Part 4A: Millennium
Relevant Music: 1, 2
Story:^ Born at the very turn of the century, Millennium was named for that unique twist of probability rather than according to usual conventions. His parents were influential yet rather infamous politicians, and so perhaps inevitably, his privileged upbringing was cut short quite brutally by a mysterious new assassin calling themselves Rex. Millennium went on to become an influential up-and-coming leader in his own right, touting an elitist meritocratic ideology that prized efficiency and cold logic over all else. He was surprisingly popular despite that, with his intentions to streamline the city's bloated and inefficient governance. Though quite austere in lifestyle, one luxury he afforded himself was a custom-built motorcycle like those of the mythic Riders, that could transform into a mechsuit to make up for his stunted stature. He eventually led one of the two primary factions in civil war, though vanished mysteriously shortly before the end.
As you can see, he's pretty simple. In some ways he averts the terrible case of "Titan-itis" that has affected all of the other MOCs in this series and from this time period, but I wouldn't necessarily consider him an ideal build, simpler than the others but no less inelegant. There's also the matter of the missing motorcycle, but I'll get more into that at the end. I will say now, though, that the lack of red to offset his duller greys and blacks, while faithful to the original set, definitely hurts him here.
It's not all bad, though. One thing I did that isn't necessarily the most faithful but that I do like is this staff here. The head isn't necessarily the best-looking, but on the whole I like what I was going for here, with the spiraling hose and use of Kopaka Phantoka's bayonet. (Reclaimed after a certain other MOC was recently disassembled.)
Playing off the original's huge shoulder wing/fin/thingies, I used the same pieces to give him a similar look; however the original ones were somewhat restrictive on the articulation, so I tried to avert that here, with... mixed results? Also there's the gear, but it's as useless as with all my other Slizer MOCs.
Front, back, and Nyran shots of the actual torso. It essentially boils down to some gears and technic stuff awkwardly sandwiched between two big plate pieces; (originally from Roboriders, but these specific ones were from the Exo-Toa) it's the most 'complex' and interesting part of the build, but it also gives him an extraordinarily boxlike figure from the front or back. There were also a pair of axles sticking out weirdly from the sides that parts of the motorcycle transformation were meant to slip over to lock him in place, but again, that part of the build just never came to pass... I don't even need to talk about the limbs, since they're fairly self-evident here.
Another somewhat quirky element of his design is the way his head articulation got impacted; while it now has great side-to-side motion unlike the original, the up-and-down is extremely limited, without the sort of extended neck many of my other Slizer revamps had to offset the socket shape/orientation. Another consequence of his small size, for better or worse.
I do feel his staff makes a good accessory, though, with the bayonet piece providing a third potential point to carry it by. The longer handles in the middle were meant to allow it to hang from the side of the Motorcycle, but do admittedly look awkward when it's just him.
Like Judge he has two disk arms, so two disk arms he has. YMMV on whether this pose looks as cool as I intended, but ah well. Think of it like he's T-posing to assert his dominance.
I feel the lack of gold outside his head, while forgivable in the original set, is a much bigger problem here, and only the disk really offsets that by any amount. Though it does show him with the motorcycle he doesn't have, so I guess here's as good a place as any to address that...
Long story short, while I was able to build it once back in 2012, it wasn't able to transform like I wanted, so got scrapped. Some time later, I've realized that without buying significantly more Technic sets than I own, and getting ahold of more of those stiff ratchet joints from the Exo-Toa, I just plain am unable to build the full-scale, properly transforming version within my current means. I think downscaling could help with that, but it would also mean downscaling all my other Slizers to match - which I do plan on doing once I've finished these last few posts. They've clogged up my parts inventory and shelf space for far too long now, so once I'm done documenting 2012's Slizers, I want to pull them all apart and start fresh with my modern MOCcing prowess, resist the idea that 'bigger is better' and just focus on making them look good and re-revamp them at a more reasonable scale. But I digress. Long story short, I can't make a motorcycle to fit with this Millenium, but I hope a fresher, smaller take could bring that goal into the range of viability.
In the end, I feel like Millennium, while not as egregious as some of the others, is still not the best he could be, and without the big accessory alongside him, he feels bland and underwhelming.
And yet, I don't want to be too down on it either. This was built eight years ago, and for all his clunkiness, he's still at least more consistent
than some of the others. And from the right angle, he still can seem pretty good; I can only hope that if and when I give him another revision, it will look even better, perhaps a bit more grand...
^ (I'm still gonna write up these bios according to my original ideas at the time, but note that I'm not really that fond of them nowadays, and so they're not really relevant anymore beyond being flavor text; were I to try to write a story for Slizers now it would probably only share vague similarities with the version that was in my head in 2011. Millennia here is likely one of the bigger points of difference in how I would handle things, dropping the whole politician angle in favor of something far more interesting.)