[quote=“KazumaDoubleIce, post:3946, topic:15529”]
Now this might just be me, but do any one elss think that beside’s the mask, they made Gali less feminin compared to her 2015 form?
[/quote]Considering that the biggest differentiating feature a female has compared to males facially is their jawline, and combining that with the fact that 2015 Gali and 2016 Gali both have the same general jawline and facial structure, I am inclined to disagree heavily.
I mean, I guess you could also include eyelashes, but I personally have eyelashes every girl dreams of. Thank ya Okinawan blood. XD
I actually prefer the first arm build (i.e. the incorrect one), because it allows Lewa correct elbow movement (why LEGO didn’t do it that way from the get-go is beyond me). So don’t worry about that one…
After playing around with Lewa a bit more (one arm with the correct build, and the incorrect build on the other for comparison of movement), I do also prefer the first build. The actual correct build seems kind of restrictive around the elbow.
if someone has the Ketar set, could they please try my idea on how to fix Ketar, which is to swap the two gear peices that the blades and the tail is attacked to, basicly place the flat gear peice on where the blades gears should be, so that they move on the sides instead of up and down, and then place the arm gear peices on the tail section to make the tail move up and down, again i want to see if this idea works.
though it does remove the unity function, but it probably makes it more funny if you imagine this scene happening when Pohatu and Ketar Unites:
just imagien the characters as these animals:
Ketar as Scorpion
Pohatu as Frog
Melum as Gerbil (i have noticed that some people do not like him so much)
Thinking about it, I wonder if any one will revamp Ketar as a snake or serpent. I think he would look a little too similar to Akida, but if done right, he could have enough differences to make him look different.
Honestly, it’s not the chest piece that makes her lack femininity. It’s everything else. She’s just awkward, with her long, poorly armored legs, stubby arms and unusual armor placement. 2015 Gali conveyed femininity through proper proportions, specific armor usage, and an excellent build. This version of Gali has none of that.
Also, I’m not sure if this was mentioned, but in Ikir’s Description on LEGO.com, Umarak’s referred to as a Shadow Hunter, which reminds me a bit of the Dark Hunters in G1.