The Servants of Lord Bloodfang
[details=Janus, the Spying Negotiator]Name: Janus
Aliases: The Negotiator, Trickster, Genius, Candyman, The Spy, Double Agent
Alignment: True Neutral
Affiliation: The Great Nest of Dragopia and Himself
Home: Everywhere and Anywhere
Race: Unknown
Gender: Male
Age: 37 years old
Eyes: Red eyes
Skin: Gunmetal grey
Height: 6’
Weight: 190 lbs
Build: Lean, Muscular, Fit
Hair: None
Appearance:
Accessories: None
Personality: Janus is a very interesting person, he always stays objective and in a neutral state of mind. He’s a spy first and a servant to Michael second but because he is paid very well to keep his mouth shut he’ll never betray Michael. Janus isn’t a fighter, he would like to negotiate things first before going guns blazing against someone. His past and his persona give a mysterious vibe to him, nobody knows him truly not even Michael.
He sometimes can crack a few jokes or smoggy remarks during the heat of battle, he may seem clumsy and all over the place but he hides a Genius in that thick skull of his. Time and time again he never stops impressing people with the amount of luck and wittiness he has.
Though he works for Michael he values freedom, because with this freedom he has he can do whatever he wants and pleases, be it eating lots of candy, drinking himself till he passes off of having a few interactions with interested women in the Inns.
Equipment and Weapons:
Janus doesn’t have anything really special but a certain weapon that he always has with him all the time is the trusty blunt weapon that he carries everywhere and anywhere. Most of the time it is holstered on his right thigh and stays in there pretty securely and he very rarely uses it and when he does is when he’s in battle.
Powers and Abilities
- Enhanced Condition: Janus’s physical and mental abilities are above the peak human levels. This entails that he is faster, stronger, agile, stronger and overall superior to beings at peak human level but not to supernatural levels.
- Teleportation: Janus can teleport, or transfer matter like beings, objects, including himself, or energy from one point to another without traversing the physical space between them. This can be achieved by various means, including causing the atmos and molecules to travel at light-speed, warping the space, or use quantum superposition, in which Janus teleports by spatially rearranging the subatomic contents of a system. While teleportation may seem like it is simply for travel, it can be a valuable ability as it can be used offensively with quite powerful spatial attacks while offering superiority regarding movement speed and distance coverage. Janus can use this for many innovative manners.
- Luck: Janus is gifted with a somewhat of a supply of good luck, he has no control over this power as things considered to be lucky, randomly and unexpectedly happen to him despite any predestined fate or logical reason. Ergo, nothing bad will happen and if it does, his power will sort it out no matter how impossible the situation is or how high the odds are against him, allowing him to always be in complete context in whatever situation he is in, be free to do as they place without consequences, and be untouched and ineffective to the laws of causality. Although all of the aspects of Janus’s life improve drastically such as, work, social, romantic, personal, financial, and life as a whole that becomes easier, happier and would excel altogether does not always happen. He has no control over it so sometimes he may get lucky and sometimes it may not work, it depends but so far he has been very lucky but there are days that he isn’t.
Backstory: The backstory on how Janus works for Michael is an interesting one as well as how they met. It was during a day where Jenus felt a bit adventurous and tinkered a bit with his teleporting abilities and due to his luck, he found himself in a strange land that was inhabited by many dragons. Janus never visited a land with so many Dragons before, they were originally thought to be extinct but here they were, hiding in almost plain sight.
Little did he know that this land he trespassed was the Great Nest of Dragopia when he finally found the Dragopian Castle he entered it via teleporting and he found himself in a very large room at that, so he thought well if it’s a castle it must have some gold right? So he would steal it all if he had the chance and that’s what his next attempt was but like always his luck didn’t always work and so he, unfortunately, got cached by Michael himself who was very displeased to see someone trying to rob him.
Michael didn’t hesitate with ordering him dead but Janus has a smart mouth, he is a negotiator and they made a deal. If let him live he would work for him for one week, Janus will do whatever Michael pleased and at first, Michael wasn’t so interested in the idea but he accepted it when Janus finally managed to persuade him.
A week has passed and Michael realized that someone like Janus can be used as a Spy, Negotiator, Scout, Double Agent, and many things. So he offered him a deal if he worked for Michael and him only he will be paid very handsomely, so much so that no other kingdom would be able to give him the fortunes that Michael already has. After some thinking, Janus accepted this offering and so he became Michael’s eyes and ears because Janus realized, why should he try to fight someone who is ten times stronger than he’ll ever be when you can join them?
