The Elder Scrolls

Thanks now I’ve come to the problem where I don’t know where to drag files without messing something up. (The only game I’ve ever modded is FNV).

In the Adamantium armor plugin I see the .esp that I’m used to as well as folders for Icons,Meshes, and Textures. Do I drag the contents of those into the equivalent folders from the base game?

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Just drag the “Data Files” folder of the mod into the Morrowind folder and merge it with the existing Data Files folder.

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Thanks for the help I think I got it now but I accidentally replaced the files from the base game instead of merging them so I’m reinstalling the original files. We shall see if I can do this right once my computer finishes.

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Oh, yeah, should’ve emphasized that you need to merge and not replace. :stuck_out_tongue: Good luck!

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I should have used drag&drop instead of right click copying.

edit: I came to the glorious conclusion that Windows 10 automatically replaces files so I need to manually merge the files myself.

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Count on Microsoft to make their software less user-friendly. -.-

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Yeah as a result I decided to play the minor plugins for Oblivion first. Man were they short. I completed all but Fighter’s Stronghold and Mehrune’s Razor in 2 or 3 hours. (knowing how to make quick money REALLY helped). I will say that they generally fun but for Non-Completionists I think that each character should only do one of the “Really cool House” plugins because they are kinda redundant.

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Yeah, I agree about the special houses. I also think they’re a little too easy to acquire…normally you can’t get a decent house until you’ve played for dozens of hours, let alone an awesome one like those.

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Personally I agree with you that they are too easy but at the same time in the base game all the houses cost exorbitant amounts of money even the ones that are the oblivion equivalent of Breezehome. I guess that Bethesda overcompensated when they wanted easier to obtain houses.

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@Xevins How’d things pan out with Morrowind?

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I’m still figuring it out most guides I find are for the non-steam version. For some reason even though I accidently messed up half the game’s supposed core files when I turn the game on it works fine. (10 times better than the poorly optimized xbox version I might add)

Even though I can’t gain access to all the DLC yet I still think that in this case the PC version trumps most copies of the console version due to the original xbox’s annoying patch system. (I.E. you only get patches hardwired onto your disk so every copy is potentially slightly different). For instance there are several armors that don’t render properly on female characters on my console disk but a patch for PC fixed that. Not to mention even though I use xbox 360’s backwards compatibility to run it the game still runs bad on modern consoles. (works OK on PC but occasionally loading screens get to oblivion lengths).

rant over…

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Have you tried OpenMW? It’s a nearly-complete engine replacement that has much better performance.

Performance aside, mods put the PC version way ahead of console. :stuck_out_tongue:

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supposedly bethesda is coming up with a solution for this (fallout 4) however I get the feeling that Microsoft and sony are gonna find some reason to limit the way it works. Either way fallout 4 gets to be the dummy for the hypothetical TES6’s mod system.

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Telvanni Separatists - An Elder Scrolls Series

Hey, guys.
If any of you are interested in hearing my take on House Telvanni’s activities during the events of Elder Scrolls: Online, consider reading my 25-part fan fiction series titled ‘Telvanni Separatists’.

The series is also a semi-sequel to Skyrim’s Dragonborn DLC, featuring familiar characters such as Neloth.

Click here to view the series archive:
http://telvanni-separatists.gamerlaunch.com/index.php?gid=478958
You can find a story overview for the series over there too.

P.S.
For those of you who aren’t too keen on ESO or haven’t played it at all, know that there’s very few areas of narrative that force you to know about its plot.

@Chronicler Would I be able to post this as its own topic (either here or on the literature area)? I’d be able to sift through any comments I get easier that way (plus my advertisement would be more noticeable).

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That would have to go into Promotions and Advertisement if you want to advertise. You’re not a master so you wouldn’t be able to do it yet.

So could I post the link to the series archive in a topic so long as the topic itself wasn’t explicitly an advertisement?
E.g. could I write Part 1 of the series in the Topic and then a “click here for the rest of the series” kind of thing underneath?

I’m just trying to avoid posting 25 topics for each episode in the message boards. I suppose I could add all 25 episodes to a single post instead though I don’t know if there’s a character limit (that and nobody likes giant walls of text).
FYI: the series isn’t an official thing so it wound’t be like a product advertisement.

Or could you just put the series on here without advertisement? You could double post for story updates in the creative content place, because double posts for updates is allowed.

So I tried out Morrowind a couple months ago. It was pretty good (well, the amount of it that I had played anyway), but the weird mountain physics ended up being a huge turn off for me. That and the last time I used it I kept encountering a bug that just forced the game to crash on me.

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All the TES games have bizarre mountain physics. XD You can avoid having to deal with it by levitating, though. As for the bug, where did you encounter it?

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Spend an hour getting this ability save days of trouble.

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