Brickonicle "Sets" Discussion

Seems a little Chima-like if you ask me… but I guess it could work.

That’s not biased at all. If you’re going to do something to the extreme of making every inhabitant of a island partially mechanical, there should be an explanation. That’s something that made G1 great. It took the flaws, and allowed them to make sense. Vehicles in Brickonicle could be cool, but I’m not too sure how they would work in universe. If we do introduce them, think should look very primitive.

Yeah sure, that could actually work out pretty well with some being more advanced then others. But for the resources, we are on an island here. There is not an unlimited amount of resources. Take for instance, Japan. Japan is considered an island nation, and has very few resources. You could argue that they have become very advanced, but that was partially due to imports. Where would the Artahkans get imports from? I just doubt that even an area like Ihu or Naho could make too advanced machinery with the amount of resources provided to them.

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The problem that Payinku seems to be having with this is that for a long time G1 didn’t have an explanation, either. Yes, Bionicle did go back and explain it eventually. But we’re currently working on year 1 of Brickonicle. We did not have an explanation of why these biomechanical beings were on Mata Nui in '01. Therefore, this is either a flaw that G1 and G3 share, or it’s not a flaw because it opens up for further story-telling, like you said. But whatever you decide it is, both stories share it equally right now.


As for my opinion of the vehicles, I’ve never really cared that there’s no realistic reason why there should be vehicles in this setting. Look at Ninjago, a very successful action IP. Despite appearing to be a more historical Japanese setting, it features a modern level of technology, with vehicles being woven in from the very beginning. Maybe people just want to be a bit more realistic with Brickonicle, but personally I would be fine if G3 followed in the footsteps of Ninjago. Of course, proposing limitations such as never using wheels would make the sets more interesting and give Brickonicle its own flair, an idea that I like.

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I Yeah I’m fine if there is an explanation later on, as long as there is an explanation. With your thoughts on the vehicles, I do like your idea of giving Brickonicle it’s own special flair. Not all original IPs can be based off of Ninjago.

I think it should be more realistic. As I stated earlier, one of G1’s charms was it’s ability to explain itself in a completely logical way (for the most part). While some may say that we should branch off from G1, I think we should keep some of the things that made it popular to begin with. Going too crazy with the tech could be stray away from how Bionicle was originally meant to be.

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I just meant each region would import/export from each other. Since Tiro, Motara and Mangai would be the most likely to harvest metals from the earth (Tiro and Motara having EXTREMELY deep tunnel systems and caverns from excavation due to their connection to the earth and stone), a majority of Artakha’s metal resources would come from those regions, at least until the other regions developed better methods of extraction.

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Ok, that’s reasonable, but with the advances for years 2 and 3 how advanced are you proposing Artahka would be?

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We can incorporate this post for technology later down the line.

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Long Version

Since Matoran would advance at a different rate and in different fields to humans, it would be safe to say that they could potentially go from Mata Nui to Metru Nui within the span of 10 years.

The Matoran haven’t really had too much motivation to advance, since they’ve relied mainly on their elemental power and environment in order to survive, as well as not having very many wars to force their hand (with some exceptions). Since they’ve adapted to their environment, they wouldn’t need to focus on their housing (maybe a basic structure with some insulation). If light stones are a thing (according to Motara concept art), they could just use those for light and render electricity and torchlight obsolete.

Considering the massive tech research boost that would occur during the Civil War (Matoran inventing new ways to kill each other) and the Matoran’s natural ability to manipulate the elements, their advancement would be at a much quicker rate than mankind’s rate. Considering how quickly mankind has advanced in 100 years alone, I’d say the Matoran (with their enhanced power and tech boost) could possibly go from a tribal/medieval era to a renaissance/industrial revolution era between Year 2 and Year 3, with the end of Year 3 resulting in tech reminiscent of the 1910s.

However, there is one rogue element not being taken into consideration: Nuparu (if Nuparu is ever made canon in G3). Nuparu (made female for reasons) would be the pioneer of technological innovation and invention. Being the Thomas Edison/Nikola Tesla of her time, she would have essentially already invented advanced machines, which would cause her to be banished from her Tiroan home. Long story short, her accomplishments would be recognized during and after the Civil War, and she would become the Great Builder of Matoran history.

Short Version

In Year 2, they’d develop vehicles of war. Between Years 2 and 3, they’d improve on the designs. In Year 3, they could develop a highly-tuned transport system between regions (as a means of efficiently transporting raw materials en masse to build better cities), acting as a precursor to the chutes of Metru Nui. All of this would be powered by elemental energy (since it’s the easy way of explaining power) or possibly charged light stones.

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I would like if the sets would be like in Nexo Knights and Ninjago, this mean with a lot of cool vehicles, mechs, locations, etc. I would also like the idea of multiple vehicles of thing for the Toas like, in a set Lewa have a jungle motorcycle like thing, and in another from the same wave or year he have a little thing or a glider.

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I really want to see more community made sets.

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I would be on board with this idea. Sometimes I lose direction while building and have to leave it until I have thought it over for awhile; working with other people could keep ideas flowing by bouncing them off each other and getting feedback.

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A new topic called The Hydruka Crisis by @Toa_Vladin has some material that could be good for the Civil War period.

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A possible Rahkshi base I made a few days ago. The color scheme looks like Turahk (It is), But all of the Rahkshi with more than 2 legs would look something like this.


Here’s it next to a minifig.
And here’s Panrahk, who uses a similar design.
So anyway, that’s it for the base, see ya!
~Levva

Is this Off-Topic? Idk.

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I like your designs but I am not sure those would work. The connection between the torso and legs connector would be to weak.
Additionally, these pieces will never be made in transparent unfortunately due to the flexibility these parts require (this can easily be fixed by recoloring them).

Finally, I personally think they may need to look more like or even be minifigures. I could see your designs being used for Vahki down the line though.

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Honestly, I think the legs are more suited for Visorak (if they were ever added to G3).

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I could see that. I just thought of the Vahki because they stand upright as well as crawl around.

After I took the pictures, I modified the design to use two of these.

I Know.

I actually didn’t know about G3 Vahki until Very recently. I can see them being used too, but it would only work when they would by crawling on all fours.

That works pretty well as Visorak are four legged. Nice Idea!

~Levva

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Here is a concept set I made a while back. It follows more of the structure type of sets but I did try to incorporate play features in it. Tahu vs. Tuhrahk [MOC] [CONCEPT] [WORLDBUILDING]

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Is this what you have in mind for the full set, or is this just as a demonstration. Because so far, I like it as much as I did the first time I saw it :slight_smile:

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Thanks. And like I said in the topic I think this is what a cheaper ($20-$25) structure set might look like

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I could see that. Is this just part of the environment or is that archway part of some ruins?

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