Mods To The 2015 Sets

You know there was a misprint for the Kaukau that was light blue but it is extremely rare.

Also there is a burnt orange Kakama that came with Hewkii if you didn’t know what

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I’m aware of the dark orange kakama (I actually have it on display besides my Pohatus). I just wanted them to hold their original kanohi in their colors. Thanks for the mention of the kaukau though, didn’t remember that one.

Very nice. I like the other batch better, but these rock too. I do think Gali’s shoulder pauldrons are too high though.

Of these 3, Pohatu is my favorite. I really like the proportions and armoring you came up with.

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Well here we go.

##gali
Definitely the most solid out of all of them, because its Gali.
The new bones are fine, because of the way the shoulder armor is posed the upper arm armor seems awkwardly placed to me, like it should be facing upwards instead of down IMO.

Well I mean it exists in light blue just REALLY rare and expensive.
I very much like what you did to the spear side of the trident.

However in doing so you created a much bigger problem, the silver on gali was balanced out by the shoulders, chest, hands, and the spikes on her legs.
Now that its only on her shoulders it looks worse.
An interesting idea too would be adding more yellow to her body in small proportions, like spiked parts looking like fins or something.
Gali is one of the best here but thats cause of the set itself, I would hardly call her a Revamp since she seems like a downgrade to me.

##lewa

Which would be fixed if you didn’t add all the extra silver bits, you can leave the shoulders and upper legs with out any armor, just use bigger shells if you need to. Even if they’re like the rarest thing ever

Um I guess? doesn’t seem to matter to me but a longer axe doesn’t matter much.

No you keep missing the point over and over again! you’re creating more problems than you solve while changing things, the axes were fine having yellow since it ties in with the chest printing, heck if you could find a way to put yellow parts on the green instead of silver, all your problems would be solved.

by making the blades green, not only do they look out of place with the rest of the weapon, but they introduce a whole new color, when the previous color worked well with the color scheme already.
Sorry if this seems like a rant over a silly thing, but it really bugs me that some things that you’re doing just go backwards instead of forwards.
Rant over.

Always thought it would be the Pakari TBH

You could edit the original post.

##pohatu
He has the same feet problem as the $20 sets.
He also has the same color blocking problems as Kopaka, his lower body is completely silver and black, add a trans neon green bone there and some dark orange, Pohatu’s design had something that ended up looking like big metal boots, which was a nice callback to his glory days of kicking rocks, however here it looks like his boots have eaten his entire lower torso.
I don’t mind the shoulder armor, but I think it would be a good idea to make it completely Asymmetrical like the set, one arm armored completely and the other arm lightly built for throwing his boomerang.
His arms being completely symmetrical even with the white parts kinda leave him a tad boring looking, especially with how crazy his chest plate is.

Heck my own Toa of stone might be a better Pohatu Revamp, and she isn’t even Pohatu! /s

Also minor nitpick his eyes are red, which would be fine if he didn’t have trans green everywhere.

What I said about the other three goes here too, you’re trying to improve them but you’re also adding a lot more problems than you solve, this isn’t saying that the masters are perfect and can’t be improved however, so keep at it!

Even if it was a rant, your points still stand.

Gali
Swapped out colors to accentuate blues, looks nastier. But I’m not sure where I would go with the silver, since I want her to have a one-piece swimsuit look on her torso.

Lewa
He’s ugly, yeah. I don’t really want to have yellows on him, so would trans-green work as an accent color?

Pohatu
Yep, I definitely returned him to an asymmetirical design. The symmetrical look was done because I gave a dual gear system to Pohatu, but yeah, he looks bleh.

Yes, they will be changing as long as they stand on my shelf. Forever.

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Finally, I’m ready to share my mods for my 2015 villain sets which we all know are lacking in design when compare to the Toa.

I tried to keep the silhouette of the sets the same because I like their general ides, just not their final looks.


Winter Wave:

  • Lord of Skull Spider

So I’ve changed his legs to CCBS attached to Glatorian necks, which I swapped with those trans-neon-orange technic beams. I also replaced knobbed gears with black ones to better suited his color scheme.

