In morrow higher acrobatics gave more resistance to fall damage but in oblivion that was severely nerfed so I’d jump (It’s sort of a habit after morrowind) and lose half my health from a fall.
Morrow just had that issue with the collisions while obli had taken lessons from minecraft.
Skyrim was the only game where falling to my death felt like my fault.
It like… um… simulates climbing… man. Just like… pretend you’re monkey climbing up at a fast pace, leaping from invisible ledge to invisble ledge despite it being a flat path right in front of you. XD
Jumping is one of the reasons I have a hard time going back to Skyrim. Fallout 4 has spoiled me so much because you can sprint AND jump at the same time! Seriously though, who was the “wise guy” who decided that you can’t jump while sprinting in Skyrim?
My characters life in a nutshell. If I needed to get anywhere, I’d jump. In Balmora I jumped from rooftop to roof top and along the walls if I needed to go across the canal. In Vivec I jumped down from the districts, pushing on the wall in the hope I wouldn’t die. Then, when attacked by cliff racers, I’d wish I hadn’t attempted to jump from Balmora to the tribe up north as all my stamina would be gone.