Fighting game inspired character

I challenged myself to make a 100% system built figure and I think I did a decent job. The design of this character is loosely based on that of Rock Howard from Garou Mark of the Wolves.


He has a full range of articulation. I’d like to give him more but unfortunately I only have so many parts to spare.




As you can see he is very well balanced. I was afraid I wouldn’t be able to pull that off lol.

Also, these new Ninjago wing parts make for killer effect parts.



Imagine these are the heavy inputs when playing as him in a real fighting game.


Hope you guys like him! Feedback appreciated!

19 Likes

Love the shaping for the head and the boxyness of the body

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Thank you so much!

The build is great, and those effects add a lot to it. I’d say you nailed your personal challenge.

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Glad to hear that, thanks!

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Very cool! i love the shaping!

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cool. looks very video-gamey.
Though I do like the use of the dragon wings as energy effects.

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Thank you both!

I took some extra pictures to highlight the workings of the inner frame, which I think I’ll dub the “fighting frame”.

If anyone wants to take a crack at it you’re more than welcome honestly. :slight_smile:



2 Likes

Looks good. Mixel joints for the win!

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Thanks! Having them is really cool because of how useful they can be in creating system figures. I’ve always wanted an abundance of them and the realization that I had a fair amount of them played into the creation of this MOC.

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Yeah, they’re pretty good.

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Nice

5 Likes