I tried Junkrat
he has great offensive and defensive capabilities
and his design is well done (though it is the wastelander cliche)
one problem I have with him right is that his story is not that fleshed out
since he would be perfect for the new short
his personality works for videos more than in the game
When my friend Fox was first trying out OverWatch, he had the same initial thought as me.
“Wow, these are really nice viewmodels.”
OverWatch has easily my favorite viewmodels in a video game, up there with Tribes: Ascend’s viewmodels. When he first tried Junkrat, he was sold. He didn’t need any convincing or explanation, Junkrat was his favorite. The moment he spawned, and he saw his gun shake and bobble, he fell in love. When he first fired it, and saw the beautiful shakes and burps it makes, the amazing kitchen timer sounds, and the fabulous reload animation, he knew in his heart nothing would beat that. Then he launched himself using his explosive trap. Junkrat’s viewmodel did the fabulous things it does, and OverWatch instantly earned its place as “best viewmodels in a game.”
You see this with other characters (most notable Roadhog), but none show off how pretty and complex the viewmodels are the way Junkrat does. Nevermind the fact that he’s an absolute blast to play, with a wonderfully high skill cap, but simple to learn mechanics.
I think “God Programs” are going to make a return, and we’ll get a horde mode a la Mann vs. Machine. Then again, I’m not STAR_, I don’t have prophetic powers.