To make the body shape more spider-like, I shortened his abdomen by using shorter beams found in hunter Umarak’s legs, and rounded the end with Terak’s hand piece.This way the function still works the same, just with shorten grip.

With these mods, LOSS finally fits right in with the rest CCBS-heavy sets. And he can really hold that non-canon GMoSS now. :grin:


Summer Wave:

These sets generally suffer from unproportionally short legs (except Skull Scorpio of course), so that’s what I’d fix in every one of them.

  • Skull Grinder

I simply use body construction from SSvsMM & Skull Scorpio “Kulta Kal” combiner to beef him up and differentiate him from other skull villains. And to deal with his gearbox friction, I added a ball & socket type friction like Onua Master.

  • Skull Basher

Not much change here. I just swapped his leg bones with Onua Uniter’s longer trans-purple ones.

  • Skull Scorpio

This most jarring thing about this set is the clunky function. So I restructured its technic function to be more compact and streamlined. This design is based on Leewan’s mod I saw on Eurobricks forum.

However, since I didn’t have all the parts he used, I changed some aspect of the design so it’s not an exact copy of the original anyway.


This iteration of the function can even hold its pose in either fully closed or opened positions.

Here’s the LDD file for the function, in case anyone want to look more into it: LINK

  • Skull Slicer

I didn’t like how all six of his limbs were essentially the same built, so I moved the parts around to distribute the color more evenly.

I also accented his legs by giving him long bones from Umarak Hunter’s arms and shells to make his legs stand out from his arms.

  • Skull Warrior

I found nothing wrong with him in particular, so I’ve left him untouched.


I also added extra spikes here and there, but that’s entirely up to your preferences. :slight_smile:

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Hmm that LOSS looks so cool I want it

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Fantastic improvements; probably the best mods i’ve ever seen without distorting the official design too much

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I love what you did to Skull Scorpio’s tail.

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Finally got bored and decided to fix the flaws I have with the 2015 sets, aside from Scorpio, it’s not worth saving.


You know, at this point I think kulta counts as a moc, but he’s finally actually threatening.

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Voodoo Heads called, he wants his crotch chains back

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Here mods for my Skull Villans (I made them almost year ago)

http://i.imgur.com/BniRMpU.jpg
http://i.imgur.com/7P8JPs2.jpg
http://i.imgur.com/QqhigwN.jpg

http://i.imgur.com/GiHHzFv.jpg
http://i.imgur.com/oEHi0Ip.jpg
http://i.imgur.com/rrQ4qOX.jpg

http://i.imgur.com/kWFuJKE.jpg
http://i.imgur.com/J0zqrqS.jpg
http://i.imgur.com/DtJiZ2n.jpg

http://i.imgur.com/Sn5ZaNs.jpg
http://i.imgur.com/Ymcl9CV.jpg
http://i.imgur.com/q5JTGXk.jpg
http://i.imgur.com/c6tJesr.jpg

http://i.imgur.com/iCg0v1y.jpg
http://i.imgur.com/9ezdTPl.jpg
http://i.imgur.com/LjMHjIK.jpg

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Bipedal Scorpio is an interesting concept… Nice work with these.

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Well, they do kinda lose some of the skeletal lankiness that characterize them, but these are definite improvements, looking more like well-rounded and fleshed-out pun intended warriors as opposed to thrown-together rotting zombies.

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That’s quite the modification to Skull Scorpio.

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So I revamped the main 6 Toa and Skull Baser and I thought to share them. I took the pictures vertically since my phone’s camera looks better that way and it would just show more white background if I took them horizontally. I wasn’t going to get into the MOC Spotlight anyway. I’m all ears to any critiques!

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These would benefit with more shots from the front, but other than that theses look pretty cool. Tahu’s lower legs are off but overall that’s all the problems I have with these guys.

I really like kopaka, and lewa but the others look off to me

About Tahu’s legs, are they too long or too thick? How would you like it changed? Glad you liked the rest of them!

Too thick and thin. They looks like bell bottom jeans. Maybe even then out a bit.