That is a life that Janus goes by…[/details]
[details=Lee, the Earthen Mage]Name: Lyrandrar Helefina
Aliases: Lee, the Mage, Nature’s Protector
Alignment: True Neutral
Affiliation: The Great Nest of Dragopia, Nature
Home: The Great Nest of Dragopia and Nature
Race: Elf
Gender: Male
Age: 197 years old
Apparent Age: 47
Eyes: Green
Skin: White
Height: 5’9
Weight: 179 lbs
Build: Slightly Muscular
Hair: Short and black
Appearance:
Accessories: Hat, mage like trinkets, magical book.
Personality: Lyrandar or what he likes himself to be called, Lee is a very laid back Elf. He isn’t your typical Elf where he is all serious and too uptight. He is someone that enjoys a good drink and hangs around with Janus whenever he shows around. Though what he values is that nature should always be around people and that he will fight people who are against it if he has to. He’s more detached from humanity and is always cautious around new folks, the only people he hangs around with are those from Dragopia and most likely Janus.
Equipment and Weapons:
Lee has a staff that he uses to conduct his magical abilities. The staff itself isn’t something too extravagant but rather a wooden stick that is quite durable and can pack quite the punch when used in battle.
Powers and Abilities:
- Longevity: Lee can age very very slowly and thus making his peak physical prime last longer.
- Enhanced Condition: Lee’s physical and mental abilities are above the peak human levels of other beings. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level, but not to supernatural levels.
- Earth Manipulation: Lee can create, shape and manipulate earth and earth-like elements, including most solid objects, specifically all minerals and mineral compositions regardless of their state, mountain, boulder, sand, dust, dirt, soil, etc.
- Earth Energy Manipulation: Lee can create, shape and manipulate the energies of the Earth, including geothermal energy and geomagnetism, as a force to crush objects, cause earthquakes, create force fields, project concussive blasts, form weaponry, and manipulate physical aspects of earth, such as a rock, etc.
- Earth Magic: Lee can perform a legendary form of magic that allows him to cast magical spells and feats through earth and rock.
- Plant Manipulation: Lee can create, shape and manipulate plants, such as including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, roots, fruits, and flowers. He can cause plants to grow, move, attack and even rise from the soil and make them walk, mutate plants by rearranging DNA structure and revive withered or dead plants. He can use his power for defense and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores, and pollen, and bring plants back to life and make them sprout, seeds, fruits, berries, use plant chemicals to heal people, objects and manipulate their properties for a wide range of effects. Lee can activate and use abilities that deal with a series of offensive techniques on a target. Using the plants as weapons enable Lee to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at Lee’s will. He can also grow vines to entangle enemies, climb around a target’s neck, causing them to choke, or strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with aliments. Lee may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etc.
- Poison Immunity: Lee is immune to all forms of poisons, toxins, and venoms.
- Disease Immunity: Lee’s immunity, digestive, and other organ systems are enhanced or evolved far beyond that of a normal human’s. He is completely immune to every form of the disease brought on by bacteria, viruses, or even parasites.
Backstory: A few years ago, Michael pretty much as it happened to Marvon, he heard a story about an Elven mage that protects a forest. Every time someone waged war and used fire for whatever reasons during that fight in the forest a mage would come out of nowhere and kill them off. This piqued Michael’s interest for many reasons because for starters having a Mage would help him vastly with his plans and having nature by his side never could have hurt. But when Michael found this mage and talked, he quickly found out that he wasn’t interested in any of Michael’s politics or reasons, what he cared about was the well being of his forest and nature itself.
This one proved to be very hard to persuade because he was a true neutral at heart and only cared for the things that seemed important to him. But Michael would use that to his advantage, he proposed to him if he joined him and his forces. He’ll be able to protect more than just his forest, he could protect every green in this world. And he will make sure that no harm will come to nature when Michael will fulfill his conquest in conquering the world.
