So as the title states, this is the first part of what I envision the history of the Planet Spherus Magna to be like. This headcanon of mine is the inspiration behind the copious amount of mocs I’ve been spamming on the message boards and it’s a huge wall of text so I apologize for that, but I am very excited to share all these ideas I’ve had about Spherus Magna and its inhabitants for a long time.
It begins way back with a common ancestor of all intelligent life forms indigenous to Spherus Magna, and this species of beings separated into two main tribes which encompassed the most fundamental “elements” of the universe: darkness and light.
The two tribes were appropriately named the Light Tribe and the Shadow Tribe, and they each worshipped a primitive kind of “Element Lord”. The Light Tribe worshipped Solis, a large feathered dragon who could manipulate light at will. Her name is what is now used as the name of the star that the planet orbits around: Solis Magna. The Shadow Tribe worshipped the creature called Angler, who was a giant sea monster that could control shadow and came to the surface of the Aqua Magna ocean during a new moon. The Shadow Tribe based their most sacred rituals around this event.
Eventually the two tribes, now completely isolated from each other, underwent evolution and split into two distinct species. The Shadow Tribe evolved into amphibious beings who could breathe underwater and on land, and their bodies also adapted to the crushing pressure and lack of light of the deep sea over hundreds of generations as they moved further and further down into the ocean, ultimately reaching the bottom, where no light can reach. They had large fins, webbed fingers and toes, and no eyes. They called their new home the Realm of Eternal Darkness (edgy, I know).
Meanwhile, the Light Tribe founded a civilization in the Bara Magna desert that they called Lhoutaz. After this, several Light Tribe members left their home and explored the planet, undergoing further evolution and forming several new tribes based around the elements they encountered. I tried to create a phylogenetic tree to showcase how all the different intelligent species of Spherus Magna came to be because I’m just that lame lol.
CA = common ancestor
ST = Shadow Tribe
G = Glatorian
V = Vorox
S = Skrall
BH = Bone Hunters
Z = Zesk
A = Agori
LT = Light Tribe
The newly-formed tribes were made up of Proto-Glatorian, who evolved into the Glatorian and Agori. They formed eight tribes in total; these were the Fire, Ice, Water, Jungle, Earth, Sand, Iron, and Lightning Tribes. Each tribe established a permanent homeland on Spherus Magna:
The Fire Tribe established Effurnac by the volcano in Bara Magna.
The Lightning Tribe established Electricus in the dunes of Bara Magna.
The Sand Tribe established Varoxia near the sea of liquid sand in Bara Magna.
The Water Tribe established Aquario on the shores of Aqua Magna.
The Jungle Tribe established Yverdure in the jungle of Bota Magna.
The Earth Tribe established Khthon in the caves and canyons under Bota Magna.
The Iron Tribe established Pherrum at the base of the mountains in Bota Magna.
The Ice Tribe established Gleoci in the Northern Frost.
The founding of these eight civilizations is when the the Great Beings first appear in the historical record. They brought tons of new ideas to their respective tribes and became looked up to as god-like chieftains. The Great Beings gave the Glatorian and Agori technologically advanced weapons, vehicles, and body modifications, and restructured each of the tribes’ societies to further fuel their obsession with creating. The mysterious creature Annona probed into their thoughts but was unable to feed on their dreams due to the sheer complexity of their minds. However, Annona’s probing enhanced the Great Beings’ creative genius, making them able to achieve immortality for themselves, furthering their status as gods amongst the tribes. Fearing that the Great Beings would eventually find ways to destroy her, Annona went underground to avoid the Great Beings using her mind to further help with their inventions.
A group of Glatorian from the Earth Tribe broke off and moved to the mountains, evolving into a new species called the Skrall, whose life spans grew exponentially compared to their Glatorian relatives. They established their homeland Skrallhelm at the mountains’ base, making them neighbors to the Iron Tribe. A group of Earth Tribe Agori followed the Skrall, and together these Agori and the Skrall formed the Rock Tribe. Some Agori of the Rock Tribe travelled further, abandoning their new home and moving into Bara Magna, where they became yet another new species of nomadic raiders called the Bone Hunters.
There was a single Skrall who was also gifted with the ability to create amazing inventions, and he wanted to become part of the Great Beings, but they rejected his request and forced him back to Skrall society, where his inventions were never appreciated and even destroyed. What became of this single Skrall is unknown.
Annona became curious about the creatures of Spherus Magna and, believing their minds were all too complicated to feast on, she instead granted the female members of the Skrall psionic powers, hoping they would use them to destroy the males of their species and then go on to attack the Great Beings. However, while the female Skrall did use their powers to manipulate the males, they never outright destoryed them. The males came to distrust the females and separated themselves from them, leaving the female Skrall to form their own mini-tribe within the Rock Tribe called the Sisters of the Skrall. Though the males and females were now separated, they both still remained in Skrallhelm but never interacted with eachother, each having their own part of the province.
To help control the tribes while they were busy creating and to prevent further breakages of the tribes, the Great Beings selected eight Glatorian warriors, one from each tribe, and one Skrall warrior to be imbued with immortality and special elemental powers and become the respective leaders of their tribes in place of the Great Beings. These nine warriors were turned into the Element Lords:
There was Balamber, the Element Lord of Fire
Qaynuqa, the Element Lord of Lightning
Aquitanian, the Element Lord of Water
Rollo, the Element Lord of Ice
Vinoviloth, the Element Lord of Jungle
Thelir, the Element Lord of Iron
Scythian, the Element Lord of Earth
Zoskales, the Element Lord of Sand
And Octamasadas, the Element Lord of Rock
Immediately after their creation, the Element Lords of Iron and Lightning rebelled against their creators, using their powers to destroy much of the laboratory and kill several of the Great Beings. They were swiftly imprisoned in special cells that cut off their elemental powers, making them unable to escape.
The Element Lords were able to keep their tribes in line, and also kept tabs on the Iron and Lightning Tribes to make sure they behave despite not having Element Lords to rule them. Thanks to this, the Great Beings could begin their newest and most grandiose project yet: a Great Spirit Robot. They assembled the tribes to begin constructing this giant robot, and when it was finally finished, the Great Beings were more than ready to do a test launch. However, during the launch the robot exploded mid-flight, causing its pieces to become scattered across Bara Magna and become eventual landmarks.
That’s the end of Part 1. Part 2 will focus in on the interactions between the tribes, meaning there are a lot of conflicts and wars to come lol. I am very interested to know what you guys think so far (especially if you managed to read it all the way through, which I would definitely understand if you didn’t lmao), so feel free to leave feedback of any kind!