Day 19: Vogiwa and Awaru
These Toa were the Great Beings’ early work in creating the element of lightning by combining air and water. They possess the unique element of Storm, a mixture of those three standard elements. Awaru’s power focuses on air in contrast with Vogiwa’s water. Numerous legends of these two are told on the island of Mata Nui. A common component is they were born from Gali and Lewa’s clashes. Awaru is spirited and energetic, burning brightly before quickly tiring. Vogiwa is fiercer and charges up her anger and power, prolonging her attacks.
Vogiwa is considered the older of the Toa of Storm, representing water and air combined in disunity. She is a chaotic force responsible for sending hurricanes to Mata Nui and making sea travel treacherous with storms. Turaga Nokama warns the Ga-Matoran of Vogiwa to prevent them from sailing too far from the island and becoming lost in the endless sea. In some tales, Vogiwa draws power from her parent’s conflict. Fearing the legend of their cooperation against Makuta, she works to keep them fighting each other in hopes of preventing her brother, Awaru, from being born. She is characterized by anger, spite, and a love of discord.
Awaru is the younger Toa of Storm, representing air and water combined in unity. Whether he is yet to be born or the twin of Vogiwa, he fights his sister over the unity of their parents, wishing to keep them in cooperation. Awaru causes thunderstorms over the island. He is chaotic like his sister, but more adventurous and enthusiastic, recklessly charging in with greater energy than his counterpart.
Awaru was the second Toa in this series I came up with, as the combo of air and water readily came to mind. Vogiwa was added a short while later as an expansion of the mythos inspired by the storm serpent Wojira from Ninjago.
Day 20: Red gravity Toa/Barionk Mata version(?)
In trying to think of a different way to color a Toa of gravity I ended up inspired by/just copying one of
Scotttjt’s MOCs.
Day 21: Tugara
Tugara was created as the second Toa of psionics. Her staff can fire energy blasts and aid in recharging her elemental energy. Her Kanohi Miru suits an above-everyone mindset.
Day 22: Haruko
A Toa of ice equipped for frigid depths with Kanohi Kaukau and spiked hammers.
Day 23: Zohiko
A Toa of plasma from Ramari and Cytohu’s team who is typically utilized to patrol the skies of their city. Cold and Ill-spirited, his unscrupulous nature suits Cytohu’s ends well.
Another Mata-adapted Throwbot, Flare this time.
Day 24: Rotanu
A Toa of earth who operates primarily in deep aquifers.
This is one of my earliest builds, but only finalized today.
Day 25: Pakauway Nui
Pakauway Nui is known as the Toa of the seashore, a guardian of the island of Mata Nui’s borders. She holds back the worst of Vogiwa’s typhoons and guides boats back safely to land. She is also considered the mother of the Toa Mata and the one who herded their canisters from the endless sea to Mata Nui. It is unlikely Pakauway Nui exists outside of Matoran myth as a regular Toa.
Another early idea of mine, inspired by Gali’s line from MNOG, “The sea bears life. The sea bore us.”
Day 26: Rituk
Rituk was a Toa of iron who served alongside Ramari and Zohiko. He was different from most of the other members of his team in his belief in the Toa Code. He struggled to keep his dysfunctional teammates cooperative and earn the trust of the Matoran he was protecting. Rituk resisted Cytohu’s conditioning, and so he found himself alone when the Brotherhood of Makuta began their purge of Toa of iron.
Built around the copper Huna and envisioned as the one student in the group project actually trying to complete it and keep everyone else focused.
Day 27: Terekar
A Toa of kinetic energy and member of the Toa Vaheki. He is Cytohu’s most dedicated agent, shaped after centuries of his leader’s influence to carry out a view of justice as swift and forceful as his powers.
For a long time I couldn’t figure out what element to give the Throwbot Turbo that would fit in with an urban environment besides just speed like Ninjago, but I eventually decided on the show’s much more recent power of motion.
Day 28: Humolt
A Toa of magma (fire+stone combo) who lives within the Mangai volcano. The gear function is used to toss boulders, and the grey foot should be brown.
Day 29: Agrune
Agrune is a Toa of concrete (adapted stone) and member of the Toa Vaheki, armed with twin pick-hammers. She did not share the destructive and hostile ways of most of her brothers, but unlike Rituk she kept quiet and followed along. She witnessed the city’s Turaga clash with Cytohu over his increasingly extreme actions and ideology; her teammate Narurag, a Toa of lightning, succumb to madness from Hordika venom before being put down by Ramari; Rituk’s disappearance. When the Great Cataclysm hit, Agrune took the opportunity to vanish, intending to leave Vaheki behind.
When she came across Rituk’s Huna outside the city she felt shame for standing by while her team’s “protection” drove the Matoran they were meant to serve to fear. Taking the Kanohi of her true brother in place of her original, Agrune returned to Vaheki, resolved to uncover the true extent of Cytohu’s manipulations and the nature of Rituk’s death. Having learned much, including the purge of Toa of iron, She remains in hiding, trying to help the Matoran however she can and working on how to stop Cytohu.
Day 30: Whekowa
The Toa of space, who may only exist in legend.
Bonus render.
Day 31: Cytohu
Cytohu is a rare Toa of technology who was assigned to the city of Vaheki. The technology element (prefix Cy) has a similar minimal level of control over beings’ mechanical components as a mask of biomechanics, but allows greater enhancement of the user as well as wider control, creation, and manipulation of machinery, which is increased with the user’s understanding of the components or machines themselves.
Cytohu ended up taking charge of the Toa Vaheki as the team was formed. He is a perfectionist who takes his duty seriously. He does not tolerate inefficiencies. Cytohu wears a controlling personality like his Kanohi Komau, which he frequently uses to guide his teammates how he sees fit, wrest confessions from lawbreakers, or disable enemies. His most frequently used tools are twin tech blades, disk launchers, and a rotor pack.
Over time, Cytohu became increasingly extreme in his methods of maintaining law and order, considering the Toa Code and eventually the law itself a hindrance to justice, and clashed with Vaheki’s Turaga. Cytohu’s means were not without some benefit; for instance, his team managed to keep away the Visorak horde, but not before one of his own, Narurag, fell victim of Hordika venom. When Narurag’s loss to animalism became complete, Cytohu deemed him unfit to keep alive and allowed Ramari to kill him. Rituk, Toa of iron, was sold out to the Makuta for the city’s safety. Cytohu took it upon himself to lead Vaheki when the Turaga “disappeared” in the Great Cataclysm.
Cytohu believes in dispensing his idea of justice as quickly as possible alongside his remaining loyal teammates, Zohiko and Terekar. He frequently patrols the city watching for threats outside and in, and his reputation for swift personal arbitration has given him the nickname “Judge”. Cytohu has only become more obsessive as the centuries passed, becoming indignant towards Mata Nui himself for not keeping order in his world. It is only a matter of time before he carries his ideals beyond the city he keeps as his assignment…
This was another early build of mine, hence the more detailed description. Being based off Throwbot Jet, his backstory and personality were built around the Komau, the only yellow mask besides the Hau I already used, and the Slizer name Judge.
And that’s it! For once I’ve thought up a project and then made the effort to see it through to completion, a problem since my time on MOCpages. Which ones were your favorites?