I have some ideas👍:
Trajectory of Disk‘s flight is straighter, with gravity arcing its course less.
(Or would this be considered a copy-off of Le-Metru?)
Deals knock-back to target.
(At first glance, one might assume that this is a copy-off of Ta-Metru, but, if memory serves me correct, I don’t recall it being said that Ta-Metru disks knock-back the thrower’s target when they finally hit it,- but just that they can knock obstacles out of the way on their way to said target. This disk, on the other hand, stops flying the moment it hits something, and deals knock-back to whatever ended its flight.)
Draws target (or maybe objects in general) toward itself as it flies.
Homes-in on wherever the thrower’s stare is fixed (can change course mid-flight if thrower starts staring at something other than the original target).
(This is different from Ga-Metru disks, as they change direction midair based on the thrower’s thoughts, whereas this disk’s course is based on the user’s stare, and gives a definitive advantage to Su-Matoran throwers if the target is particularly bright.)
Can ricochet, using its power on whatever it hits for up to several collisions. Skilled throwers can use this to get multiple opponents in one throw.
Also, great work on the Kanoka designs, @frigin!
(Despite others’ objections, I find the magnets on the Fa-Metru disk quite enjoyable.)
I imported these Kanoka Designs to my laptop and, in the PartDesigner app, attempted to apply them as decals to the blank Kanoka Disk that came in either Swampykara’s or Galva’s parts pack, but, when I exported these custom decal-ed Disks into Stud.io, they showed up as blank (and I know from past experience of making at least one custom minifigure in the apps that if there’s a custom decal on a part, it should show-up in Stud.io after you export it there). Anybody know how I can troubleshoot this?
What it looks like in PartDesigner:
What it looks like in Stud.io: