Recently I’ve been writing this little fanfic about the Mahri-toran becoming Toa after the final battle and the reformation of Spherus Magna.
In the aftermath of that titanic battle, the residents of the Matoran universe migrated to Spherus Magna to begin anew in this strange new world. However, not all were ready to leave everything behind. In the days before the robots insides were dismantle, a group of Matoran led by Mahri-Nui’s former de facto leader Defilak voyaged into the remains of the robot once again to see what had become of their home. In their descent they came across the old Karda-Nui, now strewn with the remains of Voya-Nui and the groups undersea home. Within what remained of Mahri-Nui’s council building the matoran found something, an ancient box belonging to their people, forgotten after the thousands of years of underwater survival. 5 stones, glowing with light. In their marveling the Matoran were oblivious to what was right behind them. The 4 were ambushed by vicious Rahi, bringing the chase out into the swamp. It was there that they met the former jailer of the Pit, Hydraxon, who had journeyed into the robot himself for reasons unknown. In the ensuing struggle, the dim stones hummed with new life as radiant light cloaked the Matoran and the jailer. The energy from the stones resonated within the beings, giving the 5 unique forms, ones befitting of warriors. The 4 Matoran were reborn as Toa heroes, but something interesting happened to the jailer. The Toa energy reverted half of his body back to a form similar to the matoran Dekar, returning the Matoran’s memories to him. Plagued with memories that are not his own, the reborn Dekar joins his fellow Matoran as a Toa and this a new legend is about to begin.
Defilak, Toa of Air. The leader of the Toa Moro, named after the hero of white who bore the burden of a dying god and saved a universe. Armed with the Kanohi Kualsi, a cordak launcher, curved sword and a dagger, Toa Defilak uses these in tandem to deliver lighting fast crippling strikes to his enemies.
Gar, Toa of Earth and Defilak’s best friend. Gar is quiet and cautious yet has an affinity for combat. Donning the Kanohi Kakama, Gar prefers to use the masks enhanced speed in tandem with his hammers over his movement speed. This lets him deliver the maximum amount of strikes as fast as possible without losing momentum in any of his strikes.
Dekar, Toa of Stone. The newly reborn Dekar is quite perplexed. He has no memories of his time as Hydraxon, yet the memories of the dead jailers past still linger in his mind. Half of his body is not his own, but that is hardly an impairment. Armed with Hydraxon’s claw, a Cordak launcher and a one handed sickle, Dekar is a force to be reckoned with.