Stuff you should know first
Hey guys, I’m sorta back to LDD moccing, I’ve been and will continue to be busy with study so don’t expect massive upload spams from me for quite a while, ok so some things about the moc now.
- It is MASSIVE consisting of 1688 bricks (including ammo and no masks), with 8 Minifigs (This time in a justifiable set, it is massive), one Rahi and a boat.
- This was not meant to be MASSIVE, but it is now and what can you do? I was meant to be around 800 pieces but I kept getting good ideas in set form and so it escalated to double that. The sizes of the lilypads were a big influence, there was a larger design but that would have made the parts exceed 2000 just to achieve a circular shape.
Anyway, enough of the boring stuff, let’s look at this moc…
G3 Set Concept: Naho Lilypad Village Defense
Overview
- Region: Naho with Motaran attacker and Toa
- Minifigs: 8
So I wanted to capture a mix of @Oomatu’s city of sails concept and the G1 Ga-koro lilypad design and so I tried mixing them into this, wooden huts and docks built on and connecting land and giant lilypads. I then got this idea to work lilypad flowers into the design because, let’s be real, Lilypads are plain. So I used flower styled designs around the three turrets on this model and around the Turaga’s pedestal (I’ll get to that later). My idea is the flower petals are actually part of the defenses and mechanics but are designed to look natural.
The docks have a mix of detailing and colour use as well as small lamps to break it all up. The hut contains some world buildy playset stuff and the Rahi, Boat and turrets have action packed play features. Whilst the Rahi can shoot 2 stud launchers and has all round possibility it contains no function, the set does however, for the most part, a lot of it is modular.
##The Minifigures
From Naho:
- 2 Turret controllers (main and hutside).
- 1 Turaga (unnamed) the Elder of the region, who sits and meditates on a raised pad, can oversee much of the area below.
- 1 Hut dweller, usually looking and planning on the map (which you may be able to notice has the motaran attacker mapped out).
- 1 gunboat captain/swordsman (his boat is powered as Naho has widespread manufacturing of powered boats during civil war, they existed before but were not widespread).
- Toa Gali armed with trident.
From Motara:
- Rahi tamer/rider.
- The Nui-Jaga, equipped with battle saddle (2 stud launchers), stinger tail and 2 crushing claws. 2 sets of posability in the arms, 2 in the tail, 1 in each claw and 1 in the head.
- Toa Pohatu, armed with a Hammer-Flail.
The pieces
In total this set comes with:
- Island with hut and turret
- Large lilypad
- Small lilypad
- Linking dock
- 1 sided dock with boat connector
- stand to raise lilypad
- Stairs for raised lilypad
- floating flower
The small lily pad and flower elements, the pad easily attaches and removes from the stand, the flower is free standing. The small pad has 3 points of connection.
The dock pieces use multiple colours to convey worn dock planks, they have ropes attached to the side, maybe for rigging boats, maybe for saving anyone who falls in etc.
One has a small bar the boat included can attach and dock to. The stairs have small lamps on them to highlight this is a village, full of things you would find in a village.
The big pad is mostly plain but features a gun turret with 2 6 stud launchers, with 2 points of articulation to raise it up and on a swivel to move it 360 degrees, you can basically aim it anywhere. I like the idea that the flower is part of the mechanics, not sure how but it would be cool worldbuilding. The large pad has 4 points of connection for other elements.
The hut on the island is the last segment, featuring a hut and bed for one Matoran, a map table for planning the defense or attack, a crossbow turret, the Turaga’s pedestal flower and some small storage. There is also an unused connection for future modular Naho stuff I want to do.
You can see some more detailing in these images, I do plan to expand and do more modular stuff for Naho sets, maybe have the possibility of them all combining into one massive village or town or city.
Here we can see just one possible alternate configuration:
There are by no means just one but I do plan on making more to fit in and add to this so that this can be expanded on.
Comments and criticisms are as always, welcome. If you have any ideas for expansions or smaller sets that could be added to the modular design, be it a theme or a certain building, I’d love to hear it!