Lee accepted this proposal at first very reluctantly but he soon came to agree more and more with it because in a way Michael was right, if he joined them he will have more control over the green than he would ever have, that is if Michael’s plan would succeed. Also during that time he met Janus and became quick friends thanks to a beer or two, and ever since, every once in a while they meet to have a beer and talk about their stories and whatever is on their mind.[/details]
[details=Xaio Tros. the Starwalker]Name: Xaio Tros
Aliases: Tros Walker
Alignment: Chaotic Good
Affiliation: The Great Nest of Dragopia, its Ruler and The Starwalker Tribe
Home: The Great Nest of Dragopia
Race: Starwalkers
Gender: Male
Age: 476 years old
Apparent Age: 40 years
Eyes: Yellow eyes
Skin: White
Height: 6’2
Weight: 170 lbs
Build: Fit and Muscular
Hair: White hair
Appearance:
Accessories: Golden crown and piercings
Personality: Xaio Tross struck people to be someone cool and collected, while very polite and caring even to his enemies. He always appears to be a pillar of emotional stability, as opposed to dishonorable, brash or patriotic individuals. Xaio rarely speaks but when it is necessary to speak when he opens his mouth the knowledge he posses lets it shape his words that become full of wisdom and inspiring, whenever he talks it’s in a quiet yet calming voice, no one ever saw Xaio enraged or screaming, he is always calm and collected, being a Father figure to all of Dragopia.
Equipment and Weapons:
Shortsword: Whilst he is more formidable with a bow, whenever he is needed to interfere in hand to hand combat situations he will use his short curved sword to fight.
Chinese sunglasses: He uses them whenever he uses his Celestial Vision during the day to see things because the sunlight can be quite harmful to their sensitive eyes but during the night he doesn’t wear them.
Power and Abilities:
- Peak Physical Condition
- Longevity
- Pure Chi Manipulation: Xaio can control Chi that has been purified and controlled by Positive Energy A.K.A Good. Due to this, he gains access to powerful abilities and forces that can give incredible power when fighting darker forces. However, Xaio must maintain a mind clear of emotion or thought, free of fear, anger, and ego, at peace with the world around them without being burdened with worry, desire or doubt.
- Chi Manipulation: Xaio can create, shape, and manipulate Chi. By learning to harness this inner latent energy, he gains superhuman capabilities and uses them in cases of extreme combat. Some examples include physically manifesting all of their inner strength and unleashing it to the fullest extent of its power through sheer force of will. The Control of One’s Chi allows Xaio to have extraordinary abilities such as strength, speed, durability, and reflexes, or in some cases, enabling the use of energy blasts, elemental manipulation, hyper-awareness, and sometimes invulnerability. And in some different cases, the user can produce Chi by channeling the energy through the physical body or by using the natural energy of the Planet or even the Cosmos.
- Chi Absorption: Xaio can absorb Chi, while removing it from the source, into his body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source, etc, either temporarily or permanently. Since it is physical in origin, absorbing chi can enable bodily enhancement.
- Chi Augmentation: Xaio can channel his own Chi through his own body and enhance his physical abilities.
- Chi Combat: Xaio can combine his Chi Control with Physical Combat skill, allowing him to wield innate physical energy for offensive and defensive purposes while fighting. It usually comes about through intense martial arts training.
- Chi Healing: Xaio can Chi Heal himself with his Chi.
- Telescopic/Celestial Vision: Like every member of the Starwalker race, Xaio can see distant objects on a magnified scale. That means he can zoom his vision in on things, allowing him to see distant objects in a magnified scale. He’s also able to see in vast distances, outside the atmosphere, solar-system and galactic distances.
- Enlightenment: Xaio has reached up to certain enlightenment about things that allows him to understand the meaning of everything by communicating with or understand with the Universal Consciousness or a similar source, profound spiritual understanding and fundamentally changed consciousness whereby everything is perceived as a unity. This power is capable of awakening Xaio, both spiritually and mentally.
- Master Martial Artist
- Inner Chi Master
- Outer Chi Master
Backstory
Before the Great Nest of Dragopia was conquered and ruled by Michael Bloodfang, there was a time where all lands lived peacefully. One of them was the Starwalker Tribe, they are a group of individuals that have from birth peak physical condition and possess the ability to see far into the distance beyond the far reaches of the atmosphere. They had what they call, the Celestial Vision, they could see stars, planets, comets and even beyond the galaxy. They are the very reason why astronomy is a thing in this world because they weren’t selfish people, they wanted to share their knowledge and they did and that was astronomy. But of course, sometimes a Utopia is not meant to be and is meant to just fail.
