[Render] Septerra Core: Lobo

Lobo was one of battle cyborgs employed by a warring nation Jinam during the resource wars on Septerra. After the war his ship was shot down and crash landed on the pirate territory, where Lobo was picked by a local mechanic who’s removed cyborg’s personality restraining chip, effectively freeing Lobo from Jinam enslavement.
After realizing what he’s been doing for Jinam, Lobo decided to become a free pirate. Soon after his “father” the mechanic was murdered by local pirate leader Connor, for what Lobo seeks revenge.

Ref image:
http://www.yagolnikov.com/toc/Images/2lo4.jpg

37 Likes

Pretty good, very accurate looking.

Cool. Is it from a cartoon or something….?

@moamahrimatoro It’s from an old videogame.

Pretty cool looking.
No complaints.
Although from first look I could only think of this.
http://board.ttvpodcast.com/uploads/db5640/original/3X/3/8/38ad9ccd847926eaa31010c84cdb65b6b2436aa8.jpg

4 Likes

Looks pretty neat! The way it’s stylized makes some of the more unusual design choices work. I want to play the game some day, once I clear out enough of my Steam backlog. :stuck_out_tongue:

What is that?

And I do really like this build, though the head seems a little less accurate than the rest of it.

It’s a bootleg Bonkle.

2 Likes

This is great. It looks like the original render, and what more could you ask for out of a MoC like this? 10/10.

1 Like

Nice job! Resembles the original quite well.

I was going to make an anorexic joke until I saw the reference material.

Good representation.

1 Like