I’m willing to bet that more people have watched Batman cartoons/comics/movies/games/media than Star Wars, given that if I mention Batman they immediately know what I’m talking about, but plenty of people have no idea what a “Millenium Falcon” is.
Not to mention that, as stated before, it’s just good business sense. How many Optimus Prime action figures have been released over the years? The answer is so many I can’t even find a number. Besides, you’re very doom-and-gloom about licensed themes but if they were costing Lego more money than they were making they would have gone the way of Bionicle.
Fact is, Star Wars is, and will continue to be, profitable for the foreseeable future. I don’t see that it’s a problem because it’s not like Lego is pulling resources that could be better used on other lines to do it. The team that works on Lego Star Wars has been working on it for… what… twenty years now? I’m pretty sure at that point that Lego Star Wars is NOT the reason Lego doesn’t do more NInjago’s and Bionicle’s, it probably has more to do with “Let’s focus on one IP before we make more.” Which is smart. You didn’t see Bungie working on Halo AND Destiny concurrently. You don’t see Blizzard’s Overwatch team also working on Diablo or World of Warcraft.
Now, can I see both sides of it? Sure. It’s annoying to see remade versions of the same sets all the time to a certain extent. It’s also nice to know that just because I didn’t buy it this year doesn’t mean I’ll never get the chance to without spending two grand. But it certainly isn’t the drain on Lego you seem to think it is because, realistically, if these remakes and licensed themes were as bad for Lego as you seem to think, they would have stopped making them.
Also:
It’s not that you’re not good at making points in a certain way, it’s that the points you’re making don’t really make sense. I understand the emotional aspect of your disliking licensed themes, but the way you’re so… apocalyptic about them is entirely unfounded.
~Hawkeye