Natalie Breez - I know nothing about her or much about hero factory for that matter, but I liked her design and her shapes, so I figured I give a redesign a shot.
Goal was to prioritize articulation and pose-ability, keep to her original shapes and colors, and lastly to give her slightly more feminine appearance (this mainly meant larger hip and thigh proportions)
Waist movement is very important to me - I try to implement it in all the MOCs I make. I have always tried to put in shoulder articulation too, but this was the first one that I felt actually worked. I just feel like it gives you so much more dynamic and expressive poses. Downside is it makes the build a little… finicky.
There’s still a bit of axel poking out near the back I would like to find a solution for - the way the torso is built restricts it.
Anyway, this is kinda the first MOC I’ve ever fully built outside of stud.io, and I’m very happy with it
Thanks for reading <3