Lego Pharaoh's Quest Discussion Topic

Honestly, I just figured why not?

The theme didn’t last long, but it had a semblance of a story and some pretty interesting sets. I have at one point owned every set from the line except for the Sphinx.

While I doubt many people enjoyed or even remembered it, I’d like to see if others share the nostalgia I’ve got :laughing:

Note: I checked for any topics this could have gone into, and failed to find any. If there is, then I apologize.

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It was cul

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OH I loved Pharaoh’s Quest! I got a good amount of the sets when I was younger. We liked it so much we made an awesome video about it:

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While I can’t say much about the camera quality, this is actually pretty well animated!

I loved the game.
I played the Anubis level to death.

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I own all of them(save the cobra, regretfully), though the only ones that are still on display are the sphinx and pyramid.

But yeah, it’s one of my favorites. A very nice nod to the old adventures series.

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I remember this. It was a cool theme, I just didn’t like it because it didn’t have all the cool Mecha and robots. I did play the game a bit, and enjoyed it though.

I only had a small set and the sphinx, but my friend had the pyramid and it was sweet. It was a well-designed theme that ended a bit early.
I remember I had really wanted it to go underground into a bunch of tunnels, where they would fight more evil-looking guardians, but it never happened.

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Does anyone remember the crossover it had with Atlantis and Alien Conquest?

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Me too! :smiley:
@Lost_Head I do, but it made no sense

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This BrickFilm from AlNickelsFilms brings back good old memories of the theme:

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I thought this theme was neat. However I didn’t get much system in 2011. I regret not getting more of these sets.

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LEGO has made many online games, and one of my favorites is Curse of Pharaoh, accompanying the ancient Egypt-themed theme Pharaoh’s Quest. I think Curse of Pharaoh has really good atmosphere and somewhat varied gameplay. I shall attempt to convey what it made me feel and what it is about. This is not full description of the game, and some details are missing.

Curse of Pharaoh follows our heroes on a quest through a foreboding land of Egypt. Sky is blood red, overlooking mostly barren desert landscape. In places, life finds way, in form of scattered oases of palm trees, but mostly, we find either desert dunes, or crumbling monuments, cyclopean and unearthly. These structures are seemingly held together only by the Pharaoh’s sorcery and would otherwise crumble. They often outright defy gravity, eerily floating in air as if uphold by an unseen hand.

As a haunting tune plays, mummies animated by malign will of the Pharaoh stagger towards the adventurers, crumbling to dust under gunfire. Slithering serpents are not so easily dispatched, but luckily, they can be safely jumped on, somewhat breaking immersion. Boulders can be sent rolling to crush the undead, but beware! If the boulder is too slow, it will be instead rolled by the Pharaoh’s sorcerous constructs, even the snakes.

The Pyramids loom in distance. When entered, the heroes stumble into dark, dreary tunnels, where bright colors of the desert are exchanged for bleakness of grave. There, daggers fall from the celling and scorpions crawl everywhere. In these places, you can feel the evil of the Pharaoh and his designs for the world.

Unfortunately, these two types of environments are only ones seen in the game. I wish there would be a level set on river Nile, for example. Still, these are well realized places, if somehow monotonous in their aesthetics.

Our heroes need to collect the Pharaoh’s cursed treasures before they return to his possession and he resumes his dark quest: to place the world under his rule.

In ages past, the Pharaoh had designs of conquest, like so many others in these ancient ages. Unlike them, he was not only a ruler but also a sorcerer of terrible power.

Where many rulers had their conquest marred by their death, the Pharaoh was immortal. Where common soldiers needed food, water, and rest, and would often panic, turning the battle into rout, his sorcerous constructs were always alert and unfaltering. Where common stone statues were merely monuments to glory of the empire, his were living beasts serving his will. And where regalia of other rulers were merely symbols of their power, his regalia had actual power of their own, being enchanted with mightiest sorcery.

But before he could conquer the world, Pharaoh’s treasures were stolen by the rebels. His armies in pursuit of the treasures, the Pharaoh was ambushed and buried within his tomb. In modern days, the Pharaoh has awakened, and sent his creations to hunt for the hidden treasures to complete his dreams of conquering the four corners of the world.

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