Island of Mystery(RP Signup)

Yee

And with what you said in the PM, it wouldn’t be nulled by Kore’s power

Now we wait for @Runa to approve.

Nope, but he would still be using his own elemental energy, just boosted by the chargers, and going by Kore’s effect which causes such use to be around twice as costly/draining as usual when within his void, this makes it so he could essentially use said abilities with no change in its standard energy drain (maybe even a bit less), but he still can’t recharge said elemental (keyword there) energy while within the void.

But he’s not doing that… It’s literally the backpack powering the chargers, which boost his attributes.

Plus a shadow matoran has like, one, elemental power

Yes, which means don’t use it, or you’ll end up regretting it once the lack of recharge kicks in.

Also, amplify tools/such with shadow energy, very effective… kind of…

Is confused

He’s not powering the chargers. The backpack is doing that. There isn’t any strain on his body at all, except for normal combat stuff…

No, what I mean is, if he uses the chargers to access elemental ability, he will come to regret that… probably.

I… don’t think it works like that…

If you don’t know, I don’y know, and thus 8^!!$#!##!#& shall occur.

From what I understand, the chargers won’t draw more energy from Eric’s body, just amplify it like a power lance.

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Yes, which is why I’m saying if he himself uses any of his own, he’ll come to (probably) regret it.

Oh, well yeah, if he powers the chargers with his own power it’d be bad. But that would ruin the point of the device, since he can’t use it on himself them.

Or maybe they can, it never says they can’t be used on one’s self. The more you know

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Eric’s accepted.

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Name: Adwin
Titles: Arsenal(What he’s usually referred to as), Warrior of Malinsa
Species: Pukaha
Appearance:Protector’s mask, about Nameless’ height, legs mutated to a somewhat more animalistic, clawed form(think Nameless’ claw); orange armor, steam release pipe on his shoulder.
Weapons: Two metal rods normally about the length of his forearm that can conduct/ throw arcs of electricity, attached to his wrists through retractable steel cable with copper wire in the center(they are stored under the forearm inside his armor and can extend to up to four times their lengths); pressurized air/steam and water shooters on his Achilles’(Built into his mainly steampunk-esque internal components), a pistol powered by steam, two buckler shields(One on top of each forearm) That can create forcefields about the size of normal shields.
Powers/Abilities: His mutated legs give him enhanced leg strength and speed; Ability to manipulate physical strength of himself and others(However, he rejects this power, not using it if possible), He’s really good with technology; deadly precision with throwing his metal rods.
Weaknesses: Despite needing water to function, he is unable to be submerged in it, otherwise his systems could be damaged; Unable to see Kaiko, rejects his power and is so stubborn about it he won’t use it even if it’d be really helpful at that point in time, thinks himself a freak.
Personality: Tries to be funny, and is decently(not over)confident in his abilities, but likes to get the job done with a smile.

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Here he goes the mtg character @Runa

Name: Valduk keeper of the flame
Title: Legendary creatur, Human shaman
Species: Human
Apperance:
Bildresultat för valduk keeper of the flame

Weapons/Iteams/Artifacts: A hammer of the flames(Essentially the reason his main ability exsist) A spellbook(spells under abilities) 22 empty mana cards(can be filled with one mana out of six colours(Red(Mountain), Blue(Island), Green(Forest), White(Plain), Black(Swamp), colorless(Wastelands/desserts/artifacts) Can only make one mana per post.Once a mana is used it becomes tapped until next post.)
Abilities/traits:
Main ability: Whenever Valduk counter attacks if he have been affected by any abilities or any equipment with abilities, he creates x elemental’s that disappear after the counterattack were x is how many abilities he is affected by.
Elemental’s: Creature power(damage): 3 hits Toughness(life): 1, Element: Fire, Apperance: Humanoid fire monster Traits can easily be blocked but one decent hit for sure.
Spells each has 4 uses:
By force cost 1 red, X any color/colorless - Pay x mana destroy X artifacts(Equipment, Vehicles, construct, Artifact)
Cancel cost 2 blue, 1 any color/colorless - Counter target ability
Essence scatter 1 blue, 1 any color/colorless - Counter a creature(includes rahi)
Misdirection 2 blue, 3 any color/colorless or use two uses and skip paying mana - Change target of target ability.
Lightning bolt 1 red - shots a Lightning bolt
Tar fire 1 red - shots a small orb of fire
Fencers magemark 1 red 2 any color/colorless - creature gets +1/+1 and first strike(faster attacks) (Counts as a ability because it’s an enchantment aura)
Titanic growth 1 green 1 any color/colorless - Creature +4/+4 until end of attack /block (also changes the creatures size)
beastmasters mage mark 1 green 2 any color/colorless - Creature gets +1/+1 and if creature becomes blocked it gains +1/+1. (Counts as a ability because it’s an enchantment aura)
Blinding fog 1 green 2 any color/colorless - all creatures Valduk controlls gains hexproof(can’t be affected by abilities) and all damaged prevented until end of attack or blocking
Warren instigator 2 red - Creature(Goblin) - Power(damage): 1 hits toughness(life) 1 - when he deals damage you may spawn an extra Goblin, double strike hits 2 times.
Goblin(can only spawn via Warren instigator) - Creature- Goblin - 1 damage / 1 life, no ability no limitation(can use more than 4)
Personality: N/A
Bio:
A Keldon shaman and lore-keeper, loyal to Radha. He can communicate with the sacred Keldon peak, known as “The Mountain”.

