like make a custom, or…
actually modify it? like a non-purist?
O_o
like make a custom, or…
actually modify it? like a non-purist?
O_o
Hey! It’s the tutorial I used for Bio’s head!
Customize it with CCBS bones
oh, ok. that makes sense.
So… This is not really a request for a tutorial, but does anybody know how I could improve this moc?
I am trying to revamp some of my mocs, and the first one on my list is my Mutated Hero. I haven’t really changed him since I’ve posted it last year, and the feedbacks on its topic were positive, with no critiques that could help me whatsoever. Do you guys know a way to improve it?
Here is his topic:
It’s just generally kinda sloppy. Not sure of much in specific that could be improved
What do you mean by sloppy?
Just generally poorly put together. Stick to a main color scheme. Also, a good rule for mutated characters is that the mutations can’t add matter to a being, but only change the way it’s put together. Obviously this is just my idea, it’s not a legitimate rule for a character.
There are two big things that I think would make this MOC stand out a lot more:
1 - The Colorscheme and Color Blocking
While your range of colors isn’t too varied, there is quite a lot of colors on this MOC and it makes it look a little messy and hard to follow. For dark colors you have brown, gunmetal, grey, and black; for the brighter colors you have lime green, dark green, and translucent green. Try cutting back on some of these colors so that they are more cohesive; for example, maybe swap the grey bones out for black ones, and get rid of dark green or translucent green.
This is where color blocking also comes into play; you want to try and clearly separate which parts of the body are which; constantly switching back and forth between colors can mess with this idea and make all the limbs blend together.
A great example of this is Mitch Henry’s self-MOC Zeren; this is the original version:
This is the most recent iteration, on the other hand:
You can see how much cleaner the new version is; the old one has black showing through nearly every section, and it ends up cluttering the MOC. The new version, on the other hand, has excellent color-blocking and it makes the figure look phenomenal.
2 - Photography
The second biggest thing with MOCing in general is taking good pictures. The white background is an excellent start (some people can’t seem to understand that a messy bedroom doesn’t make a good background) but the picture is still rather dark. Try getting some desk lamps (2 should be good to start) to get plenty of light; if you want to go a step further put paper over them to disperse the light and limit the glare on the figure.
Hope this helps!
@EmperorDuckie and @ReeseEH
Thank you very much, guys! You really helped me! I see that it’s biggest problem is the color scheme. I’ll try to fix that. I’ll stick with black, lime green and brown (although I don’t think there are too much brown armor attachments).
Once again, thanks!
Somebody been skipping out on leg day.
The constraction neck guard, one of the least lego-y elements produced by lego, the hole inside doesn’t even fit most parts, but they do create a really nice segmented pattern.
I’ve never seen that piece before, what does it come on?
It’s the neck guard from 75337 Darth Maul, very strange and interesting element.
https://www.bricklink.com/v2/catalog/catalogitem.page?P=35897&idColor=11#T=C&C=11
Thank you
It also appears in the Han Solo set in reddish brown.
So I am looking for a Mask (not necessary a Kanohi Mask, it can be from other themes too) that would fit for a titan build. It would be the best if the mask would be black, or black merging into trans-green. Any ideas?
Maybe Onua Mistika?
How big is it?