Well then.
This is ridiculous.
You… you just… made a game…
#IN FOUR DAYS?!
I can’t tell whether to tell you you’re amazing or insane.
I can tell you from personal experience that it leans a bit more towards insanity,
You’d be suprised how often those two words are connected
This game is amazing. My High is 17. RIP
In memory of my hopes.
This looks awesome.
Cool idea, I’ll definitely try it out.
Dem hitboxes are hardcore, bro.
Also where the heck am I?
0/10
You’re on the Friday update, I ran out of time yesterday, since I knew I wasn’t gonna be able to continue the work today.
About the hitboxes, well I chose to take the exact sprite as the hitbox, but the last frame of the “pillars” is faster than the others, so it may create the illusion of a larger hitbox.
Anyhow, may I ask what’s your highscore?
@RaptorTalon Have you tried playing with the Keyboard settings on your PC? If you’ve already done so, I have no clue what could be causing the problem.
###Not an update, just a note
After 24+ hrs from it’s debut:
Praises for TTV: Escape
• “Addictive” 9/10 — Caz
• “Where the heck am I?” 0/10 — Ven
• “This game is like top tier” 9/9 —ELB
• “Been really addicted to this for the past day” 110/10
• “Fun but nearly impossible” 9/10 — Omega_Tahu
Just counting the ones with ratings from people who have actually played the game
That currently stands up for " I don’t even know/10 "
XD
My highscore is 12
For whatever reason my keyboard hates me…
My high score is a whopping 6.
Not sure if my fault, the game’s fault, or everyone involved at fault. But either way.
Well, I don’t know what to say to that, once I get home tomorrow I’ll check those hitboxes once more .
(In the meantime, please tell me if this was recurrent with all characters and both level skins)
And I’ll get back to you tomorrow afternoon
Ah, you are counting scores. Have this ome.
Yo dude, this game is like top tier, and now it fully works with the music and junk, Full marks. 9/9.
Now that’s done, I have a bug report suggestion thingo (Which I guess contradicts my review). These could just be down to my general potat-factor though.
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It has a little thing for “High Score”, but it doesn’t seem to save anything, same thing goes for the character card things.
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When you mouse over the menu button when you die it stays blue even if you don’t click it.
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Also, a play again feature on the death screen could be cool, but if there is a reason for this I’m sorry.
Ok, the highscore thing is a bug, thanks for reporting it, I’ll look into it later today.
The menu button, I tought it was a nice idea to leave it lighted up, but I guess it breaks the overall “rules” of my GUI in a way, so I’ll change it back ;).
The play again button when you die, well, didn’t have enough time to add it on Tuesday, as I’ve previously stated, I wasn’t able to code on the 20th (personal reasons)
I’ll see what I can do about the play again button, but I’ll prioritize the bugs reported (maybe hitboxes, the menu button, and the highscore)
BTW, in case this helps, or someone hasn’t nnoticd:
There’s a save character button in the character selection menu, if you click it, when you die, your character will stay the same.
And @Waj, goodness gracious!
now let’s wait for someone to 1up you, and then you strike back once more =P
It’s nothing major, just something games have trained me too expect…
I use mobile
2/20
I’ve been really addicted to this for the past day,
I’d rate it a solid 110/10
This game is fun but nearly impossible 9/10
I’m glad you’re enjoying it
Now I really need to fix the highscore problem xD
It’s not “nearly impossible”, it just never ends =V
Oh, just for the record, I think I broke the highscore when implementing the “save character selection” function, lol. I’ll try to fix it this afternoon.