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Accepted.

Name: Inverse

Titles: The Protophage, “Etcetera”, The Inverse

Species: “Apprentice”*

Appearance: Extremely Variable. Inverse tends to appear as a silvery black semifluid substance, taking on the form of a humanoid being. Inverse’s body

Weapons: Staff of Shaping (a bladed cane, that amplifies Inverse’s creative powers, and can be molecularly manipulated by Inverse as well). Additionally, the staff can absorb power from the environment nearby to help Inverse recharge.

Powers/Abilities:

Null Field Generation: Can generate a field of energy in a five mile radius that negates any powers that interferes with Inverse’s own. This power does not turn off Inverse’s other natural abilities, nor can it be used by any power thieves to do so.

Creation: Can reshape lower lifeforms and matter into different things (i.e. couldn’t turn the players into crayfish, but could turn a hill into a mass of butterflies, with note to energy).

Biomorphic Physiology: Can manipulate the dimensional and material makeup of its own body to control density, shape, size, and material. Drastic alterations drain energy more swiftly (i.e. Inverse could not turn into a mass of tentacles the size of the sun, it would take several weeks of effort to do so).

Low-Level Telepathy: Can send telepathic messages to beings, and receive replies.

Weaknesses: Inverse tends to be bad at talking to people, and its powers tend toward creation/self-alteration, rather than being outright destructive or powerful.

Extremely powerful self-modulation abilities, but creation/modification drains energy and causes Inverse increasing fatigue, depending on the action being taken.

Personality: Inverse is a odd being, and tends to act somewhat superior or “above” others. It is not overtly hostile, but rather prefers a more subtle form of scorning others it deems immature or unreasonable. Inverse very, very much appreciates creativity, whether it is in others actions or their character. Similarly, a perceived lack of creativity in a person’s character or actions will elicit more negative responses from the entity.

Bio: Originally formed as an “Apprentice” (a minor creator spirit of a parallel universe), Inverse fled its home after one of the races it created began a war with the others of said universe. Much later they returned, finding a new universe, freed from the power of the gods and driven to near-hysteria by Inverse’s reappearance. After another universal conflict, Inverse fell through the splinters of a cosmic rupture, ending up in the Island of Mystery.

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Well now, time to think upon how this’ll Interact with Kore…

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(@Runa)

Name: Tiny Tekan

Titles: Unnatural, Shifter, Form-stealer, Little $^(&!#& 9%!(&

Species: Unknown

Appearance:

Weapons: Physical ‘shadow’ tentacles.

A guitar (which so far appears to be made of a material stronger than Protosteel) and he can summon from thin-air, either by use of a sub-space carrying pocket for it, or it actually being a solid shadow guitar he forms with his powers, currently unknown for which.

Any weapons whatever version of Tekan he becomes owns.

Powers/Abilities: Two tentacles he can form from his back, either by shadow manipulation or actual, physical form changes.

He has access to every ability any version of Tekan has, and can physically warp himself into said versions in very quick succession (even without powers he can do such, just at a slower rate), in doing so he both strengthens their corresponding powers (while weakening the others), and gains a merged version of his personality with said version.

Weaknesses: When in another Tekan’s form he carries all of their weakness’s, from Titan-Tekan’s (and quite a few others) near-debilitating fear of spiders and adverse reaction to sonic based attacks, to G2 Tekan’s own withered, easily destructable (if also fixable) skeleton form.

In his natural form he also has the standard weakness’s of a being his size, from his short stature, to a weakened strength that can rarely match, or best others notably bigger than him (of course, this has little bearing on the strength/sharpness/durability of his back tentacle-things.)

Personality: Very… happy, or so it seems. Friendly, playful, a jokester for the most part, bot one who doesn’t exactly care when his jokes sometimes (‘rarely’) go too far.

A bit pompous and uncaring at times, one who can relax/chill out at any time and not really care about what’s going on around him unless something happens that he decides to be/was previously invested in.

It’s very difficult to get him angry basically, but when you do… well, let’s just say he tends to show an entirely different side of himself.

He also may be a touch disturbed/psychopathic…

Bio: Tiny Tekan is… odd. He just sort of showed up one day and established himself within the house.

Since then he’s been known for his loud singing, insane plans/adventures, irritation of mocs both villainous, heroic, and in-between and subsequent damage he deals to them when he fights them.

From what can be told, while he is part of the ‘bionicle’ species, he’s also something that’s not exactly a proper/true part of them at the same time…

Oh yeah, forgot to mention it, but the backpack has two chargers in it that are being powered. It’s not a major difference, but figured it’d be important to mention.

This one and @KAI_BORG are accepted.

Just a question though, @Kirathel, does the null field generation cause any sort of fatigue or strain to Inverse’s body/mind?

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It strains his concentration so he becomes increasingly less creative and tired when activating it…however he can reduce its radius which mitigates this considerably.

Also edited previous post.

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