Changes include the removal of the microphone, headlamp(?), and top axle connection, and the inclusion of a stud connection in the mouth. I also made it slightly wider to properly fit the Metru head.
Yeah, it would have been nice to get one or two more years in between 2008 and 2009, or maybe 2009 and Journey’s End. Not only to explore Teridax’s universe, but also to get more development of the history and present of Bara Magna/Spherus Magna.
Something I thought you’d all be interested in is a helmet design to be turned into a kanohi. The super shredders kuro kabuto from the tmnt 2012 series and it’d be called the kanohi kabuto a mask to be used as the crown of the skull warrior empire, with the first leader creator and first bearer was called lord kuro
Although it’s not immediately obvious, I actually chopped the Furno helmet into around 8 pieces and stretched them all differently, but in such a way that their edges still lined up.
Nah, I like the exposed portion; it gives it a unique shape, like the Garai, or the Vahi.
Plus, the idea was to make Kanohi directly from the Furno helmets, so I don’t want to make any changes beyond those that are absolutely necessary (such as eye holes, or avoiding collisions with the head).
I like both. The brain attack version reminds me of the Garai, with the axle connection on top of the head. Could you release these as a mask pack for Studio?
Yeah, I’ll put them in my stud.io pack here on the boards:
All six files are in a folder called “Furno-Based Mask Of Mutation”. Let me know if there’re any issues.
(Just to be clear, these models are not designed to be 3d printed; since I made them PartDesigner, there’s some exposed thin surfaces and gaps. They look good in stud.io, though.)
Honestly, with a little bit more work, that Brain Attack “Noble” version would be really fantastic (it’s is good as it is but personally the eye holes could be less square or maybe some other holes filled?) Glad you modelled both, definitely the stuff of head canon!
Of course, the problem here is that the head collides heavily with the mask, as you can tell by the fact that it’s visible through the top of the mask.
EDIT: Hold on a second here, I could just stretch the top of the mask like I did for the Great Version. That would probably look way better, and get rid of the gaps around the current eye holes.