The Isotix Empire, the first thought to be the supposed powerhouse of the world was jealous of their natural abilities and they thought they used their abilities in meaningless ways and that they didn’t make full use of them, they simply weren’t worthy to possess those kinds of abilities. And so the Isotixian Empire marched through and started an outright war with them. The Starwalker Tribe was not ready to fight the Isotixian because they weren’t war-ready, because they are a peaceful people. After the Isotixian decimated the Starwalker Tribe, most Starwalkers either ran from their homeland, immigrated to other countries, were enslaved or killed. Xaio was one of the lucky members to have survived the war and has sought out refuge as a kid with his parents.
Of course, that was years ago, now Xaio is a somewhat of a butler but father figure to Michael, and one of the sole defenders of the defense system for Dragopia in case they ever went to war. Xaio never had hatred towards his people or the Isotix Empire, he thought they were dishonorable and that they deserved to be punished because death in a way wasn’t punishment it was mercy for them from Xaio. His true goal besides serving Michael to his last breath so to find a woman of his race and possibly fall in love so that he could rebuild his long lost tribe and he never stops seeking other Starwalkers that are now scattered in the vast reaches of the world.[/details]
[details=Marvon, the Abyssal Artificer]Name: Marvon Nordax
Aliases: Abyssal Artificer, Artificer of the Abyss, Dahrzeht
Alignment: Lawful Evil
Affiliation: The Great Nest of Dragopia
Home: The Great Nest of Dragopia
Race: Archdevil
Gender: Male
Age: 375 years
Apparent Age: 30 years
Eyes: Grey
Skin: Pale
Height: 6’4
Weight: 190 lbs
Build: Lean and muscular
Hair: White
Appearance:
Accessories: A scar across his nose and a portable watch
Personality: Marvon is an Archdevil who cares very little for the human race or any other race that falls under the categorization of weaklings. He is cold and calculative and does not shy to do evil just for the sake of doing evil. Like everyone what he does is in the hopes of allowing for Dragopia to prosper, and for Marvon that is no matter the cost.
At times he can be snarky and crack a few dry humorous jokes that make him come off as deadpan. His intellect can only be rivaled by Michael and sometimes Xaio, he constantly keeps testing their wits time and time again to gain more information in his research in possibly overthrowing Michael one day.
Power and Abilities:
Human Form
- Night Vision
- Longevity
- Levitation
- Regenerative Healing Factor
- Supernatural Condition: Marvon’s physical and mental abilities are glaringly, obviously and supernaturally superior over other inferior human beings or any other weak being, because his capabilities are far beyond natural levels, making him immensely stronger, faster, durable and master than regular beings.
- Supernatural Intelligence: Marvon is one of the smartest beings in Dragopia, he is supernaturally more intelligent than others because of his mental capabilities and applications that have been pushed beyond the natural level, making him immensely smarter than regular beings.
- Reanimation: Marvon can reanimate corpses and dead beings, making them able to move and react. Usually under his control, but because the corpses are likely mindless, he has to carefully monitor them. However, sometimes he can create sentient or semi-sentient undead or beings.
- Shapeshifting: Marvon can ■■■■■■■■■■ his form, transforming and reshaping his potentially down to his genetic and cellular structure. He can impersonate others or enhance his own body for combat, either by turning into animals, humanoids, monsters, etc. or by making his body stronger.
- Prehensile Tail: Marvon can grow a prehensile tail that is adaptable to the ability to grasp or hold objects. A prehensile tail can be used to hold and manipulate objects.
- Weaponized Tail: Marvon has his tail weaponized into a natural organic penetrating spike.
Demon Form (Dahrzeht)
- Darkness Manipulation: In Marvon’s true form called, Dahrzeht, he can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness. As an absence of light and a solid substance, Dahrzeht can create and dispel shields and areas of total darkness, create constructs and weapons and teleport one’s self through massive distances via shadows.
- Dark Energy Manipulation: Dahrzeht can create, shape and manipulate dark energy. He usually draws it from the Abyss (Hell) or other similar sources. It can be channeled to a variety of effects as an absence of light, a solid, gaseous and liquid substance that can be shaped and manifested in various ways. Unlike Darkness Manipulation, which draws from a similar source, dark energy focuses on direct, destructive and violently outward-directed aspects of the spectrum.
