Are video games art?

Right, but even animation requires skill, so there is that.

Because, to be frank, animation can be kinda hard.

Can video games be art, yes. I’d argue that most (if not all) video games are art (even Flappy Bird). In Van Gogh’s time nobody liked his work. He only sold two out of his 2,000+ works in his lifetime. Just because people hate something, that doesn’t mean it isn’t art.

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I’d say yes, video games can be art. They are used, much like paintings or sculptures, to express something from the artist.

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With games out there like Ori and the Blind Forest and Yume Nikki, I would definitely say they are.

I don’t play video games much, but much of what I have seen has been better than some “real” art.
Referring to the white blocks up there…

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I think there’s some kind of deep meaning behind the blank canvas.

What it is, who knows.

It’s a rabbit in a snow storm, obviously.

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The meaning to it is “I can get a million dollars for an empty canvas”.
I’m of the opinion that if you have to struggle to find any sort of meaning in a piece of art that took all of no seconds to make, then it’s just a scam.

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I agree totally, and–as someone who also draws–I can understand why your brother hates art like that. TBH, if I were somewhat pettier than I am now, I’d be insulted by art like that. Sure, there’s not really a definition for “art,” but if there was one, time and effort would certainly be part of the equation.

I mean, it seems unfair that I can slave away at a drawing for hours on end–or, in terms of this topic, that a group of people could spend months or years on a game–only to have someone hand in a blank piece of canvas saying, “Look at the beautiful thing I made!” and then have that piece displayed in a museum, when they spent no time on it–or, worse, spent years on it only to find out that they had no ideas, whereupon they decided to pretend that they had something.

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In terms of previous games, there wasnt even half the effort for the third game and final game in the trilogy and it shows. Im sorry, but I will never accept that, and thats how it is.

That games developers and their attitude towards the game insulted me to a great degree which is why I have no respect for the ME development crew, which by now you cant even call the same team since most if not all the influential people have went.

Actually when we get into “attitude towards the game” that one probably had the best. Most of the game went out of it’s way to bring reference to the older games. Heck they even sent you back to Novaria for a bit.

The ending wasn’t bad because of lack of effort. (I’ve seen 30 second endings that were much better) It was the choice to boil a series of grand choices down to red and blue and then making both render all previous choices null.

But some people like it. To them (but obviously not either of us) it is art.

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It depends on how you define “art.” Trivially, you could point out that the visuals in games can be very beautiful or interesting to look at, and thus are art in the same way a painting is. But the deeper question is this: do the qualities of games that are unique to games and aren’t shared by other media, such as interactivity, branching stories, and emergent gameplay count as art?

Many believe that art must be created with the intent to evoke a certain emotional response, and must succeed in doing so, or else it is not truly art. (If something that provokes an emotional response but wasn’t intentionally made to do that can be art, almost anything can be art, and the term becomes meaningless.) If that’s the case, an argument can be made that games that allow players to create their own experience are not art, because that experience was not intentionally created by the makers of the game. A good example of this is a traditional game like chess–disregarding the fact the we don’t know everything about how it was created and by whom, no one would suggest that a game of chess is a work of art. The experience, though restricted by the rules, is almost entirely determined by the players themselves. The question becomes, then, are there video games that allow so much player freedom that they cease to be art?

I would say that some games, such as Street Fighter or Smash Bros. indeed fail to meet what I will dub the “intentionality criterion.” Though what players can do is heavily restricted by the game mechanics, they are ultimately responsible for their performance and thus their emotional response. That being said, there are those who claim that all video games fail the criterion because interactivity places too much in the hands of the player. This argument is a load of baloney. Take Mass Effect as an example. Sure, there are tons of choices you can make, but all of them are really controlled by the game creators; you can’t make a choice they don’t give you. (If I could’ve shot the Starchild without the Extended Cut, I would have.) So although the player controls what path he takes, all the possible paths were intentionally created by Bioware. So I think it’s safe to say that games like Mass Effect, with clear narratives and limitations on player choice, can indeed be art.

Since it’s essentially a different team now, wouldn’t it be best to wait to judge the current group until ME4 releases?

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Art is subjective.

End of story, at least for me.

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You obviously werent there during the ending debacle. Also they lied through their teeth with most of the pre release dev promises and talks about the game. So pretty screwed up, which is why only in certain parts ME3 can be considered art, but most of it is utter trash.[quote=“John_Smith, post:52, topic:22101”]
Since it’s essentially a different team now, wouldn’t it best best to wait to judge the current group until ME4 releases?
[/quote]

No, there is no more trust for EA.

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Actually I was.

Heck I even pre-ordered the dang game.

I simply said my interpretation.

While we don’t think to highly of certain aspects of the game. some people do. To them it is art. I’m just trying to say the definition changes based on the individual.

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May Earth by light for you.

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I know the topic has knda moved on, but I applaud the guy that said to the gallery “Yes, this is my painting. I’d like it over there”.

<img src="/uploads/db5640/original/3X/d/c/dc8438fd4300966eabc6c5e95704e6b8bad682c4.jpg" width=“640” height=“478”

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This game is definitively an example of art for the media.

Just look one still snapshot of it, it can stand alone as a picture in any art gallery.
http://www.xboxrepublika.com/wp-content/uploads/2015/02/ori2_bdm3.jpg


And the music, oh god the music is sooo goood.

And the story is simple, yet emotionally gripping.

Not to mention the gameplay is pretty good. And developers are awesome. This is a company and game I will always recommend.

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I swear, people are just testing how far they can get away with this.

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I’ve seen this question posed before

but really

If it’s fun

then does it really matter whether or not it’s “art?”

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