salvaged armor to match with the rest of armor. However paint can sometimes be a bit hard to come by, so he also wears a brown camouflage cape that not only looks cool, but also covers up the armor that doesn’t match. In terms of actual shape he tends to be pretty bulky and blocky, sharing many characteristics with his tank alt-mode
Alt-mode: PL-01


(Courtesy of Wikipedia)
Weapons, abilities, and equipment: Getting the obvious out of the way, he has all the features of the PL-01 when in that mode and some of the features in robot mode, including:

  • Thermal Masking System (allows him to manipulate the thermal signature of his armor to either match his surroundings or give off false data)
  • Radar Absorbing Material (works better in tank mode)
  • 120 mm cannon (over the shoulder in robot mode)
  • 7.62 mm coaxial gun (in wrist on robot mode)
  • Night Vision
  • Active anti-projectile Defenses (8 shots, 75% chance of success decided by a D4, can only intercept projectiles he sees, reloading takes time and has to be done outside of combat)
  • Targeting Laser Detection Systems (Doesn’t work as well in robot mode, due to armor and the cape covering some of the sensors)
  • infrared and laser masking smoke mortars (22 total, reloading takes time and has to be done outside of combat)
    Other equipment and weapons includes a particularly large and over the top great sword, the above average strength needed to use this sword effectively, and a box of parts that he uses to patch himself up when needed. He also has a portable TV thing he uses to watch earth broadcasts on the go. If possible, he would also have visible cloaking equipment that works 75% of the time (will roll a D4 with every post that he uses it to see if it works).
    Bio: A native Junkion who picked up an obsession with japanese media, specifically anime. After discovering a rather interesting anime he began to equip himself with equipment and weapons that mimicked the style of the main character. However, for some unexplained reason* he was exiled from his Junkion tribe and forced to wander alone, facing off against groups of cannibal Junkions occasionally. These encounters would normally play out with Hardshot trying to fight them all off, then realizing he can’t, then running away. After living a while like this, he began looking for a way off of Junkion to see what else is out there.

[details=Unexplained Reason]If it wouldn’t be too much of a joke, I would like it if the reason he was kicked from his junkion weeaboo tribe was because he accidentally started a waifu war among the tribe. :stuck_out_tongue_closed_eyes:

I won’t blame you if you say no[/details]

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Please choose a different alt-mode; the PL-01 is too powerful.

You see, none of the other PCs have anything close to this; they’re mostly civilian vehicles and beast-formers with standard weaponry. These would make Hardshot easily the most powerful character in the game, and would overpower and overshadow the other PCs.

I would also prefer that you choose another ability besides cloaking, as we already have a character with a similar power, and I’d like to avoid redundancy. I made an exception for @Toa_Vladin and @Ace’s characters (they’re Point One Percenters from the Great War, with their anomaly manifesting as a longer lifespan), but that’s just because they’re handling it quite differently from each other (two are Autobots who put the war behind them, while one is a bitter Decepticon trying to restore the faction), and it’ll be interesting if the three of them ever meet up, for obvious reasons. Having two characters with active camouflage doesn’t create quite so interesting situations, and again, I’d like to avoid redundancy and make it so that each PC has something that differentiates them from one another.

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