- Dark Element Manipulation: Marvon can create, shape and manipulate the elements of darker, detrimental nature, that which damages, destroys, and consumes anything and everything they come across, representing the hazardous destructive side of nature, which in turn ignores most of the limitations and weaknesses of the normal elements. In essence, this is about solely controlling the negative powers of nature itself.
- Black Lightning Manipulation: Marvon can create, shape and manipulate the electricity of a darker, detrimental nature, that which damages, destroys and consumes anything and everything they come across, representing the hazardous destructive side of electricity, which in turn ignores most of the limitations and weaknesses of the normal electricity. In essence, this is about solely controlling the negative powers of electricity.
- Ice Manipulation: Marvon can create, shape and manipulate ice, water frozen into a solid-state and appears naturally in forms of snow, slush, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.
- Acid Manipulation: Marvon can create, control and otherwise manipulate acids, bases, and other caustic/corrosive substances, controlling the causticity, where and how the acid affects the object, amount of fumes it releases, etc.
- Corruption Manipulation: Marvon can manipulate the powers of corruption to take a variety of effects on themselves or others. Marvon can even influence the corruption in a means of combat purposes, energy attacks, or corruption techniques.
- Chain Manipulation: Marvon can create, summon, shape, manipulate and use any kind of chain and chain-like weapons, including flails, shaping and combining them as needed, or moving them with telekinesis.
- Devil’s Touch: Marvon has one last trump card up his sleeves and that is the Devil’s Touch. The Devil’s Touch is a concentrated beam of Death-Force that sustains the very essence of Death itself, upon contact your body starts to rapidly decay, wither, rotten, weaken, and eventually die. The color of this beam is often black and it has been decided to be Marvon’s last trump card by him because the amount of power he needs to generate for this deadly abilities takes a heavy toll on him and after he uses it, all of his energy is severely weaken, leaving him quiet the vulnerable being that can potentially die, if he continued to fight.
Backstory: Marvon Nordax, also known as, Dahrzeht is the Archdevil of the Lower Plane of Existence also known as either the Abyss of Hell. Marvon is in nature extremely Evil and very Mad as well as a scientist that likes to experiment on every type of creature, race and so on. Be that is if he deems them to be worth experimented upon, though he would sometimes also experiment on the weaker races for further more research purposes.
There was a rumor that said: During the Midnight hour there is a Malevolent being, an Archdevil that roams around and throughout a Forest near the borders of Dragopia, taking dead bodies, be it from graves or ones laying down on the ground that were let to be taken by mother nature to proceed the recycle of the circle of life.
Michael was intrigued by this rumor and if it was true, he couldn’t let this Archdevil profit from the Dragopian borders, what if he was taking dead dragon bodies? But for what reason? At first, Michael didn’t know but when he went on a journey to see it with both of his eyes, he saw this Archdevil that was calling himself Dahrzeht.
Dahrzeht didn’t take it so well with the unexpected arrival of Dragopia’s King, Michael Bloodfang. He knew that he had incredible power but he thought it was some magical barrier that was made to intimidate people because Michael has a certain presence to him that inspires power and dominance. Michael and Dahrzeht faced off against one another but eventually, Michael won this unexpected dual, though it was worth knowing that for the majority of the time Dahrzeht seemed to have the upper hand during half of the fight till Michael decided to use some of his power and defeated Dahrzeht, but not with relative ease.
Michael thought it would be a waste if he would kill this Archdevil that presented himself as Dahrzeht, he sought the use of him. And so they made a deal, Michael will not kill him but he will have to join him and serve Dragopia but he will have full access to a lab of the greatest caliber where he could proceed with his experiments that were going to allow for Dragopia to prosper. They shook hands on it and so, the Archdevil told his real name was Marvon Nordax and that it would be a pleasure to work under his liege.
While Marvon has some sort of royalty towards Michael, he doesn’t shy away from putting his wits to the test and battle strategies as well. He is also sometimes competing for the Throne of Dragopia and because of that, it keeps Michael on his toes, though he knows what Marvon’s true intentions are to possibly one day overthrow him. He can trust him because he knows that Marvon believes in the same ideals as Michael, to have Dragopia prosper and have it be the ultimate ruler over everyone.
Marvon is responsible for most of the defenses and experiments that are conducted in Dragopia, he alongside Katelyn and Xaio governs Dragopia while heading to Michael’s orders and that his word is absolute.[/details]