(history) A type of early modern sword that has a broad double-edged blade for cutting (as opposed to the more slender thrust-oriented rapier) and a basket hilt.
A person armed with such a sword.
(colloquial, often fantasy) Synonym of longsword
The colloquial meaning can certainly apply; longsword:
Any type of sword that is comparatively long; depending on context, applied to swords of the Bronze Age, Migration period, Viking Age and Renaissance era.
A European sword with a long, straight double-edged blade, a hilt, and a grip for two-handed use; prevalent from the 14th to 16th centuries.
Throw in BIONICLE playing fast and loose with the names of certain tools/weapons and you have a good framework for creativity, while still being canon compliant.
This is precisely what I was talking about. The people in this thread care so little, have apathy the abyssal depths of which cannot be explored by even the great Stoic philosophers who championed apatheia, that even the most wholehearted and carefully constructed replies garner only five letters, two words, and no punctuation. People care so dreadfully, unspeakably little for this contestâs intricacies and details that only 9,015 replies have been written in this thread to date, and assuredly they all command the same levels of disinterest. Truthfully, as @Enbeanie said in his well-worded rhetorical query:
Such powerful words are these. In such a simple question on its face, Heyzorks has postulated a gross dilemma for his audience to behold. In spite of the over 9,000 posts in this topic, the dispassionate tone and nature of the incessant bickering of the people leaves one to wonder if their argument and debate is for naught, and if truly, deep within the subconscious, any of them deeply possess any meaningful interest in the contests.
tl;dr i was so obviously joking it almost physically hurts that i got an unironic response
I quoted the post where you said what Greg wanted the weapon to do. You did not give a reason why the artwork and, subsequently, canon shape of the weapon needs to be good at what Greg wants the in-universe object to do when, as Iâve said, plenty of Bionicle weapons have terrible shapes for their intended functions. Theyâre plastic toys, not real weapons.
Hell, actual barbs on a weapon wouldnât really work that way to begin with no matter how theyâre oriented because the stab wound wouldnât really get bigger if the barbs had already gone in the target, and the barbs would just get stuck on bones or soft tissue rather than doing more harm. If anything, barbs pointing away from the hilt would make just as much sense because theyâd be easier to pull out and theyâd still have edges to work with. Thereâs a point at which you have to take the L and just say âput spikes on a sword and call it a day.â
Bionicle weapons never are, and can never be, functional. They would all suck IRL by the very nature of their toy designs. Thatâs part of the Bonk aesthetic, and itâs ultimately unavoidable when you have to work with Lego rather than forging a real weapon from steel.
I am not arguing, nor have I ever argued, against that take. I am arguing that this specific guideline is unnecessary and falls into the needless pedantry that defines the most tiresome of arguments around this contest and does not benefit the Tuyet contest in any way.
Mandating that sheâs blue? That she has a sword at all? That she be humanoid, as all Toa are? These are sensible and necessary rules. Mandating specific attributes on the shape of the weapon based on how we think it should perform as described by a guy who doesnât understand gravity or mammals? That only affects a small detail of the final design and kinda detracts from the fun of the weapon aspect of the contest all because of a possibility inferred from what Greg said.
Not to derail the current topic, just have a quick question concerning Zaria. I built this design forgetting that this Knightâs armor is technically considered âmetallic blue.â Does this need to change to just silver or grey?
and the barbs would just get stuck on bones or soft tissue rather than doing more harm.
Uuh, thatâs why a barbed weapon would do more damage. Arrowheads are barbed down for that same reason. They cause more damage when removed because the barbs catch on things. Barbs facing up would cause more damage on entry.
Bionicle weapons never are, and can never be, functional. They would all suck IRL by the very nature of their toy designs. Thatâs part of the Bonk aesthetic, and itâs ultimately unavoidable when you have to work with Lego rather than forging a real weapon from steel.
Of course a steel sword is going to be more effective in real life over whatever you can make with Lego. Weâre creating in universe characters where these weapons are functional. Besides, Vakamaâs disk launcher is functional in universe and IRL. I load a disk and it launches. Functional!
Curious, is it OK to build a Tuyet moc without a sword and just have the artists add one in? Then 3D modelers or MOCists can just work with the art design rather than whatever the MOCist uses.
The problem with that is that you couldnât pull it out, or would have a harder time doing so. In practice, youâve already stabbed the guyâthe barbs just wonât do a whole lot regardless. If that were a good idea, youâd see plenty of historical swords with this design scheme, but what few exist were generally ceremonial or decorative.
Many arrows do have backwards points, but theyâre meant to stay in the target. When youâre removing the arrow, your prey is ideally dead or dying; youâre not gonna rip arrows out of a charging boar until it bleeds out unless you have a death wish.
Weâre also doing so with Lego, and that Lego represents the in-universe form of these weapons. They would not work, at least not very well, if they truly existed and were applied to a living creature. This is a concession we have to make, especially whenâto reiterate an example Iâve already givenâTakanuvaâs Kolhii staff doesnât have the necessary additions for playing Kolhii. The weapon cannot be used for the thing itâs canonically used for.
Yes, it does that because itâs a play function. Impalement and death by blood loss are (probably) not play functions Lego can even attempt to implement.
Just want to add this to the conversation, Bionicle Weapons especially Toa tools do not need to be practical. Toa donât kill, they use their tools(that sometimes looks like weapons) to channel or to have greater control over their powers. So in this case the orientation of the barbs do not matter. Greg said one time that the barbed broadsword was designed with barbs to be more effective at doing physical damage for all we know that could just entail sharper barbs and a shaper sword than most Toa tools since, Toa tools both irl and inuniverse arenât designed to do physical damage.
So this is what I came up with per @KDNX suggestion. I can paint the armor to be grey, theyâll have the same sheen as the mask looks, but now seeing it like this makes me like the blue better lol.
I know itâs a bit of a grey(lol area), especially since his canon colors are stated which I wasnât thinking about when I threw the armor on. And this does stretch the definition of âmetallic grey.â On the other hand, as of right now Kualus is the only canon character in story to have that metallic blue color(someone please correct me if Iâm wrong), and I think itâd be neat to translate that to other characters as well to make it feel like it could occur in the story and world beyond just Kualus.
I can do grey or silver. But if it isnât a disqualifying rule, and simply a voter preference then I think Iâll keep it as is, maybe even adding more to it bc it is growing on me.