An action theme needs Vehicles, and they can’t all be the villains,
so I set out to create vehicle designs for the toa that wouldn’t rustle everyone’s jimmies.
taking design inspiration from the g1 rahi and vehicles, as well as the g2 creatures, and the aesthetic style of the sheikah tech in Botw as a base.
I realized during this process that I am incredibly rusty at art, and I’m not entirely happy with how these came out, as such, if anyone else wants to take a crack at creating vehicles I give my full support.
A fold up wing-fuction, kind of like the recent Ninjago Lloyd’s NRG Dragon. The wings are built on a Technic frame that kind fold in and out, and fabric pieces are placed over the frames.
Though a bit rough around the edges visually, I do like the general silhouettes of both. The “Fast Flyer” could perhaps take a few more visual ques from the Gukko, notably the long, slender body, to give it a more alien prescience (I myself though the vaguely serpentine look of the body made the Gukko kinda stand out). Besides that I do really enjoy the concept presented here.
TBH I would have just stuck them on giant re-imaginings of the creatures from G2 instead of vehicles; but I do suppose that you’re right in that vehicles would have been needed eventually, and these are good designs. I’d keep them totally free of wheels or treads to make them feel less like normal vehicles, and have them move about only via their wings or legs. This would make them feel less futuristic while still enabling them to keep a vehicular feel.
Yeah, looking at it I think you have a point, a more serpentine body would look better, It’d probably also have the current wings split into 4 like the gukko as well. Tbh, it was significantly underdeveloped compared to the sandstormer in my head.
I mean, visually that’s effectively what I did, I think massive legendary animals would become the solution to every problem, at least with vehicles you can enable limitations so the toa don’t just constantly use them for everything.
That was more the 01 rahi seeping in, namely the legendary sand tarakava, I was also thinking of giving tahu a vehicle visually similar to the muaka.
So, rather than fighting with art academy for a half hour each for these I’d rather spend 5-10 minutes sketching them traditionally, which granted means less color, but it also means the effort I’m putting in is worth what’s coming out.
But I digress,
Because it matches the tribal theme presumably, making the machines resemble animals makes sense.
It’s green, the energy is sky blue to tie it more to the element air,
much like how the energy for stone is orange, and ice is dark blue,
earth is lime green, fire is probably yellow,
I’d probably go with magenta for water because of the focus on coral that’s been happening.
From a visual standpoint white and sky blue highlights would certainly help associate the Le tribe with air, these designs were preliminary anyway, especially the fast-flyer, it would be easy enough to scale back the amount of blue moving forward.