The Brickonicle Soundtrack by DarkMaestro [Music]

I know they won’t be using it, but reading that narration along to Gravity Hurts is a guilty pleasure of mine.

It’s probably the trumpets, but is anyone else getting a Punch-Out vibe from this?
Great piece, definitely sounds like an OP!

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I’ll be honest, the OP sounds more Final Fantasy than Bionicle. It’s kind of a leap between that and the Legends Reborn theme. Especially with the very liberal use of that one little phrase from the ending theme. I’m not saying that you use all the little phrases from the original, just…I’d say maybe scale back the difference from G1 & G2, just a little bit.

@Trande Admittedly it was just a demo just to see what people thought of it; based off of previous feedback I scrapped it as being the definitive OP. But yeah I agree, I was kinda spamming my version of the G1 theme.
That being said, the Legends Reborn piece is actually the outlier compared to the rest of the Vol. 1 tracks. There’s much more rock/ electronic elements in the rest of the themes compared to that one.

Well, that’s interesting. Based off of the podcast, I was under the impression that the cast wanted 100% tribal stuff, which didn’t exactly sit well with me. Are you kinda aiming for this kind of music: https://m.youtube.com/watch?list=PL84BFEB413C88D9E2&t=1s&v=5Rdohcw2FvA

@DarkMaestro I don’t know if you have seen my topic. But i though that instead of a normal tv show intro, the soundtrack for the intro is actually a song (in a style like the Dovahkiin song from Skyrim):

I already said that using specific snippets from the G1 soundtrack (or in his words, spamming it, which he kinda was) sounded kinda repetitive, but there is one part around 2:59 where that same phrase is actually repeated in a way that works. @DarkMaestro wrote something that kinda sounds like it could be a chase scene or something. That is my favorite part of that track.

@Trande It’s more in the lines of the Killer Instinct OST by Mick Gordon, sprinkled with more tribal/drumming elements.

@DarkHenrik As much as I adore the theme from Skyrim, I don’t think it could be pulled off like that in 30 seconds. And what language would it even be sung in? Skyrim had the dragon-tongue, but there’s not really an equivalent in G3.
Telling an entire story through song isn’t easy in such limited amount of time. The plan seems to be that there’s a narration before the opening theme; so at least maybe the feel of the Skyrim theme could be there, just not with a whole story.

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the hole idea for this song intro, came from this video:

i never though to have the song be sung in a different language, only in english.

The song is meant to be like those song of old that were used in telling stories before writting things down was a thing. Plus the song is not just meant to be for the intro, but a song that also exist in universe. Like a song that is sung at special occations and which has an important meaning for the Matorans on the island.

basicly it’s a ballad.

Ah I see. It’s possible for the legends passed down through songs. (Well, I think so at least; no idea if the cast cares or not)
But my point still stands; it won’t work for a 30 sec intro. And if prologue narration is definitely going to happen beforehand, it’s almost redundant.

Have you ever considered the soundtrack for the Jak trilogy?

Actually yes! Little spoilers here, but some of the influence for Tahu’s theme is actually the Klaww theme from Jak 1, mainly the bassline and the synth brass.

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That is so cool to hear! Next to Bionicle, Jak and Daxter is the other amazing tribal-technology mash-up of the early 2000’s.

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This is really good, I can imagine the Toa looking around to see everything frozen…

Has anyone pointed out the Horizon Zero Dawn saundtrack yet?

It seems to be very much in line with the “hype” mood they want, along with mixing tribal, electronic and orchestral.

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An Update; :unamused:

So… I might have overestimated how much I would be able to complete before January. As of right now, I am severely behind my personal deadline, with barely a third of the tracks in the completed state. I want to start releasing stuff, but I’d also prefer to release it as a finished volume of works.
So here’s what I’m thinking:
I could either aim to finish the whole volume and release it all together, but it would be a much later due date.
OR
Release the volume in two parts; Part Akamai (Which includes Tahu, Onua, and Pohatu’s theme, along with a remastering of The Legends Reborn) and Part Wairuha (Which would include Gali, Kopaka, and Lewa’s theme, along with the Rahkshi theme).
Akamai would hopefully be released in January, while Wairuha would have to be decided later on.
I know it appears that not much work has been completed, but I’m trying to really make this as professional quality as I’m able to. So, I apologize if it’s been quiet in this topic.

Anyway, let me know how you’d prefer it to be released, or anything else. Thanks.

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Well quality is nearly always better than speed! I’m looking forward to it!

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I am completely cool with you releasing the music in parts. Looking forward to it.

Experimenting with some synthesizers in Absynth and created this.


The Forest of the Gukko, or Bingzak’s theme.

Also as another update; I give up on trying to release this as a collection. I’ll release pieces when they’re done. With that said, Tahu’s and Onua’s themes are almost done.
So stay tuned.

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I would want to be best friends with anyone who has that as their theme!

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