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Concept
Red Hunter was going to start out as a bipedal monster with General grievous legs and an alligator-like face with large horns. I never could find a face style that suited what I wanted so I decided to change up the character. The original color scheme was never finalized but I wanted it to be colorful. After buying the Red Miru I decided that green would be a good color to go with it.
Red Hunter and his monster predecessor were always envisioned to be a big game hunter who used fear tactics and short-range weaponry to defeat his prey, therefore, he only carries two daggers as weapons.
Design
Red Hunter retained the large horns from his original design ideas. Since he’s supposed to be a very skilled and fit hunter, I wanted him to have a slightly slim body and strong legs. While the arms are simple, I feel that they convey the slim but fit body design nicely. His leg design is my personal favorite part of him.
I wanted the body to be as custom made as possible. The Green Nuva chest piece was the piece I modeled his body around, due to this, his entire head and Nuva chest piece is connected to the rest of the body by one pin, this part barely moves as I have secured it as tightly as possible.
Lastly, you may be wondering, “Why is his color scheme so bright if he’s supposed to be a hunter?” This is the case because he wants to be seen by his prey, he is the type of hunter who likes to induce fear and cause his prey to flee.
Character
Red Hunter is powerful being that hunts people for personal enjoyment. If he was put canonically in the G2 storyline, he would be of kin to Umarak and have a high interest in hunting the Toa for no reason other than a challenge.