Legend of Chima strategy game

another idea i thought about when this concept was still fresh in my mind was a story level that was based on the events of “Reunion Gone Wrong”

Unlike the other levels, the “Fog of Destiny” level would have all of the characters in their “spirit forms” and it would start of with Laval having to find Eris, Gorzan, Rogon, Bladvic, Worriz and Razar before then having to face off against a power mad Cragger who has in the Fog of Destiny created a small army of spirit crocodiles, thus the players would then have to create their own spirit army that uses forces from the other seven tribes to oppose him.


and like i said, players would be able to play as the two sides in Chima’s main stories, and in this chase that would be Cragger’s part of the story, however his would take place after the Fog of Destiny events and instead be an alternate take on the events that happened later in “Reunion Gone Wrong”, with him having his sister Crooler imprisoned for her actions.

In the strategy game’s story, as Cragger is on his way home from the failed Peace talks, some of the Croc soldiers meets him and informs him that Crooler has taken control over the Crocodile Tribe while he was away. Thus the players would then have to fight against Crooler’s crocodile forces (who would have a purple coloration) with Cragger’s crocodile forces (who would have the normal red coloration).

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