I believe that as we add more and more Toa teams, it will become a bit repetitive and less unique.
Three teams is great in my opinion, because it shows that calling upon the Toa spirits is the last opinion during the worst case scenario.
We can of course keep Gorast, I believe. Adding side characters to the Barraki would be a great way to flesh out the period a bit more, and if the TTV decides not to include the Barraki during the present time and only have them in the past (If they ever decide to include them), as it was suggested before by @Jon.
As for a teaser, another pitching thing is coming! Maybe even tomorrow! Now!
##Artakha during the Kanohi Period
All of the island’s layout done by @UltimateMustacheX in this pitch! Practically all credit goes to him!
I only swapped Ihu and Mangai to see if it would work, (debate about it in the other topic) and added Mahri.
With some of the names, I took inspiration from Oomatu’s Artakha art!
The larger names are the names of the kingdoms the Warlords made for themselves.
The middle ones being the capitals of the regions.
City of Kanohi belongs to the league, so it is the ‘technically’ capital of it, but no-one sees the league as a united nation, more of a tight and insecure alliance.
Tiro and Ihu are deliberately without much text, because they were extremely isolated, + I love that feeling about Tiro during this time… All mysterious, you know nothing of what lurks in the jungles.
I’d love to do a map for the current period aswell! We’ll see!